10 years ago
I have been gaming and writing about games for over 23 years. Ever since I can remember, one of the things I loved writing about was ports. They are very interesting to examine since it takes a lot to make a good port. Often we get ports that are inferior to the original. Every once in a while we get one that is better, like Bioshock or Mass Effect 2 on the PS3.
In the case of The Lord Of The Rings: Aragorn's Quest, I found one of the very worst ports I have ever played in over 23 years of gaming. It is hard to know where to start, or where to end for that matter, so I am just going to keep this short and to the point.
Once you turn the game on, it is shockingly obvious that it is a shoddy port. The game was already done when WB Games decided to port it to the PS3 and take advantage of the Move controller. This would have been OK if more than a few weeks was given to the port. It became painfully clear that not nearly enough time was given to this game the more I played it.
Once you start, you will notice that it looks like a Wii game running in barely HD. Anti-Aliasing is turned off, which causes the screen to tear and jump every time you move your character. The textures are flat and lifeless, with absolutely none of the pop a powerful system like the PS3 can produce in its sleep.
For such an ugly game, you would expect the frame rate to remain stable, but this isn't the case. Even with only one character on screen, the frame rate often took a nose dive for no apparent reason. This would agitate the already awful audio, which was not cleaned up at all from the Wii version. It is so compressed that I would often have a hard time understanding important information from characters, even on a $800 7.1 surround sound system.
The controls are just painful, especially since you can not control the camera. In a game this big, with so much to look at, it is inexcusable to not give us camera control. You have to rely on the game to know what you want to look at, and the game usually decides you are trying to look at a poorly textured tree while being killed by a group of Orcs 3 feet to your left.
The whole game feels like this. Everything screams rushed. Nothing looks as if it was given the time it needed. It should have been a Zelda-like adventure in the Lord of the Rings universe. Instead it is a shoddy, nearly broken game that was taken out of the oven way too soon.
No: I don’t recommend this product