Universe at War: Earth Assault is the next sci-fi real-time strategy game from Petroglyph, the award-winning developer comprised of ex-Westwood Studios members that developed the original Command & Conquer and C&C: Red Alert. The latest strategy game from these RTS pioneers features unprecedented levels of customization and an epic storyline set on near-future Earth. Powerful forces from across the universe have brought war to our planet. In Universe at War, you take command of several unique factions with awesome powers and spectacular units. Control massive-scale alien war machines that are fully customizable. With “Tactical Dynamics,” Universe at War's on-the-fly tactical customization system, you can dynamically swap out weaponry, rework your tech tree, and retrain units in the middle of combat to thwart your foe and seize the advantage. This advance on the traditional rock-paper-scissors model of balance gives players even more control over how they respond and adapt to their opponent's strategies.
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Universe at War features large-scale environmental destruction in a persistent world – level a city and when you come back, the area will still be a smoking ruin. Here, though, the environments you are fighting for are close to home, as you wage war across a familiar Earth
Universe at War also introduces numerous innovative new multiplayer features inspired by today's top MMOs and competitive online environments, giving players achievements, rewards, and medals but in a balanced environment with intelligent matchmaking. Each of the game's factions will have unique paths to victory with completely different styles of play, allowing players from across the globe to battle it out in a virtual representation of Earth for ultimate faction supremacy.
Unprecedented unit and faction customization give players the ability to change units and research in the middle of combat to overcome any challenge
Unique multiplayer achievements that improve players' online avatars
Unique multiplayer games modes
Environmental destruction and manipulation in a persistent world
Dual-layered gameplay featuring intense tactical battles and strategic global mode where players manage resources, consolidate territories, and maneuver armies
Real-world, modern-day environments
Three unique factions with different play styles and abilities
Special hero units with unique abilities
Massive-scale units that dwarf conventional RTS units
On-demand UI that doesn't clutter your view of the battle
Developed by Petroglyph, makers of Star Wars: Empire at War.
Universe at War Earth Assault is rated
4.0 out of
Rated 4 out of
Good Old fashioned RTS on a ConsoleI have been a Real time strategy fan since I first picked up Age of Empires in the late 90's. As a lte comer to the Xbox 360 consoles I was amazed that there was RTS games on a console. The controls are easy and the game seems so interesting.
Date published: 2018-11-21
Rated 4 out of
DONT BUY STEAM DOSE NOT SELL ANY MORESTEAM DOSE NOT SELL ANY MORE DO TOO THE CD KEY DOSE NOT WORK AND WITH OUT A CD KEY YOU CANT PLAY GAME WITH OUT THE CD KEY DONT BUY FOR PC STEAM DOSE NOT SELL ANY MORE DO TO THIS AND I JUST FOUND THIS OUT 7/21/15 .
Date published: 2015-07-22
Rated 4 out of
My new favorite RTS for the 360.Universe at War is just an awesome game. I do own quite a few RTS-styled titles for the 360. While they are solid in their own ways, I feel that Universe at War is just better overall. It is easy to pick up and play thanks to its no-nonsense tutorials, which I recommend completing as with any game that features a tutorial. Now please take note that the tutorials featured in the Tutorial menu of this game are merely just videos. They do however offer a significant amount of insight regarding how effectively well this game can be played. The "bread and butter" tutorial in regards to how the controls work and the what not is in the Campaign menus. It is the Prelude section. It is there one will get a great idea on how to play this game in regards to the controller. With that being said, the controls are not complicated and should be at least moderately easy for anyone to pick-up on. Same goes for the in-match menus. It doesn't really feature anything really complicated.The story is solid. It is not great, but it is keeping my attention nonetheless so far. Universe at War does have depth and diversity, more so than the majority of other RTS titles I own or even played. There are three factions, each of which have their unique feel in regards to how they are played, what they can produce and the like. The Skirmish and Online modes are solid and even somewhat flexible regarding options. My only gripe is the sound. Although I feel it is not a game-changing gripe, I do feel they could have done a better job with the voice-overs and the such. Like I said in the previous sentence, it is not game-changing and only minor. Overall, Universe at War is a great RTS that lacks nothing of significance and is easy to pick up and play. I would definitely recommend it to anybody that is a fan of the genre or even new to the genre. If you have Xbox Live, there is a free demo you can download. At least give it a shot and be the judge for yourself.
Date published: 2011-12-22
Rated 4 out of
The Silent Gamer from
Universe at War for the Xbox 360If you are a fan of online strategy games Universe at War should definitely be in your collection. While having the same overlay and game play as Command and Conquer it shows a completely different style of fighting and it keeps within the bounds of an even fight. They're countless unique battle tactics you can choose from whether its sending small waves or steamrolling right over the enemy; all with their advantages and disadvantages. All the factions have specialties as well Novas being speed, Hierarchy being attack power, and Masari being defense. However it seems that there is no noticeable difference in the difficulty of the skirmish mode, easy is just as hard as hard. Not that it matters that much because with the very enjoyable game play it is easily overlooked. If you see it in a game store or even in a game rental store, I strongly suggest that you give it a try.
Date published: 2008-07-27
Rated 2 out of
Can you please be quiet?First off the characters with their repeated phrases get old...fast. After the first 10 Mins of game play I was so tired of hearing the characters say the same things over and over again through out mission after mission. I had to mute the T.V. just to be able to enjoy a couple missions. The story is some what original though every RTS I've played has been about global take over. The graphics are al right, crisp but lack any real design. The different races each play differently and requires you to learn the curve of dealing out the damage to your opposing race. I was let down by the real lack of options and customization of your group. Controls were easy to deliver your orders but lacked in any good close up angles and game play. I'd rent this one, but to fork out the money on this title would unfortunately be a waste.
Date published: 2008-06-05
Rated 5 out of
Pillow Paper from
Best 360 Strategy Game So FarThis game is very good. It is kind of hard to understand the controls at first, but when you figure out all the controls and Faction powers it's a really great game. If you enjoy C&C, then you will enjoy this game. I am very satisfied with my Purchase. Online is very challenging. The game is sort of like Starwars Empire At War. You have a Conquer the world were you try to fight to own territories all over the world. Each Faction brongs it's own special Abilities to the game. I would not this many characters in a review if it wasn't this good. When you get the money go out and buy it. By the way if you want to play the game with me, my gamertag is ( **** ). Look me up on X-Box live. One last thing, the acheivements are very spread out. You can get them on skirmish, online, and campaign. See you all there.
Date published: 2008-04-10
Rated 4 out of
Great RTS, Improves on C&C 3Great game. They've managed to take everything good about Command & Conquer 3 on the 360 and improve upon them. The controls are easier to use, more fluid and the actual gameplay is great. The 3 factions are extremely well balanced and the story is fun. Once you get through the lengthy campain on single player, you can hop online for some great battles. I really enjoy this game and although Command & Conquer looks a little better, I think Universe At War is actually more fun overall. If anyone is on the fence about this title or about purchasing an RTS for a console as opposed to a PC, I'd say go for it, they've really done a lot to help streamline the gameplay to make it enjoyable even if you're not using a mouse or keyboard. Highly recommended.
Date published: 2008-04-02
Rated 4 out of
Good RTSI would have to say, having played C&C3 and BFME2 on Xbox 360, this game tops them as far as control scheme is concerned. The controls are VERY well thought out and work much better than any other RTS I played on my 360 so far. The story is nothing ground breaking but so far it's keeping my interest. I haven't tried online yet, but will very soon. Graphics are nothing to write home about. But they are good enough for me. Lots of good effects and stuff you would expect in such a game. Races are quite different and have a lot of options. I really liked the different variations of the races and their units. Overall, I think it's a good game for sure. With cross platform on the way, and a great control scheme, they just need to not pull a "EA" and support it. Good stuff.