In Dark Messiah of Might and Magic: Elements, players will be introduced to the dark and unforgiving world of Ashan, scarred by a bloody history and threatened by the apocalyptic prophecy of the Dark Messiah. The game will sport a refined experience thanks to several improvements in gameplay, design and other technical aspects. Players will embody the young hero Sareth and choose his evolution path to acquire spells, skills and abilities that will set his destiny.
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More action, new challenges. Experience Might and Magic like never before, with refined game mechanics carefully crafted for pad-controlled carnage, including a brand new lock-on feature and tweaked level design and game statistics. Explore three previously unreleased secret levels with new objectives, gameplay, and rewards.
Multiplayer remixed. New multiplayer maps have been created exclusively for Xbox 360, while all other features have been completely remastered for an optimal Xbox LIVE experience, allowing you to play with up to 10 players. Enlist with the Humans or the Undead and choose to play as an archer, priestess, mage or knight. Make use of powerful and unique skills and spells on the battlefield, including powers such as meteor shower, berserk charge and rain of arrows.
Cutting-edge technology. Discover the power of the Source engine on Xbox 360, featuring jaw-dropping environments, incredible graphics and top-notch physics. Immerse yourself in a gritty first-person experience with complete body awareness, realistic movements and physics rendering, making Dark Messiah of Might and Magic: Elements the first action game to feature a complete first-person combat system.
Environmental mischief. Use your environment as a weapon to outsmart the most fiendish monsters. From bottomless pits to diabolical traps, players will find that that their spells and weapons are not always the most effective solution to dispatching their foes.
Never-ending action. Challenge the forces of evil across 12 chapters and master over 30 weapons and 12 devastating spells. Engage the enemy in intense melee combat with swords, bows, staffs and daggers; summon magic powers or sneak in the shadows to stalk depraved creatures. Show no mercy as you carve deep into the enemy's flesh and use the environment as a weapon to outsmart the most fiendish monsters.
The Might and Magic universe's darkest side. From bottomless pits to abandoned temples, dark catacombs and swelled cities, explore the remotest recesses of Ashan, populated with fearless Orcs, dreadful Undead, elusive Cyclops and many other creatures that defy nature's creation. This is the darkest side of the legendary Might and Magic universe, where the forces of evil are stronger and more cunning than ever.
Dark Messiah of Might and Magic is rated
3.6 out of
Rated 3 out of
NOT OblivionI was hoping when I bought this, for a game similar to Oblivion. This was nothing like it. There's not even a currency system since you aren't ever getting opportunities to go into cities and buy things. Basically, everything you get are things you pick up as you follow the linear storyline. Not that linear is horrible, but what's frustrating about how linear this game is, is the fact that it gives you very few clues where you need to be going. There is one way to get to your main objective, but you have no idea if this is the way you should be going. No maps, unspecific objective lists, combined with the face that there is only one way to get to where you need to be make this game extremely frustrating. I spent 30 minutes at one point trying to figure out where to go. It's like a maze. The weapons you find are limited, but each different type have very different properties. The classes are also very different. I suppose that should increase the replay value, but it didn't for me. The story isn't dynamic. It's good, but it doesn't change much at all with different playthroughs. You have no choices in leveling your character. All improvements made upon level up are automatic. You have no choice in what to improve. The story is also very short. I beat the story in 2 days with casual gameplay. Yeah, there are little hidden things and achievements to get, but it's not fun enough for me to spend that much time playing it. The combat system is cool. It's kind of like a stylized Oblivion combat system. Left trigger blocks, right trigger attacks, but you get options to do things like finishing blows such as a stab to keep an undead from getting back up of the ground. You also the ability to kick which opens up opportunities for kicking someone off a cliff to their death. The graphics are good, but not amazing, and the cutscenes are less than great, but decent. Definitely a rent. It's fun for about 1 playthrough. Beat it, then take it back.
Date published: 2010-07-27
Rated 2 out of
Don't buy it, all I can say!Basically, nothing was done well in this game. Graphics are clearly last gen, maybe 2 gens ago, challenge amounts to nothing, enemies spawn, you swing your sword, then the process repeats itself. Very little customization of charecter. There are some clever one-liners for sound, outside of that, no atmoshere at all. Game is very linear, and I usually lean towards that type of game, but the concept is so simplified, boredom will set it rather quickly. The action and challenge are what weakens the game more than anything, all a player does is go from area to area, room to room, with no real difficulty, even on the hard skill setting. Bad, bad, bad all the way around. Nothing stands out about it. I bought it because there was nothing else out there I wanted to play, but I should have chose nothing instead.
Date published: 2009-12-10
Rated 4 out of
Not BadI enjoyed it, but it's no Oblivion. I don't get why people try to compare it to Oblivion, it's not meant to be an Oblivion knock off. Therefore, PLEASE do not compare it to Oblivion, compare it to your own liking of the game. If you are expecting another oblivion type game, this is not it. This is a totally separate type of game. It's not really an RPG but it's a good game all the less. It's more linear than it is an RPG. The graphics were great a VERY interactive environment. (Picking up boxes and throwing them, cutting a rope that drops something on a party of bad guys.) It's really fun, I have already recommended this game to a lot of my friends and for *edit* it's a pretty good deal. My only real complaint is no customization, but the storyline and graphics make up for it. Please buy.
Date published: 2008-09-21
Rated 2 out of
A MessI got this game after I beat oblivion 20 times.... This was NOTHING as I expected. Hell, I do NOT consider this to be an RPG. It is like an action/adventure game. There are only 3 classes available. Absolutely NO character customization! There were only 5 armor types that I could see, 3 of them I could wear as a warrior. The Weapons are a little better but still a fail. The only thing that halfway made it RPG was your choice between going to evil or staying good. That choice is only made several times by deciding this princess's fate, do you save her, or let her die? This game is in levels, NOT a free-roam world. That was my biggest disappointment. The environments were bland. The only thing I can say that is half way decent about the game, is the fighting cinematics. This is it's only bright side. But fighting countless hordes of zombies gets old fast, especially when the only way to make sure they don't get back up to impale them. You try doing that when 7 others are trying to kill you. Play this game only before you buy oblivion, it will make oblivion seem god-sent after playing this trash.