Personally II think Secret Level did a fine job with Beast Rider (not to mention Iron Man). Bottom line is if your interested in a game, PLAY IT. I'll be the first to admit that while Golden Axe Beast Rider isn't a phenomenal update/retelling of the arcade classic, IT IS a good and fun romp through one of Sega's most beloved franchises. Nothing outstanding, but its well done. Lets start with the obvious. There is NO MULTIPLAYER CO-OP in Beast Rider. Is it the end of the world because of it? No. Secret Level stated from the very beginning of development that it was not going to have co-op, so for the "professional reviewers" stating that its inexcusable and have negative remarks because of that aspect are talking a bunch of nonsense, because THEY KNEW, OR SHOULD HAVE ALREADY KNOWN FROM THE VERY BEGINNING that it was a single player experience. You play as Tyris Flaire, one of the 3 selectable characters (and the only female) from the original Golden Axe. Story wise, you have to defeat main baddie Death Adder from trying to rule the world, take revenge on all the deaths of your sisterhood, and rescue the dragon titan (whose power Adder wants to use to help him rule) from imprisonment . Along the way you'll meet up with Gilius Thunderhead (the dwarf warrior) and Ax Battler (the barbarian), who will both aid you in the quest to defeat Adder. Game play wise, it's really a straight up hack and slasher. X is your heavy attack, An is quick attack, Y is to jump, and B is to use your magic. Luckily it has a bit of a depth thanks to the parry/dodge system. If an enemy is about to attack and has an orange glow then you have to dodge (LB), if he has a blue glow then you parry (RB), if it's a green glow you can either parry or dodge, your choice. It's a lot like the game Heavenly Sword (PS3), so if your familiar with that then you'll feel right at home here. Once a parry/dodge has been done you get a chance to counter attack and deal more damage to your foe. Tyris also has your fire magic that (like the original) is upgradable. The magic effects are all cool and good looking when activated. All in all the fighting system, while simple, is nonetheless good. It's especially satisfying when you chop off arms, heads, and torso's from their bodies. Yeah, the game is pretty bloody. The beasts that you meet and control during your quest are very fun to use. I can understand perfectly why their life drains when using their special moves, the game would be WAY TOO EASY if it didn't, so I dont think that was a bad design choice at all. Weird? Maybe, but understandable. You have 5 beasts to control and they all feel completely different from one another. I also like the fact that they all really do play a big part of the game (like the original), and all 5 feel like their own character not just the same beast with a new coat of skin. Music and sound effects fit the game incredibly well. It really does feel like something out of a fantasy world. Voice overs are also good. Tyris sounds like the way a strong and fearless amazon would, monsters sound like...well monsters, and the beasts also have their own personal grunts, moans, and screams all which sound good. Graphics while not pushing the 360, are clean and crisp. Tyris's model looks very nice, as well as the beasts themselves. The world/locations also have a good look and feel to them. If your gonna go for the full 1000 points...good luck. Beast Rider has to be one of the hardest games on the 360 to get the full 1000. The battlers blade achievements are INSANELY HARD, you have to beat every single level without taking a single hit. And the achievements for getting a ranking of A+ on every level are just as hard and annoying. Again, THE ACHIEVEMENTS ARE SUPER HARD. Other than that , I was pretty content with the way Beast Rider turn out. Secret Level did a commendable job, and if we (hopefully) get a sequel, I'll be the 1st one to pick it up.
yes: I recommend this product