In Starlink: Battle for Atlas™, you are part of a group of heroic interstellar pilots, dedicated to free the Atlas Star System from Grax and the Forgotten Legion.
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Featuring special guest pilot Fox McCloud and his Arwing. Battle in exclusive Star Wolf missions!
Starter Pack Includes:
Starlink video game with Star Fox story mission
1 Arwing starship
1 Fox McCloud
1 Flamethrower Weapon
1 Frost Barrage Weapon
1 Digital Shredder Weapon
1 Mason Rana Pilot
1 Digital Zenith starship
1 Controller Mount
1 Starlink poster
Mix and match pilots, ships, wings, and weapons to fully customize your dream starship.
Instantly see changes that you make to your physical ship get applied in-game.
Build your own playstyle with unique pilot abilities and weapon configurations to overcome deadly challenges.
Seamlessly and freely explore seven of the unique alien planets in the Atlas Star System.
Team up with your favorite wingman in split-screen co-op action.
Nintendo Switch™ System Exclusive: Star fox comes to Starlink: Battle for Atlas with a Fox McCloud pilot, Arwing ship, and an exclusive mission!
Starlink Battle for Atlas Starter Pack is rated
4.4 out of
Rated 1 out of
I do not reccomend from
Statlink battle for atlas starter packDefiantly not worth it. Also was missing pieces when I opened it brand new.
Date published: 2019-10-01
Rated 5 out of
Devan Erin from
Awesome!We got the Nintendo Switch for our daughter for her fifth birthday and receiving this with it was a great surprise! My daughter highly enjoyed it and that’s all that matters! Thanks!
Date published: 2019-09-30
Rated 4 out of
Great game.It is a great game. I love most of the mechanics there are a few instances of annoyance but it is still a great game for young and old alike. Star fox is also a pretty good bonus.
Date published: 2019-09-27
Rated 5 out of
Starlink switch starter packThe game is very visual pleasant, game play is very good
Date published: 2019-09-11
Rated 5 out of
No Man’s Sky (Lite) with Star FoxThis is an action packed game full of epic battles and wondrous exploration. The story is engaging and the dislodge and voice acting is superb. The graphics are amazing and the transition between planets and outer space is really cool. The sound design and music add so much to the whole experience too.
I was concerned about the toys to life gimmick after my experience with Skylanders, and it is basically the same thing, but I have not encountered any area or treasure that is lock until I use a certain ship, weapon, or pilot. The best part is, I don’t even have to use the toy mount! Once a toy is linked, you can play digitally. I appreciate this as the controller gets heavy after a few minutes playing with the mount (especially if you add multiple wings and weapons to your ship).
Overall, I really like Starlink. To me, it feels like No Man’s Sky-Lite. The exploration, building, battling, and epic story is everything I was hoping for from a game. It is my favorite Nintendo Switch game to date.
Date published: 2019-09-08
Rated 3 out of
Its fine.It is a little underwhelming, would have been better if it was just a star fox game, and if you could unlock all the wePon types from gameplay.
Date published: 2019-08-02
Rated 3 out of
My Nickname is Taken from
A Middling Quality GameI request that you read thoroughly, otherwise this will only come off as an exclusively negative review. Truth is that the negatives take more words to make clear, they're not world ending issues.
It honestly feels like corners were cut in an attempt to quickly sell merchandise (Simply heightening/deepening voices does not make an alien, though I get not every game can be like Mass Effect). Overall, it's not terrible, but I can see a lot of things that can be improved. It also did freeze up at a point I was part swapping (only once so far). Another thing I know people would take issue with is lack of 'character' in the characters. Seems like almost only Eli Arborwood had identifiable traits and behaviors to him that made him stand out (did quickly become a fan of his), though there are a handful of others like Levi or Shaid that do, too. That said, the game plays well enough that I feel like I can invest a fairly large amount of time into it.
I just would really like some quality-of-life changes like:
- Being able to change up the controls (Steering with both sticks and boosting requires 3 thumbs, need ability activation and boost swapped. Not much problem with on-the-ground navigation, but makes space fights frustrating.)
- Marking mods as favorites to lock them from being destroyed when you're trying to clear up inventory. The delete function is on clicking in left stick, so if you nudge it any as you're pressing down, it'll ask about deleting something other than what you had highlighted before. LZ and LR serve no function in this interface, so I don't see why that is not used for deleting instead.
- Not making timed warden puzzles requiring non-default elements. You can place as many stasis barrels as you want, but if I have to hit the button directly (the aoe effect does NOT trigger them) to get it to work and only have about 1.5 seconds to aim with the right stick to the exact spot needed after aiming down to grab another barrel, five times consecutively, this puzzle is nearly impossible. The incentive to buy more parts should be in the quality/unique aspects of the parts, not otherwise disabling your exploration.
- Bring up the account-link-for-rewards on the first start-up, not the second. Missed out on a lot of the earlier-to-mid earnings because of this, like 'first encounter' and progress towards counts (such as if requiring to destroy 50 Giants). It does not update to what you have at the time, only starts tracking by the time you link the account.
- Also maybe mention the control modes somewhere, took me half an hour to figure out I don't have to have this clunky toy in my hands all the time to play and can just use normal switch controls. (As far as I can tell, it is still needed to add new parts to your collection, but I imagine that's only needed once.)
Every game has its issues and I'm no professional on game quality, so take this with a grain of salt. This still does well enough to occupy me and keep me invested. Flight seems just realistic enough and smooth, battle interactions are fairly clear to understand (status effects and efficiency), and there's a good bit of variety in ship/mod combinations to go for (quite liking my reflect focused build). Some things feel a bit lazily done or the like, but it's still worth checking out if you're into open-world exploration with a space theme.
Date published: 2019-07-30
Rated 5 out of
Starfox I Missed You!!Neat game that came free with my purchase of a Switch. The box includes the game, 2 characters, 2 weapons, 1 ship, 1 controller dock & a poster. The game uses the many collectable ships to play and you can swap out characters, ships & weapons anytime during gameplay. You do not have to have the ship docking controller to play this game. Your available characters, ships & weapons can be available digitally in game. It's pretty interesting but a neat game.