Features
Top‑down action gameplay, blending shooting, stealth, and exploration.
Gadget‑based puzzles, using keycards, scanners, explosives, and encrypted devices.
Mission‑driven structure, with objectives like disarming bombs, rescuing hostages, and gathering intel.
Enemy AI patterns, including patrolling guards, alarm triggers, and turret defenses.
Film‑inspired locations, from MI6 headquarters to snowy bunkers to oil refineries.
Collectible items, unlocking shortcuts and bonus objectives.
Portable‑optimized controls, ensuring smooth movement and aiming.
Product Description
007: The World Is Not Enough on Game Boy Color is an overhead action‑adventure game featuring stealth, shooting, puzzle solving, and spy gadgetry. Designed specifically for handheld play, it adapts the film’s storyline into a mission‑based portable Bond experience.
Specs
General
| Brand Name | Electronic Arts |
|---|---|
| GameStop Exclusive | false |
Gameplay
| Number of Players | 1 |
|---|---|
| Online Multiplayer | false |
| Co-op Mode | false |
| Perspective | Top-Down |
| Genre | Shooter |
| Interactive Elements | No Interactive Elements |
Compatability
| Compatible Platforms | Game Boy Color |
|---|
Fandom
| Franchise | James Bond |
|---|---|
| Publisher Name | Electronic Arts |
| Developer Name | 2n Productions |
Dimension
| Product Length | 2.25 |
|---|---|
| Product Width | 0.25 |
| Product Height | 2.75 |
| Product Unit of Measure | in |
| Product Weight | 0.5 |
| Product Weight Unit of Measure | lbs |