The GameCube welcomes Mickey Mouse with this point-and-click adventure title. Guide Mickey through an alternate universe after he's pulled through the magic mirror. When the mirror is destroyed, Mickey must recover the pieces and put it back together to return home. Carefully plan moves to outsmart enemies and avoid the mischievous ghost that trapped Mickey while tracking down the missing mirror pieces. Use Mickey's special move and complete fun mini-games to progress and uncover special souvenirs.
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Disneys Magical Mirror Starring Mickey Mouse is rated
3.0 out of
Rated 3 out of
Will Real from
The most terrifying video game of my childhood!!Do I recommend this game for kids? No. Aside from the fact that the game and the GameCube are decades old and thus can be difficult to find/replace, the gameplay is mediocre compared to contemporary games and would be infuriating to kids used to modern games. _____________ I have so many memories of this game. No joke, I played this around age 5 and I got nightmares. Now that I play it again at age 20, I can understand why. The game is set in a dream/nightmare, so things are rarely as they seem, there are random items and settings that seem to be perfectly logical to the game, and there are several fears and other actions that Mickey faces that would not make sense outside of a dream. The camera angles are fixed, like the early Resident Evil games, and taking the camera out of your control makes it harder to see what is around you, thus making it hard to predict what will happen. It is a "3D" point and click game, which is difficult to pull off on a GameCube and adds a scary element to it all. Sometimes you will try to open a door or interact with an object or even traverse a room, and a ghost will jump out or imitate an object or even Mickey with CLEARLY MALICIOUS INTENT, and sometimes there is literally nothing you can do but watch Mickey run in panic, cry in fear, and scream "help meeee!". When I was a kid, the last part of the game I played was a part where a sword came to life, tried to literally impale Mickey THROUGH THE HEAD, then chased him down a long, dark, hazardous hallway, swishing back and forth mere inches behind him. I could not continue playing after that, and I did not for 15 years. _____________ That being said, the game itself has not aged well. The characters and most of the objects are in 3D, but the animations are bad, really bad. Mickey will go from taking five seconds to blink to running in a figure eight at inhuman speeds. For the most part, the pacing of the actions you take are incredibly off. There are several instances where you do nothing while Mickey wanders around or runs in a circle or uses something in an extremely inefficient way or SWIMS FOR OVER A MINUTE IN A VERY SHALLOW POOL IN RANDOM DIRECTIONS WHEN THE TARGETED ITEM IS INCREDIBLY OBVIOUS AND COULD JUST BE WALKED TOWARDS! The artistic designs of the rooms are ok, and the game mostly does a good job of separating objects that can be selected from those that cannot thanks to the cursor changing colors and shapes based on what it hovers over, but the controls are difficult to master and a lot of the time the cursor will overshoot whatever you aim for. It would be nice if the cursor would disappear whenever it is impossible for you to select anything, then reappear whenever you can actually DO something. The story is poor but suitable for a little kids game. The ghost is badly animated but this is the only time it will ever appear, so kids will not recognize it. What kids will notice is how badly designed Mickey Mouse is. There is a black rim around his eyes which is very obvious whenever the camera does a close up, there are times where his face and body are out of proportion (not in a fun, cartoonish way), and there is one cut scene in particular where Mickey becomes almost pixelated, and not in a purposeful way. There are several puzzles that do not make sense, which is ok given the dream setting, but is not ok given that it is a puzzle game. For example, there is a TV in one room. You need to shrink to tiny size to plug it in, then you need to traverse to a room far removed from the TV room to find the remote, return to the TV, hit the on button on the TV which for whatever reason does not turn on, then use the remote to turn on the TV. Then Mickey sits in a chair, watches the TV until he falls asleep, and you have to do a dance minigame. By the way, there is no bonus for completing that puzzle. _____________ That being said, whoever made this game was trying to have fun with it and make it seem like a dream Mickey Mouse might really have. Most of the environments are well lit and have pastel colors. A lot of the items found within the games are callbacks to classic Disney cartoons. There are even scenes and actions that directly reference those cartoons. There was one action in particular that imitated a scene from an old Mickey Mouse cartoon, and to cap it off the game includes that scene in glorious technicolor animation! There are several points where the game tries to add levity, such as when Mickey finds an electric guitar and has a dream sequence of rocking out on a stage, or when he enters a painting of a snow capped mountain and there is a snowboarding minigame! Even the scary parts tend to end happily, like when Mickey avoids being squashed by a rubber duck by getting into a toy plane, shooting the duck (with extremely PG pellets that look like green peas), then performing a victory lap around the room. Then there was a moment I never thought I would see: Mickey Mouse becomes a Street Fighter. No joke. He uses uppercuts and launches fireballs of Ki/Qi from his hands, shrugs off when the ghost throws an enormous metal can at his head, and stands in a fighting stance that mimics Ryu so well that it scares away the ghost, the very thing that has been tormenting Mickey throughout the game. And that was a little past the half way point of the game! Not even the end! _____________ Overall, this game is not something to be played today. There have been better games starring Mickey Mouse, the idea of a scary game for kids is flawed from the start and does not work with this game, and there were better games even when this game was new; only those who remember playing this game, are collectors, or for whatever reason are avid lovers of fixed camera angles and puzzles (without zombies, obviously) should consider buying this. It is clear that there was creativity put into the game, and under better circumstances it might have become a cult classic, but the game has so many persistent, agonizing flaws that it would not be worth it for someone looking for a fun game back in 2002, and it would be obliterated upon mention in the modern gaming world. It is not a bad game, it is not a good game, it is a mediocre license game that might have had a good start but clearly struggled to reach the finish line. If you want a good Disney themed GameCube game, try Goin' Quakers starring Donald Duck.