Pillars Of Eternity II: Deadfire Ultimate - Xbox One

$12.99 $12.34 for Pros
Currently Unavailable
+2 more
  • PC
  • PlayStation 4
  • Xbox One
$12.99 $12.34 for Pros
  • PC
  • PlayStation 4
  • Xbox One
  • Obsidian
  • Standard
  • Ultimate
Currently Unavailable
Out of stock In stock at
Order within to pick up today!
Available for pickup
Order by to pick up by release date
Out of stock In stock unavailable
for delivery to Verify Address
Please provide your address to verify you are within our delivery area.
Same Day Delivery for $12.99 Order within - Order within
FREE shipping on Orders $79+
Out of stock

Select Condition / Platform / Edition For Availability


  • Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.
  • Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.
  • Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.
  • Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.

Product Description

Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.

8.75 Game Informer Must Play

Pillars of Eternity II: Deadfire

The Lure Of Exploration

by Matt Miller on May 08, 2018

Game Informer Must Play

A strong setting can do wonders for injecting life into a franchise. The first installment of Pillars of Eternity exhibited impressive writing and gameplay, while maintaining a style of presentation and action inspired by games from almost two decades ago like Baldur’s Gate. The sequel does some small but important things to evolve that traditional approach to RPGs. But it’s the swashbuckling flavor of the Deadfire Archipelago that helps this new project shine, mixing magic, dragons, and mythical gods with pirates, sailing, and a lengthy quest to discover what dangers lurk beyond the horizon.

From dialogue to narrative structure, storytelling is the star of the show. Stellar, descriptive writing throughout lends a novelistic flair to the narrative. The story begins as your character’s carefully curated fortress from the first game is shattered to pieces with the rise of a literal god who sets out across the sea for unknown reasons. Much of the plot that follows is a direct follow-through on that disaster, as various islands and cultures deal with the destructive passage of this skyscraper-sized being, and you seek to understand the deity’s intentions. As you journey, details are relayed through written and spoken narration, providing the sense of an attending dungeon master who fleshes out the visuals with rich imagery and emotion, increasing the satisfying sense of being enmeshed in a great tabletop campaign.

Choices abound in both party interactions and the ways you choose to interact with the pirates, native cultures, trading companies, and other groups that populate the disparate islands. Obsidian has done a good job of layering in consequences to your actions and words, sometimes closing certain doors and opening others in response to dramatic decisions. I love the way the different factions evolve in response to your hard calls, and the way they each respond to you differently over time, like the pirates showing up to take me down after I allied with the native islanders. Your party members even develop relationships with each other depending on conversations overheard or choices made. If anything, I was only disappointed with the crucial final decision of the game, which felt like it left me fewer true options to change the outcome than I would have liked.

While the fiction holds your attention, it’s the opportunity for exploration that pulls you forward. The game advances as you manually sail your ship between islands, cities, and forts. The sea voyaging lacks visual sophistication, but relays the idea of an-ever expanding map as the fog lifts away. On land, individual islands provide chances for battle, as well as brief narrative encounters that bring added meaning to your skill choices. Larger urban and dungeon areas are fleshed out as fully explorable isometric maps; the massive city of Neketaka is particularly well realized as a central hub to your wandering, painting a picture of conflicting cultures and decadence that looms over abject poverty and inequality. Wherever you go in the islands, dynamic weather, breathtaking environment art, and lively NPCs bring the world to life, especially through the regional patois the residents express in conversations.

Battles can be customized to your desired level of involvement through the flexible difficulty settings. On lower tiers, battles can be mostly automated, with only occasional interjections for drastically needed healing, consumable usage, or target selection; this is a great way to enjoy Pillars II if the tactical elements don’t intrigue you, but you’re still fascinated by the story and choices. At higher challenge levels, the tactical puzzles are often devilish, with enemies that exploit your positioning, dramatically debuff unguarded heroes, and generally make your party have a bad day. Visual presentation has made strides since the first game, as it’s easier than before to understand what’s happening on screen, and the spell effects look fantastic.

Your ship is upgradeable with distinct crew, weapons, and more, and there are compelling management tasks in making sure your morale is high, ship stores are full, and repairs are handled in a timely way. Time invested in your ship is meant to pay off in the turn-based narrative battles that unfold when confronting an enemy ship. These are engaging and fun in the first few hours, but the narrative loop for ship-to-ship conflicts begins to stale, and in a long game like this, it feels like the ship combat minigame needs greater depth.

Whether I was sailing into unknown waters, or delving into an ancient volcano temple, Deadfire impressed me with the breadth of missions, side quests, party member-specific tasks, faction development, and other projects that reveal themselves over time. As more and more objectives fill the journal it can feel overwhelming, but also deeply satisfying, to slowly chip away at the available projects. In another game, some of the side content might feel phoned in; here, almost every new quest brings interesting characters, conflicts, and choices into play.

The isometric RPG has come a long way since the first Pillars of Eternity helped to usher in a resurgence for the genre in 2015. Pillars of Eternity II: Deadfire hews closer to the traditions than it needs to, and some of the new concepts like ship battles simply aren’t as robust as they could be. But stellar narrative structure and writing and an interesting central threat help this sequel maintain interest across the dozens of hours it takes to enjoy a robust playthrough. We also bear witness to a studio that is still at the top of its game in crafting memorable fantasy adventures.


Explore the high seas in this well-written mash-up of classic fantasy and pirate swashbuckling


Isometric RPGs have never looked better than the gorgeous backdrop and eye-catching spell effects on display in the Deadfire Archipelago


Abundant and diverse voice work sets the island atmosphere, and whether it’s soaring orchestral score or original sea shanties belted out by your crew, the music always accentuates gameplay


Flexible difficulty options, smartly designed UI, and battles that are easier to read at a glance than the predecessor, even if the ship battles are a little lacking


A richly imagined seafaring setting lends novelty to what is ultimately an evolved iteration of very traditional isometric RPG fun


Moderately High

See More Must Play Games



Brand Name THQ Nordic
GameStop Exclusive false


ESRB Rating Mature
ESRB Descriptors Blood and Gore, Nudity, Sexual Themes, Strong Language, Violence


Number of Players 1
Perspective Isometric
Genre Action


Publisher Name THQ Nordic
Developer Name Obsidian Entertainment

Pillars Of Eternity II: Deadfire Ultimate - Xbox One
$12.99 $12.34 for Pros