Children of Morta sets its story in a distant land but copes with themes closer to our daily lives than one would expect. It is a story of simple emotions we all know so well and value more than sometimes we dare to admit. Love and hope, longing and uncertainty, ultimately loss and sacrifice.
Embark on the adventure of an extraordinary family of heroes. With the Corruption spreading through the land, guardians of the Mountain Morta have to stand up against an ancient evil. But... it's not a story about saving the universe. It’s a story about a valiant family standing together while the world around them is being devoured by darkness.
by Andrew Reiner
Children of Morta is a nicely designed dungeon crawler with a huge heart. As you skillfully hack your way through skeleton hordes and fire arrows at demonic ghouls, the lives of the ten people in the Bergson family are explored fully; you watch them bond, struggle, and ultimately grow – from children and parents to magic-wielding gods. This action/RPG strikes an odd balance between showing the purity of family life and the need to sacrifice all to save the world, but it ends up being compelling and thoughtful, giving you plenty of reason to cheer the Bergson's on.
Play as six different members of the Bergson family as they use their gifts to rid dungeons of evil
The entire game delivers vast amounts of pixelated animation and striking backdrops. A little hitching occurs when the screen scrolls in specific areas
I like how the score changes between action and story sequences. The melodies are catchy, but the true star here is the narrator who you just want to hear more of
All of the characters control well in their own unique ways. Adding a second player changes up the dynamic in interesting ways too
Dead Mage belts three home runs: one for the story, another for the action, and the last for the deep and interesting RPG elements
Moderately HighRead the full review