While I had high hopes for Resident Evil 5 after how amazing the RE4 had turned out to be, it seems the developers decided to take the game a step in the wrong direction with this installment. RE5 now plays more like a standing arcade game you'd find at the lobby of your local movie theater that nobody ever goes into - every section is divided up like a stage and you're given a graded score after you finish it.
The difficulty level has been amp-ed up quite a bit but this is less of a skill based challenge and more of 'throw zombies at the player until they flinch'. I keep wondering in the back of my mind where I need to insert a coin to continue.
Pieces of story are there, for sure, and they taunt you with scenes of the series' long-standing villain, but as you play the story just falls flat or is nonexistent. At least the graphics and sound quality are up to par with today's blockbuster games, and the core gameplay controls of the previous game are still there, but that seems to be the game's only strong point.
In the end, this is less of a game for those who liked the series' fourth installment and more of a game for fans of games like Time Crisis or other arcade shooters. It's not a bad game, per se, but it's a significant departure from the style of game its predecessor was, and this will turn off a lot of players, myself included.
No: I don’t recommend this product