1TB Xbox One X console; wireless controller; full-game downloads of Metro 2033 Redux, Metro: Last Light Redux, and Metro Exodus; a 1-month Xbox Game Pass trial; and 14-day Xbox Live Gold trial.
Includes: 14-day Xbox Live Gold Trial - connect and play with friends and family on Xbox Live, the most advanced multiplayer network. 1-month Xbox Game Pass trial - enjoy 100+ games right out of the box with a 1-month Xbox Game Pass trial.
Shoot, sneak, and survive your way through the apocalypse. Immerse yourself in this haunting, atmospheric world spanning three complete games where every choice has a consequence, and your wits and stealth matter just as much as your shooting skills.
Games play better on Xbox One X. With 40% more power than any other console, experience immersive true 4K gaming.
Play over 1,300 games including more than 200 exclusives and over 400 classics from Xbox 360 and Original Xbox.
Watch 4K Blu-ray™ movies and stream 4K video on Netflix, Amazon, Hulu, and more and experience richer, more luminous colors in games and video with High Dynamic Range technology.
Find friends, rivals and teammates in the best global gaming community. Xbox Live is the most advanced multiplayer network and provides steady gameplay and fast downloads. Compete, connect, and share across platforms with gamers on Xbox One and Windows 10. Get 2-4 free games each month with Xbox Live Gold. * (Requires Xbox Live Gold, sold separately, 14-day trial included.) *
Take the Metro experience out of the underground tunnels and into the irradiated wastelands of Russia
4A Games crafted gorgeous vistas set in different seasons for this trip out into the wider world
The weakest element of Exodus is its wooden acting, which sometimes deflates the emotion of a character exchange. The sound effects on the other hand are fantastic
With more abundant resources, Exodus eases up the attrition on normal difficulty compared to past games. The shooting mechanics are solid, but the traversal though tighter spaces and vertical areas is sometimes finicky
Artyom's journey across Russia is filled with interesting locales, a steady flow of new enemy types, and a cause worth fighting for
The Metro series has never delivered a runaway hit to elevate it among the most esteemed first-person shooters. But over the course of two critically acclaimed games and a well-executed redux collection, it has steadily gained an audience appreciative of its dynamic gameplay, grounded storytelling, and gripping tension. Developer 4A Games aims to step out of the shadows of cult fandom and challenge for mainstream acceptance with Metro Exodus, taking the action out of the cramped underground and into the irradiated Russian landscape. With a gorgeously realized world and a well-paced campaign, Exodus makes a compelling case for that acceptance, even though some anachronisms keep the story from realizing its full potential.
Artyom and crew have left the Metro in search of a better life, and each stop along the voyage offers a new territory to explore, from the flooded flatlands of the Volga River to the dried and dusty former waterfront of the Caspian Sea. Metro Exodus isn't an open world, but rather a series of defined sandboxes that allow players freedom to go where they want and tackle objectives at their own pace. 4A Games' technical prowess is on full display in these dynamic play spaces, with gorgeous lighting illuminating the impressive landscapes. The variety of environments and seasons keep the game feeling fresh throughout the roughly 25-hour campaign, delivering new factions to battle and new mutated beasts to fight or flee. The trip occasionally deviates from open areas in favor of a more straightforward mission that recalls the level design of its predecessors. Metro Exodus' greatest triumph is this well-tuned pacing; no region overstays its welcome, and all have interesting places to explore and memorable characters to meet. The suffocating atmosphere and supernatural occurrences that pervaded your every action in the previous games are sparser this time around, but each region has its own foreboding locations where the jump scares and dread reside.
I applaud the attempt to bring more depth to these characters and the world, but the emotional impact of the story's most dramatic moments is often undermined by wooden voice performances. At times, the actors sound like they are listlessly reading words off a script. The lack of back and forth between Artyom and his crew also robs the scenes of their intended weight. Artyom has always been the strong and silent type, but these conversations feel awkward given the length at which many of these characters speak to him with no response whatsoever. When his wife Anna struggles to come to grips with the moral complexity of a situation the crew just extracted itself from, his silence feels downright perplexing.