





Features
- Turned based tactical combat.
- Comic-Book Narrative
- An Exploration beyond the oceans
- Historically-Inspired Piracy World
Product Description

A Comic-Book-Inspired Narrative Dimension
In Flint: Treasure of Oblivion, players explore immersive environments created with Unreal Engine 5, and fight in turn-based combat. The twist is that the story unfolds in the style of a comic book! For example, during a dialogue, a first box appears with our hero and his speech bubble, followed by a second with his interlocutor… In this way, we gradually build up a real on-screen comic strip. Aside from dialogues, Flint: Treasure of Oblivion also uses comic-book codes to accentuate actions and emotions.

A First-Class Team
Aurélien Josse, Chief Creative Officer at Savage Level, explains the reasons behind this choice: “It all started with the observation that in many narrative games, the story and dialogues are conveyed by large blocks of text, which can be tedious and cause players to lose interest. In seeking a solution to this, I made the link with comics, which have always fascinated me. With their images and pace, they’re a much more engaging alternative. And thanks to the comic strip format, it’s also possible to display a variety of emotions, which 3D characters can struggle to achieve without the benefit of an AAA budget.”

A Complex Creative Process
A final challenge was to ensure visual consistency between 3D characters and their comic book alter egos. For this, Savage Level has a process that’s fairly unique in the video game industry, first creating concept art, then a comic book version, and finally a 3D model. Thanks to all this work, the studio is confident of offering a truly original game formula at the end of the year. “Our comic-book-inspired narrative is the true innovation of the game,” comments Aurélien, “and we hope it will leave a lasting impression – but the feedback we’re getting from players has already convinced us of that.“
Features
- Turned based tactical combat.
- Comic-Book Narrative
- An Exploration beyond the oceans
- Historically-Inspired Piracy World
Product Description
Play a tactical-rpg set in a pirate world with a strong, original narrative. Assisted by his friend Billy Bones and his crew, Captain Flint sets sail for a mysterious treasure. If the call of the unknown galvanizes him, he doesn’t yet suspect this adventure will set him free.

A Comic-Book-Inspired Narrative Dimension
In Flint: Treasure of Oblivion, players explore immersive environments created with Unreal Engine 5, and fight in turn-based combat. The twist is that the story unfolds in the style of a comic book! For example, during a dialogue, a first box appears with our hero and his speech bubble, followed by a second with his interlocutor… In this way, we gradually build up a real on-screen comic strip. Aside from dialogues, Flint: Treasure of Oblivion also uses comic-book codes to accentuate actions and emotions.

A First-Class Team
Aurélien Josse, Chief Creative Officer at Savage Level, explains the reasons behind this choice: “It all started with the observation that in many narrative games, the story and dialogues are conveyed by large blocks of text, which can be tedious and cause players to lose interest. In seeking a solution to this, I made the link with comics, which have always fascinated me. With their images and pace, they’re a much more engaging alternative. And thanks to the comic strip format, it’s also possible to display a variety of emotions, which 3D characters can struggle to achieve without the benefit of an AAA budget.”

A Complex Creative Process
A final challenge was to ensure visual consistency between 3D characters and their comic book alter egos. For this, Savage Level has a process that’s fairly unique in the video game industry, first creating concept art, then a comic book version, and finally a 3D model. Thanks to all this work, the studio is confident of offering a truly original game formula at the end of the year. “Our comic-book-inspired narrative is the true innovation of the game,” comments Aurélien, “and we hope it will leave a lasting impression – but the feedback we’re getting from players has already convinced us of that.“
Specifications
Order Attributes
UPC | 810066291904 |
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General
Brand Name | Microids |
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Vendor Part Number | 13016_US |
GameStop Exclusive | false |
Gameplay
Number of Players | 1 |
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Perspective | Top-Down |
Genre | RPG |
Compatability
Compatible Platforms | PlayStation 5 |
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Fandom
Publisher Name | Microids |
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Developer Name | Savage Level |
Dimension
Product Length | 6.7 |
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Product Width | 5.3 |
Product Height | 0.6 |
Product Unit of Measure | in |
Product Weight | 0.15 |
Product Weight Unit of Measure | lbs |