by ANDREW REINER
A raw, untamed power courses through Star Wars Jedi: Fallen Order. Much like a Padawan in training, this game is a student of the Force, not a master. The lightsaber is used skillfully, twirling in exhilarating ways to chop down Imperial troops, and the Force flows into acrobatic movements, but the Padawan’s motions are rough and unrefined. This inexperience fits with the story of a Jedi losing touch with the Force, but is more of a reflection of Jedi: Fallen Order missing a coat of polish.
A journey of discovery unfolds in a sprawling, open-ended adventure that succeeds in both story and action
The amount of detail on display in every area is incredible. However, enemy animations can be tricky to read, and some texture popping occurs
The orchestrated score, BD-1’s unique chirps, and all of the voice work are superb and make for a hell of an aural Star Wars experience
Traversal is slick, allowing players to run along walls, double jump, and using the Force to pull a vine to them with ease. Lightsaber combat is fluid and intense, but feels a little unpolished
Jedi: Fallen Order tells a new Star Wars story and takes players to new places. It sits nicely alongside the Rebels and Resistance TV shows, which also dare to be different
Moderately HighRead the full review