In my opinion, Fuel is the poster child for the arcade racer genre. After Dirt and Grid, I expected something more along the lines of simulation with Fuel. It's not a bad game by any means, just not what one might expect. My first upset was in the choice of transmissions; there is none, automatic only. Some of the vehicles seem to pick gears better than others, and often I find my automobile stuck in what seems like 6th gear trying to climb a 45 degree slope. My next qualm is the camera controls. While the right stick does a good job of panning, there is no lookback button, which for me is a big problem, and I will explain why. Fuel, like many games it seems these days, expects that all gamers have a 46" HD tv. I have a 26" standard tv, and without binoculars it is about impossible to read just about any text on the screen, be it menus or HUD. That said, in the upper right corner is a list of participating racers, their position, and some sort of distance measurement. I can read none of these, the only indication of position legible to me is by a red bar around the name. As far as car customization, the liveries and color choice is it. No tuning, no custom livery designer, nothing. My only other problem with the game is the lack of focus on goals. I like to feel as if there is something to accomplish, some set goal to achieve. In games like Gran Turismo, Forza, Grid, and Dirt, there are concrete goals to achieve; climb the ladder to racing the supercars, achieve a ranking among the worlds top drivers, complete all the European races. In Fuel, I have trouble finding motivation. You win a few races, you get to do some more in another area. But the whole map is open from day one, so if you want to go here or there, you can. You can buy cars with the Fuel you earn from racing, but you can find that in the wilderness just from roaming if you want. I just have a hard time with why we are racing in this game. Those, in my opinion, are the downfalls. Now, when I first started playing, I was quickly bored with the surroundings; everything looked the same for miles. Then I looked at the map, and was astounded. I am glad I gave this game a chance past the first few hours because the area your have to race/roam is ridiculous. Again, on my "standard" television it can be difficult to understand some of the items on the map, but after awhile, I begun to understand the symbols associated with certain things. Also, as far as the choice of vehicles go, there is a wide variety and, while feeling arcady, each vehicle has its own distinct charictaristics and feel. Bikes with more grip are frustrating difficult to slide, and cars designed for offroad racing are nearly impossible to drive on asphalt. The extra challenges are also excellent, providing a more varied feel. Chase a helicoptor, or get from point a to b however you want. These breakup the monotony of 'beat these other guys here for no apparent reason'. I must also say the the vehicle crashes are awesome. Not so much your own, since the game fades to a load screen when you reck, but running other racers into rocks or abandoned vehicles is exhilerating. All said and done, I would not recommend this game to a sim racer fan. The lack of customization, tuning, and focus is a bummer. However, if you just want to have fun and race around in outrageous vehicles, this might be the game for you.
yes: I recommend this product