With new story details, learn the tale of hunters who once made Yharnam their hunting grounds, meet new NPCs, and discover another side of the history and world of Bloodborne. Here's a brief glimpse of just some of what lies in store for you when The Old Hunters launches on November 24th, including Simon's Bowblade weapon, and new boss enemy Ludwig.
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Bloodborne: The Old Hunters
Greater Challenges, Darker Dreams
by Daniel Tack
New areas, bosses, and equipment await players who want to continue unraveling the mysteries of Bloodborne
Environments take the player deeper into nightmares, and familiar elements get new twists
Epic boss music and cryptic, cackling dialogue from a number of new characters bring the world to life
Content is tuned to be much more difficult than anything in the base game, so players should familiarize themselves with old content before pushing forward
An essential add-on to the core game, offering significant challenges and new ways to play the game through weapons and other goodies to suit all playstyles
I spent the better part of an evening running up against Hidetaka Miyazaki's vision of The Shadow Over Innsmouth and came up empty. Defeated. I had the boss near death before my massive whirligig sawblade and Gatling gun crumbled under the weight of attrition and my own frayed nerves.
I woke fresh and took one more attempt at the hideous creature, and won. Experiences where one stares down the impossible and emerges victorious define the blood-drenched world of Bloodborne. The surge of elation experienced in these situations is the rarest of all gaming wonders, and this sense of victory is pronounced in The Old Hunters expansion, which features the most challenging areas and encounters available in From Software's whole catalog – including the Souls series.
The Old Hunters contains a grab bag of new areas, NPCs, weapons, armor, bosses, items, and creepy creatures. You can theoretically dive into the expansion content around 30 percent into the core game, but I highly recommend taking a character ready for the original final battle into the new Hunter's Nightmare. The Old Hunters holds nothing back; the boss encounters, outside of the first, are all significantly more challenging than anything found in the base game (with the possible exception of deep Chalice Dungeons). The massive ramp-up in difficulty is appreciated and enjoyable, and is clearly designed for players who are looking to take on creatures that would give even the most terrifying nightmare denizens of Yharnam pause.
My favorite boss in The Old Hunters is an epic take on the “hunter versus hunter” battle that serves as the final encounter of the base game; it's sure to get your palms sweaty and your character bloody. If you were wondering where the Moonlight Greatsword (From Software's signature Easter egg) has been hiding all this time in Bloodborne, have no fear: You face off against a boss who wields it for your chance to gain the glowing green blade.
The boss fights aren't the only difficult encounters – the NPC challenges and standard enemy encounters and traps can end a high-level player in mere moments. In all my years of gaming I've never seen hospital equipment swung so hard or so violently (you'll know it when you see it).
Bloodborne The Old Hunters is rated
4.6 out of
Rated 5 out of
ExcellenceI love this game! Everything I’m looking for in a game
Date published: 2019-05-28
Rated 5 out of
Fast Paced, Addictive, and Memorable.This might have some bias but I am a long time fan of the Souls-borne series. when Bloodborne came out and introduce a whole new way of playing the Souls games, I was extremely hyped. The Old Hunters expansion, in my opinion, is more for additional lore versus the main story. With more and new Bosses/Npcs/and cool weapons, it comes to no surprise that this is a marketing success.
Date published: 2018-10-13
Rated 3 out of
CluelessI'm unsure whether this is just dlc content or both the game and dlc together.
Date published: 2017-12-17
Rated 5 out of
great gameA lot of fun this game is hope to see more like this at some point