BODYCOUNT reboots the First Person Shooter with a single-minded focus on delivering best-in-class gunplay. Gamers will experience the intense satisfaction of spectacular close-quarters combat in a shreddable world as players and opponents tear through cover to execute explosive kills. The first game from Codemasters Guildford Studio, BODYCOUNT is being developed using the EGO Game Technology Platform, an evolution of the award-winning EGO engine.Ensnared in a clandestine global power struggle that rages under the cover of conventional war zones in Africa and Asia, players must eliminate a relentlessly evil enemy known only as ‘The Target' on behalf of the ‘Network'. After being dropped into chaotic areas of operations, gamers deploy a mouth-watering selection of contemporary firearms to tear through environments and enemies, chaining kills and earning power ups. Complimented by co-operative and multiplayer modes, BODYCOUNT will set new standards for intense, outrageous arcade action and put the fun back into the FPS.
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The gun, reloaded The core BODYCOUNT experience is all about the bullet and its impact on the game world. Whether it's the bone-jarring devastation caused by firing into an enemy or shredding scenery with a hail of bullets, the game perfectly crystallises the moment of pulling the trigger of contemporary weapons into a sensory overload of power, violence and exhilaration. Players will immerse themselves in a cinematic orgy of shooting and wanton destruction that sets new standards for the genre as BODYCOUNT blasts outrageous fire-fights and indulgent, spectacular action from both barrels.
Rip it up! Amplifying the core gunplay experience, BODYCOUNT's environment shredding technology lets players stamp their own unique footprint of destruction on the world, with unparalleled density and detail of shreddable elements. The dynamically changing environment is a means of defence and attack, creating tactical options for players; rip through cover to get at the enemy or shoot through the environment to create unique escape routes.
Every bullet counts, every body counts Players put together combat chains, skill kills and gather Intel from dead enemies to earn and unlock abilities to wreak havoc on the battlefield. Devastating air strikes, powerful ammo upgrades and adrenalin shots all help gamers rack up their bodycount in both campaign and in multiplayer modes. Extending replayability, players can climb leaderboards and compare their bodycount with their friends for each level on every game mode.
Intense Arcade Firefights Combining best-in-class gun play, chain and skill kills and a class based enemy AI who will work together to hunt down the player, Bodycount's core gameplay comes alive in exhilarating and intense firefights. Gamers complete multiple objectives amid the chaos of civil warzones with the choice to decide how and when to attack; light-up anyone and everyone who stands between the player and their target or use stealth to conceal movement across raging battlefields. A mouth-watering selection of powerful weapons, upgrades and open levels give players the freedom to carve their own trail of destruction through each stage.
Hunt The Target Ensnared by ‘The Network', players become a powerful combat asset green-lighted to eliminate targets with extreme prejudice. Players are drawn into the mysterious labyrinth of a covert conflict where operatives are encouraged to leave no witnesses as they pursue a relentlessly evil enemy – The Target. This malevolent organisation secretly manipulates world events from futuristic bases hidden in global hotspots – primed for shredding! The Target forces are formidable foes - highly mobile, protected with advanced armour and armed with state of the art weaponry. Ruthless and disciplined in their determination to achieve their goals, players must stop at nothing to obliterate them.
Multiplayer Gun Fun BODYCOUNT'S shredding, intel and combat chain features combine to deliver unique co-op and competitive multiplayer experiences. Death Match and Team Death Match maps become dynamically changing killing grounds which uniquely evolve over the course of each game as players shred through cover to eliminate enemies, create line of sight or peek holes and blast escape routes. Intel can be used to upgrade and unlock abilities or left as bait to draw out opponents. In co-op players combine to repel increasingly difficult waves of Target operatives on maps where players must get creative to survive.
It's an EGOlution BODYCOUNT is being developed on the EGO Game Technology platform, evolved from the award winning EGO engine. Enabling Codemasters development talent to share tools and technology across Studios and Central Technology teams, the EGO Game Technology Platform empowers Codemasters game designers to realise their creative visions across multiple platforms featuring cutting edge graphics, powerful AI, advanced physics systems and integrated network play.
Bodycount is rated
2.5 out of
Rated 4 out of
Combo of cod and haloI saw reviews of this game that wasn't quite fair. This game is actually great. I know the gameplay isn't top notch but it doesn't deserve an 3.7. This game has two major parts in two different countries. A rebellion in west Africa and a drug operation in eastern China. You are part of an organization called The Network that tracks down horrible criminals and eliminate them to save the world. There is a few parts where you go into this big futuristic building that looks like something from the halo series and it's pretty cool. This game is worth playing and a fair 8/10.
Date published: 2015-01-08
Rated 2 out of
TerribleThis game is awful i don't understand why they even bothered coming out with this game. Do they not have people test it out? It''s just really cheap.
Date published: 2013-03-29
Rated 4 out of
Not a Bad GameFor a while, i have heard and seen things about this game, and personally there is nothing wrong with this game. ok so maybe you cant aim down your sights, but thats ok, because some games are meant to be a new challenge. like for instance, this game is all about explosions and creative ways to kill your enemies, and you get to use different guns. also this game would be good for players who cant play Call of Duty or Gears of war or whatever because this game isnt gory. but overall this game is pretty good.
Date published: 2012-11-25
Rated 3 out of
Decent and has potentialThis is definitely not the best game ever but it's also not the worst game I've ever played. It's hard to play and not that great but a couple of the levels were fun.
Date published: 2012-08-01
Rated 4 out of
this game is a hidden gem.this game is badly reviewed when its not deserved its a good game the game play is awesome is a good first person shooter. it reminds me of a mix between borderlands without the missions boards and also rage. I thought this game was going to blow in fact i went in thinking i was going to take it back but it was fun.
Date published: 2012-05-20
Rated 2 out of
Don't waste your timeI would play Black again and again and again, before I will play this game again. Bodycount....Really? Why not Black II?
Date published: 2012-04-26
Rated 3 out of
Its not all that bad.....When I saw the trailer for this game and you see a hugh guy with a large gun and then this bright light shines and a being that looks like he is from the year 2300 it seemed a little strange of a concept. So I ended up going online and looking at some of the game play. My first reaction was it kinda seemed like old "Black" game that was on the ps2 and xbox, which I enjoyed playing. So I decided to trade in some games and sell some as well to be able to afford it. When I started to play it the opening screen made it seem interesting. As a couple hours went by I relized a few thing. The gameplay was okay. the gun selection was kinda small but when you got over that the ones they had would good enought to kill the guys. I also found out that those futuristic guy werent as easy to kill, but I think that was kinda by design. Threwout the game it reminded me of a few games I played before. "Black" because of the guns and the brutality of it. Bad Company for the fact that it is easier to kill enemies if you rip threw wall and doors. And finally going back to the oldschool Xbox, it reminded me of 007 GoldenEye Rogue Agent simply for the fact that it didnt always take one shot to kill the heavily armed men. So to finish, it is probally a bit high in price but I don't think it would be a big waste of money if you have a interest in trying it out
Date published: 2012-04-16
Rated 2 out of
no.after hearing all the bad reviews i thought i would save my money and download the free trial. just from the trial i could tell that this game is horrible. The controls are very uncomfortable and the graphics are ok. The story (if there is even one) lacks interestingness.