Bloodborne: The Old Hunters
Blood and Gore

Bloodborne: The Old Hunters

Blood and Gore
Bloodborne The Old Hunters is rated 4.6 out of 5 by 5.
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With new story details, learn the tale of hunters who once made Yharnam their hunting grounds, meet new NPCs, and discover another side of the history and world of Bloodborne. Here's a brief glimpse of just some of what lies in store for you when The Old Hunters launches on November 24th, including Simon's Bowblade weapon, and new boss enemy Ludwig.
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Bloodborne: The Old Hunters

Greater Challenges, Darker Dreams
by Daniel Tack

New areas, bosses, and equipment await players who want to continue unraveling the mysteries of Bloodborne


Environments take the player deeper into nightmares, and familiar elements get new twists


Epic boss music and cryptic, cackling dialogue from a number of new characters bring the world to life


Content is tuned to be much more difficult than anything in the base game, so players should familiarize themselves with old content before pushing forward


An essential add-on to the core game, offering significant challenges and new ways to play the game through weapons and other goodies to suit all playstyles



I spent the better part of an evening running up against Hidetaka Miyazaki's vision of The Shadow Over Innsmouth and came up empty. Defeated. I had the boss near death before my massive whirligig sawblade and Gatling gun crumbled under the weight of attrition and my own frayed nerves.

I woke fresh and took one more attempt at the hideous creature, and won. Experiences where one stares down the impossible and emerges victorious define the blood-drenched world of Bloodborne. The surge of elation experienced in these situations is the rarest of all gaming wonders, and this sense of victory is pronounced in The Old Hunters expansion, which features the most challenging areas and encounters available in From Software's whole catalog – including the Souls series.

The Old Hunters contains a grab bag of new areas, NPCs, weapons, armor, bosses, items, and creepy creatures. You can theoretically dive into the expansion content around 30 percent into the core game, but I highly recommend taking a character ready for the original final battle into the new Hunter's Nightmare. The Old Hunters holds nothing back; the boss encounters, outside of the first, are all significantly more challenging than anything found in the base game (with the possible exception of deep Chalice Dungeons). The massive ramp-up in difficulty is appreciated and enjoyable, and is clearly designed for players who are looking to take on creatures that would give even the most terrifying nightmare denizens of Yharnam pause.

My favorite boss in The Old Hunters is an epic take on the “hunter versus hunter” battle that serves as the final encounter of the base game; it's sure to get your palms sweaty and your character bloody. If you were wondering where the Moonlight Greatsword (From Software's signature Easter egg) has been hiding all this time in Bloodborne, have no fear: You face off against a boss who wields it for your chance to gain the glowing green blade.

The boss fights aren't the only difficult encounters – the NPC challenges and standard enemy encounters and traps can end a high-level player in mere moments. In all my years of gaming I've never seen hospital equipment swung so hard or so violently (you'll know it when you see it).

See the rest of the Review at Game Informer


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