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The Civilization VI: Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. The expansion introduces new Great Ages, Loyalty, and Governors systems, expands existing Diplomacy and Government systems, and adds eight new civilizations, nine new leaders, a variety of new units, districts, wonders, buildings, and more. Can you lead your people into a Golden Age of prosperity? Or will your empire face the challenges of a Dark Age?
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GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.
LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization's loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.
GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
EMERGENCIES: When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends.
TIMELINE: Review your civilization's history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
NEW LEADERS AND CIVS: Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
IMPROVED GAMEPLAY SYSTEMS: The Government system has been enhanced with new Policies and additional improvements have been made to existing systems.
Sid Meiers Civilization VI Rise and Fall is rated
3.3 out of
Rated 5 out of
Great new features.Loyalty system is great for dealing with blood thirsty or forward settling civs. Up your cultural pressure, settle strategically, and make use of governors and government buildings to keep them at bay.
Date published: 2019-02-13
Rated 2 out of
Doesn't compare to the original.I find this version to be tedious and un-engaging. I won't buy any other versions.
Date published: 2018-06-13
Rated 3 out of
UpdatedLike the governor but the influence makes it harder to dominate in war have to just raise city’s and fight war wittiness kind of sucks now.