Red Dead Redemption 2 - Xbox One

Rockstar Games
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Features

  • Explore The Rugged Heartland Of America - Discover some of the towns dotted across the vast and varied landscape of Red Dead Redemption 2; from the forests of West Elizabeth to the mountains of Ambarino to the plains of New Hanover to the swamps of Lemoyne.
  • Wildlife - The diverse habitats and climates of Red Dead Redemption 2 are home to around 200 species of animals, birds and fish, all of which behave and respond to their environment in a unique way.
  • Weaponry - Detail, depth and choice define every aspect of Red Dead Redemption 2, and weapons are no exception.
  • Original Soundtrack Album - Presented in collaboration with Lakeshore Records and produced by 11-time Grammy Award winner Daniel Lanois, The Music of Red Dead Redemption 2: Original Soundtrack features music created exclusively for Red Dead Redemption 2 by a wide-range of award-winning artists including D’Angelo, Willie Nelson, Rhiannon Giddens and Josh Homme.

Product Description

The end of the Wild West era has begun. After a robbery gone wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

Now featuring additional Story Mode content and a fully-featured Photo Mode, Red Dead Redemption 2 also includes free access to the shared living world of Red Dead Online, where players take on an array of roles to carve their own unique path on the frontier as they track wanted criminals as a Bounty Hunter, create a business as a Trader, unearth exotic treasures as a Collector or run an underground distillery as a Moonshiner and much more.

10 Game Informer Must Play

Red Dead Redemption II

An Open-World Western For The Ages

by Matt Bertz on Oct 25, 2018

Game Informer Must Play

The world of Red Dead Redemption II is defined by violence, both in its passive and active forms. Bandits roam the highways, pilfering from the wealthy and poor alike. Predators mercilessly hunt and kill their prey in the unforgiving wilderness. Men of industry don’t blink twice stepping over the bodies of the sick and the dead to realize their economic ambitions. In this primordial stew of fear and savagery, the outlaw Van der Linde gang feels right at home.

Led by the charismatic and resourceful Dutch van der Linde, this gang doesn’t think of itself as part of the problem. They support each other, primarily rob from the greed-lined pockets of the rich, and share the pioneer goal of buying a remote piece of land and settling down together far from the freedom-crushing existence of society. But as power structures shift and the unrelenting progress of government and technology swallow the untamed West, their particular sort of violence is speeding toward extinction.

If you’ve played Red Dead Redemption, you already know how this tragic story ends. But watching the fabric that holds the gang together fray and unravel as the law chases them across the country over the course of Red Dead Redemption II is riveting nonetheless. Once-vibrant camp nights filled with campfire songs and revelry are slowly replaced by suffocating discontent. Rival factions develop among the gang, and watching Dutch van der Linde transition from a relatively principled leader to an unhinged psychopath is one of the most vivid and raw portraits of villainy I’ve seen.

Standing in the center of this savage storm is Arthur Morgan, Dutch’s righthand man. His gruff exterior and icy stare paint the picture of the prototypical outlaw, but underneath this gunslinger veneer is a reflective man struggling with his own mortality and the wayward morality of the gang’s increasingly desperate actions. He still feels more at home among thieves, liars, and murderers than he does with honest civilians, but he increasingly contemplates the real cost of their heinous actions. Player actions determine which of four ways Morgan’s character arc ends, but regardless of your decisions, his intimate struggle with the life he chose serves as the questioning heart of this epic Western experience.

Using the word “epic” to describe Red Dead Redemption II feels understated. This is the biggest and most cohesive adventure Rockstar Games has ever created. A rare harmony exists between the narrative, gameplay systems, open world, and mission design. Their interdependent nature makes it tough to talk at any length about each individual element without venturing into spoiler territory; the fashion in which these elements mingle and coalesce over the course of the journey is interesting to witness.

The story missions alone will likely take you 80-plus hours to complete. Surprisingly for a game of this length, Red Dead Redemption II only occasionally succumbs to repetition or boredom – primarily due to restrictions with when and where you can fast travel. As the gang is chased across the land by law, rival gangs, and the Pinkerton agency, Rockstar crafts a healthy diversity of settings. By the time you hang up your spurs, you will have robbed small-town banks, hijacked trains, executed jailbreaks, clashed with organized crime outfits, and challenged titans of industry. Sometimes you ride with the entire gang, other times the action revolves around only a few key actors, giving Rockstar time to flesh out Morgan’s compatriots. This includes getting to know Red Dead Redemption protagonist John Marston even better. Each gang member brings something unique to the table and most are likable, which gives the inevitable dissolution of their alliances a tragic weight.

Violence is the only currency that applies across all the regions Arthur Morgan and the Van der Linde gang traverse, so Red Dead Redemption II rarely leaves the comfort of wanton bloodshed, perhaps to a fault. That’s not to say the combat isn’t fun (it is), but it feels refreshing whenever Rockstar lets a mission play out without resorting to violent encounters, and I wish there were more quiet moments sprinkled throughout the story. The world is vibrant enough to sustain long sections where every mission doesn’t devolve into gunfights.

Going back to other open-world games after playing Red Dead Redemption II won’t be easy; this is unequivocally the most well-crafted and fully realized open world in video games. The attention to detail Rockstar poured into creating this bloody interpretation of a historical period is remarkable. The wide expanses of wilderness feel alive thanks to an unrivaled dynamic weather system, ambient sound effects, and the most ambitious ecology of flora and fauna ever seen in games. You can spend hundreds of hours exploring the varied and gorgeous terrain, and Rockstar packs the game with side objectives to keep you busy. Hunting legendary animals, collecting plants for the crafting system, and exploring for dinosaur bones will keep you occupied on the frontier. Some of the best moments occur when you stumble onto a remote property and meet the colorful (and sometimes revolting) humans who call it home.

When you head into town, Rockstar’s meticulous craftsmanship gets even more impressive. Each of the many towns and cities has its own character and personality, with the bustling New Orleans facsimile Saint Denis being the crown jewel. The cities are packed with things to do, from taking in a vaudeville show and getting your photo taken to meeting a memorable cast of strangers and perusing the intricately detailed shops. You can dive into a catalog at gun shops and general stores, or walk right up to the shelves and grab what you need. All the exteriors and interiors in the game look authentic to the time period and make you feel like you are visiting a place lost in time. Even the civilian population is remarkable – you can interact with each person you come across, and I rarely heard a repeated line of dialogue outside of some random encounters outside the city. New strangers continually pop up offering interesting side missions as well.

Rockstar Games has outdone itself again with Red Dead Redemption II. The up-close portrayal of the outlaw Van der Linde gang’s unraveling is a compelling companion story that blends seamlessly with the original game, and depth and breadth of the open world is a technical triumph that every gamer should experience.

CONCEPT

Ride shotgun as the infamous Van der Linde gang tears itself apart in the most vibrant open world in video games

GRAPHICS

From the Albert Bierstadt-inspired Western vistas to the bustling streets of a New Orleans facsimile, this is one of the most beautiful games ever created. The attention to detail Rockstar exercised in recreating this historical period is astonishing

SOUND

Strong voice acting keeps the story grounded, ambient sounds in the wilderness help make the countryside feel alive, the gorgeous soundtrack leverages elements from early American folk to bring authenticity to the world

PLAYABILITY

The horse-riding and gunplay are both improved from Red Dead Redemption. It may sound annoying, but the several new mechanics that require you to care for Arthur Morgan, his horse, and his weaponry impart a sense of realism that grounds the experience

ENTERTAINMENT

Rockstar has once again created a game that redefines the open-world experience. Red Dead Redemption II is a triumph that every gamer should experience for themselves

REPLAY

High

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Specifications

Order Attributes

UPC 710425498916

General

Brand Name Rockstar Games
GameStop Exclusive false

Gameplay

Number of Players 1
Perspective 3rd Person
Genre Shooter

Fandom

Franchise Red Dead
Publisher Name Rockstar Games
Developer Name Rockstar Studios

Dimension

Product Length 6.7
Product Width 5.3
Product Height 0.5
Product Unit of Measure in
Product Weight 0.2
Product Weight Unit of Measure lbs

Important Info

Software license at www.rockstargames.com/eula; account terms at www.rockstargames.com/socialclub. Non-transferable access to special features such as exclusive/unlockable/downloadable/online content/services/functions, multiplayer services or bonus content, may require single-use serial code, additional fee, and/or online account registration (varies 13+). Access to special features may require internet connection, may not be available to all users or at all times, and may, upon 30 days notice, be terminated, modified, or offered under different terms. Violation of EULA, Code of Conduct, or other policies may result in restriction or termination of access to game or online account. For customer & tech support visit www.rockstargames.com/support.

The content of this videogame is purely fictional, is not intended to represent or depict any actual event, person, or entity, and any such similarities are purely coincidental. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.

Rockstar Games, Inc. ©2005-18. Rockstar Games, Red Dead Redemption, and R* are marks/logos/copyrights of Take-Two Interactive. All other marks and trademarks are properties of their respective owners. All rights reserved.and more.

Red Dead Redemption 2 - Xbox One
$59.99