Set in the late 1980s, gamers will take on the role of the fearless mountaineer as he climbs the Himalayas on a quest to find his lost brother. As he ascends the mountain, he encounters an ancient curse: the souls of the people who died in that region and are stuck in limbo.
Revolutionary Wii Title: One of the first survival/horror games designed specifically for the Wii, Cursed Mountain creates a terrifying setting in a stylized, atmospheric manner.
Vertical Level Design: As players ascend the mountain, they will clearly see the summit in the distance, a looming reminder of their final destination, and they can also look behind to see how far they've gone.
Innovative Wii Controls: Designed to mimic the physical aspects of sacred prayer rituals, mantras, and gestures of Buddhism, combat is comprised of gestures that release the spirits from the curse. In addition, Cursed Mountain takes full advantage of the Wii functionality, supporting the Wiimote speaker, rumble pack and motion-sensitivity in a variety of triggered action events that mimic natural movements, such as climbing, running and pushing away enemies.
Environmental Hazards: As players climb higher, the mountain itself becomes an enemy. Prone to the travails of altitude sickness and oxygen deprivation, players may not be able to tell the difference between real enemies and hallucinated ones.
Extreme Setting: Without the security of GPS, cell phones or high altitude rescue teams, only the most intrepid climbers dared take on the Himalayas in the 80s. For better or for worse - once on the mountain, climbers could only rely on their experience and the contents of their backpacks to make it down alive.