The quest to locate the Crown of the former King Vendrick is a dangerous one that only the most cunning adventurers will survive. Crown of the Sunken King serves as DLC for Dark Souls II, expanding upon Dark Souls lore with a new and unique story about the Sunken King. Explore all-new locations and wield new swords, maces, spears, axes, and crossbows against a horde of deadly enemies. Even the greatest warriors need the best gear to take on the deadliest enemies, and the Crown of the Sunken King DLC comes with new items, shields, armors, spells, and rings to take on new enemies and towering bosses.
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Dark Souls II Crown of the Sunken King is rated
4.0 out of
Rated 4 out of
Better than the base game, but...Dark Souls 2 had really disappointed me. I played it through to completion and one NG+, but too many problems and bad design choices turned me off from a game series that I really enjoy. The DLC is better but still plagued by problems.
The maps are better layed out, the creatures populating the area better help characterize the world and mood, tying into a background story, and are mostly fun to battle, and there are some secrets and items worth taking some risks for. It's challenging, but not always just for the sake of being difficult.
But there are still problems with the DLC. Mostly useless bonfires are hidden around the map (but at least they are more difficult to get to instead of appearing too often and too soon). The enemy AI can be - well - weird; it might decide to target someone in a party that could be in the back of the room while more immediate threats are ignored. And the controls don't always behave, especially when you need them to be responsive or respond correctly. Also, the story is a bit lackluster, most likely because the base games story wasn't well developed to begin with.
What bothers me most is when the story and design lack, the game compensates by sometimes throwing spastic enemies with nearly hyper-aggro, unreasonable attack behaviors, or they gank. The enemies don't always play by the same rules the gamer is held to, either, such as when a Razorback Nightcrawler does no damage to a charging foe but deals plenty out to you. Or an enemy seems to have nearly endless stamina. That's cheap and a cover for poor or lazy high-level design.
Crown of the Sunken King is better than the base game, Dark Souls II, which the game really needed. But the game still doesn't deliver a solid experience like the previous two titles.