Triple Play 2002 - Xbox (Original)

$4.99 $4.74 for Pros
Currently Unavailable
OR
 
Triple Play 2002 - Xbox (Original)
$4.99 $4.74 for Pros
Pre-Owned
$4.74
$4.99 $4.74 for Pros
Currently Unavailable
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Triple Play 2002 - Xbox (Original)
$4.99 $4.74 for Pros
In Stock
  • <b>Please Note: Due to age of retro games, some cosmetic wear is expected.</b>
  • <b>Includes: Disc only.</b>

Features

  • Refined batting system — Hitting emphasizes timing and pitch recognition, with a clearer distinction between contact swings and power swings. Players can work counts, aim for gaps, or try to pull the ball for home‑run power, depending on the batter’s real‑world tendencies.
  • Pitching with strategic control — Pitchers have access to a full arsenal of fastballs, breaking balls, and off‑speed pitches. Each pitch type has its own movement and stamina cost, encouraging players to mix locations and speeds to keep hitters off balance.
  • Fielding with responsive animations — Fielders react more quickly to balls in play, with smoother transitions between catching, throwing, and tagging. Outfielders track fly balls with improved routes, while infielders can turn double plays with more fluid motion.
  • Base running with risk‑reward decisions — Players can take extra bases, steal, or challenge outfield arms. Momentum plays a role: aggressive running can create scoring chances, but overextending can lead to costly outs.
  • Signature “Big Play” moments — Key situations—like a potential game‑winning hit or a dramatic strikeout—trigger enhanced presentation and camera angles that highlight the tension of the moment. 
  • Season mode with team management — Over the course of a full MLB season, players manage lineups, rotations, and basic roster decisions. Performance streaks and slumps influence how players feel at the plate or on the mound.
  • Authentic MLB stadiums — Each ballpark features its own dimensions, wall heights, and visual identity, affecting gameplay. Hitting in Coors Field feels different from playing in pitcher‑friendly stadiums like Dodger Stadium.
  • Local multiplayer competition — Head‑to‑head play emphasizes quick reflexes and mind games between pitcher and batter. Multiplayer games tend to be faster and more aggressive, with players pushing for steals, hit‑and‑runs, and high‑risk plays.

Triple Play 2002 steps up to the plate on Xbox with authentic MLB action, enhanced player graphics, and dramatic presentation that brings every big moment to life. Swing for the fences with real teams and players from the 2002 season, experience improved batting and pitching animations, and relive clutch plays through cinematic highlight sequences.

General

Brand Name Electronic Arts
GameStop Exclusive false

Gameplay

Number of Players 1
Online Multiplayer false
Co-op Mode false
Perspective Side-Scroller
Genre Sports
Interactive Elements No Interactive Elements

Fandom

Publisher Name Electronic Arts