Destiny: Rise of Iron
Teen 13+
Animated Blood

Destiny: Rise of Iron

Teen 13+
Animated Blood
Destiny Rise of Iron is rated 2.3 out of 5 by 36.
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Requires Destiny game and The Taken King*
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Destiny: Rise of Iron

Evolution And Expansion Over Reinvention
by Matt Miller

Uncover the tragic story of the Iron Lords and guard against a resurgent threat facing Earth's final bastion


Destiny remains an alluring artistic success, though some of this new content is refurbished from existing areas and objects


Rise of Iron has a stellar score, with triumphant battle hymns and wistful laments


The latest balance patch continues to tweak the sandbox; shotguns and other short-range tactics currently rule the roost in Crucible


With each expansion, Destiny grows in depth and replayability; Rise of Iron focuses on player choice in what each individual might enjoy



Any new expansion to Destiny must enrich an already-complex play environment, while simultaneously introducing activities that meet the desires of longtime players and curious new Guardians. Rise of Iron confronts these goals head-on, and while a few problems crop up, it is an admirable success in its own right. More importantly, it continues to evolve Bungie's grand epic and provides an integrated experience of competitive and cooperative shooting unmatched in the current gaming landscape.

The early days of Destiny hinted at an Arthurian order of knights that predate the player heroes, and Rise of Iron finally pulls back the curtain on that legend. Situated on a suitably lofty social space atop a wolf-inhabited mountain, the stoic Lord Saladin is a lonely survivor of those days, and he takes center stage as players confront the danger that once destroyed the mighty Iron Lords. The campaign that follows is tight and personal, focused on nostalgia and honor. The setup is solid, but the core story feels abbreviated; you're just getting to know Saladin and picking up speed as the five-mission storyline comes to a close.

You can find additional meat in a few excellent weapon quests, including a thrilling reforging of the epic Gjallarhorn. I'm also enthusiastic about the new artifact system, which offers new collectibles and reshapes the most boring inventory slot in the game into one of the most flexible, adding options like unlimited sprint or eliminating damage over time effects.

See more of the review at Game Informer

The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.

Destiny: Rise of Iron is the next highly anticipated expansion to the Destiny universe. It features an all new cinematic story campaign set within The Plaguelands, a brand new location on Earth. Under the command of Lord Saladin you will face a new faction of Fallen Devils, the Splicers, while unravelling the mystery of the Iron Lords. Rise of Iron features new weapons, armor, and gear, as well as a new cooperative three-player Strike, a new mode and maps for the Crucible competitive multiplayer, and an all new six-player cooperative Raid.


  • New Story Campaign & Quests
  • New Armor and Gear
  • New Weapons
  • New Raid
  • Maximum Light Increase
  • New Strike
  • New Plaguelands Zone & Social Space
  • New Crucible Mode & Maps
  • New Enemy Faction and Bosses

*Requires Destiny game and The Taken King (includes Expansions I & II). Sold separately.


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