Acclaimed action director John Woo presents Stranglehold, a stunning 3rd-person action adventure videogame for the PC. A “spiritual sequel” to Woo's action masterpiece, “Hard Boiled,” Stranglehold redefines the action gaming experience with its acrobatic gunplay, thrilling cinematography, frenetic combat and incredible Massive Destructibility (Massive D). Chow Yun-Fat reprises his signature role as Inspector Tequila, pitting gamers as a take no-prisoners cop waging a personal war with Hong Kong crime lords. Tequila's loyalties to the force are tested when his ex-wife is kidnapped by the Russian mob in Chicago. Tequila struggles to balance his duty to uphold the law with doing what it takes to save his family.
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* Stranglehold allows gamers to play a John Woodirected action blockbuster movie. dual-wielding,stunt-laden gunplay combined with massive destructible environments ensures that Stranglehold will be a true tour-de-force. The environmental interactivity and two-fisted gunplay all come online, bringing the experience to a whole new level.
* Gamers will experience smooth flowing gameplay, such as running up railings, swinging on chandeliers and leaping onto moving objects, all without interrupting intense gun battles.
* Featuring the cinematic flare of acclaimed action director John Woo, Stranglehold will also benefit from Woo's direction on storyline, camera placement and cutscenes. Starring international action-star Chow Yun-Fat as Inspector Tequila, the game's cast is also comprised of other A-list Hollywood talent.
* The innovative physics engine will provide gamers with an unprecedented level of interactivity. With two huge areas to explore (Chicago and Hong Kong), the interactions will be infinite with each level offering massive amounts of destructibility.
* Stranglehold's inventive combat camera and Tequila Time™ slow-motion system allow players to simultaneously aim and shoot at the current target while driving, providing for robust gunplay combat between vehicles.
* Using a highly modified version of the Unreal 3.0 engine integrated with the Havok physics system, Stranglehold will breathe new life into game environments and characters with stunning graphics, and feature an ever-changing battleground depending on how players approach different scenarios.
Stranglehold is rated
4.3 out of
Rated 5 out of
awesome action-packed game!!!stranglehold is an amazing action packed game. it features chow yun fat,the guy from crouching tiger, hidden dragon, in a john woo "hard boiled" experience.it even has a lot of destruction of the areas and surroundings. overall great action game.
Date published: 2013-06-03
Rated 4 out of
Over looked (must buy)2.99 cant go wrong its worth it doing matrix moves all over the place must buy!!!!!!!!!!!!!!!!!!!!!!
Date published: 2013-01-27
Rated 5 out of
MUST HAVE ! Movie-like experience! Bargain, too!This is the best game you can find if you only have under $5! The gameplay is polished, graphics are very slick and have that oriental feel to them. The game really makes you feel like you are a part of a Chinese gangster movie as that awesome bad cop with all the slick bullet time and all kinds of slo-mo moves and action combos smashing Triad and Russian Mafia members, and picking apart diverse bosses one after another. The whole oriental Yakuza/Triads environment is amazingly authentic and cut scenes look like a John Woo movie for real. The levels are very diverse, too! You'll get to have some fun in Chinatowns, New York ghettos, Viet-Kong type jungle settlements, Russian Mob Restaurants, Art Museums, etc. OVERALL, THIS IS A MASTERPIECE!
Date published: 2012-09-24
Rated 4 out of
Good Game But Short!!this game is really fun its like max payne!!!! this game is really cool when you can shoot in slow motion and stuff!!! but the problem is this game is short only 8 mission so its short i passed it on 2 days !! so i dont recommed you to get the game but go head if you want.... i returned the game when i passed it...
Date published: 2012-05-15
Rated 4 out of
decent game !this is a pretty cool game. you can dive and go into slow motion which is very cool. but it really is only worth 1 play through so if you can rent it. i would or buy it if you like. but for your first time it is not a bad game.
Date published: 2011-11-09
Rated 4 out of
Really Well-madeThis game was enormously intruiging. I consider it as a wonderful predecessor and inspiration for the game WET. SO SO SO similar, it is unreal. In WET, you find hidden monkeys, in Strangehold, you find hidden paper cranes. IN both you use stylistic combat to gain style points, which unlock more combat options ^_^ Very cool game, very impressive. I highly recommend for people who loved WET. And Vice Versa.
Date published: 2011-08-13
Rated 4 out of
Way overlookedThis game is great. The matrix style bullet time action is perfect.
Date published: 2011-06-04
Rated 4 out of
Short lived Greatness!It's sad to see a promising concept fall on its face and frustrate instead of invigorate a gamer, but Stranglehold does just that. Inspector Tequila's second adventure starts out well--the romp through Hong Kong's seedy marketplace features exploding propane tanks, signs falling on enemies' heads, riding on conveniently placed roll carts, and entertaining movie-style shootouts. Unfortunately, Stranglehold then descends into a mess of terrible level design and overpowered boss characters (even on Casual difficulty). The marketplace level was fun. Not only did it have explosions, gunplay, cart riding, and railing running, but it was difficult to get lost and there were no McGuffins to search and destroy. In the second level alone, Tequila destroys no fewer than 20 drug tables, and hitting them all is necessary to progress the story. After that he must sink four ships. Later still he needs to plant 14 C4 charges. These things aren't fun, and they certainly aren't cinematic. For a game that touts itself as an interactive John Woo movie I spent a lot of time shooting inanimate objects on purpose and searching for just one more table. And while I'm searching for that last drug table I'm constantly lost because of the poor level design. Every ramshackle hut looks the same, and their connections are so twisted as nonsensical that it's nigh on impossible to get and maintain your bearings. More straight forward seeming levels aren't immune either. One boss fight takes place in a penthouse with an open floor plan. Finally - a level in which I won't get hopeless turned around. Wrong - there are laser traps everywhere creating a specific and linear path that must be followed if you hope to complete the level. And lasers - for no specific reason - explode on impact. They don't trigger an explosion; the lasers themselves explode. Trip one in a set of five with a bit of the environment and it explodes leaving the other four intact. Video games and movies are different things. With an arsenal of special moves at my disposal, completely destructible environments, and four difficultly levels I'd like some choice as to how I complete objectives. Yes, it is vitally important that the main character go from Hong Kong to Chicago, but does it really matter what path he takes through the marketplace? There is absolutely no reason for each level to contain only one route from A to B when many of the locales lend themselves to diverging paths. Why must I use the steps in the parking garage to up a flight when I could just as easily walk up the vehicle ramp? Why must I climb up to a zip line to board a ship when I know full well that Tequila can jump far enough to reach it from a platform? When you have sufficient space Tequila does have an impressive set of special moves. Precision Aim is probably my favorite as it allows you to stop the action and snipe any opponent. Shoot him in the head and he's instantly dead (unless he's a boss which is inconsistent at best, people don't just walk away from a headshot), but nick him in the arm and he's just angry. Barrage allows the player to slow down time and unload on a crowded room while taking no damage, and the Spin Attack is a traditional John Woo bullet ballet in which Tequila spins in a circle, kills all his enemies, and goes on his way unharmed. Multiplayer is uninspired and just not fun. Tequila's special moves just don't provide the same advantage when everybody has access to them. You'll find yourself engaging Tequila Time (Max Payne's Bullet Time rebranded) to even the playing field instead of to give yourself the upper hand. And you'll only get to do that if you can manage to find a game; for a title this recent the lobbies are suspiciously empty. Stranglehold is short, suffers from poor level design, and it's just not entertaining to play levels one way and one way only. There's a right way to win, and if you stray from it then you'll most likely end up dead. This works in movies, but gamers don't want to be told what to do, how to do it, and when exactly to do it. It's not that great.