The Castle Town expands throughout the course of the story, granting a greater array of facilities for players to utilize. The Blacksmith can improve and upgrade weapons to grant an upper-hand in combat, Stables allow for horses to be purchased and prepared for the next mission, Shops sell rare and unique items which will replenish an officer's energy, and the Dojo provides a training ground where one can learn new skills or enhance older ones. At the Teahouse, Warriors can chat with one another and exchange gifts. Finding the correct gift will result in raised favor with another officer which allows them to join your forces on the front line.
Players can accrue materials through compelling mini games and use them across the town's facilities. Planting seeds and harvesting ingredients in the Hoeing mini-game produces rare goods which cannot be found on the battlefield, Fishing allows officers to approach a body of water to catch a wide variety of different fish breeds to use as gifts, and the Jinzo offers an entertaining version of the traditional shell game.
SAMURAI WARRIORS: Spirit of Sanada heavily focuses on the clan's historical figures, specifically following Masayuki Sanada, the clan's patriarch from his very first battle, and continuing the story with the birth of his second son Yukimura. While pure natured yet reckless as a child, Yukimura strived throughout his life to give his best for the Sanada Clan. Both he and his brother Nobuyuki were determined to be as wise as their father, and the pair diligently trained together to follow in his footsteps.