WWE Smackdown vs. Raw 2008 lets players develop the WWE Superstars of today into the Legends of tomorrow. The #1 wrestling franchise in the world delivers more depth and strategy with prominent new features, key annual enhancements and incredible graphics while making its much-anticipated debut on three new video game systems. It's time to live the life of a Superstar. How will you play?
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Superstar Fighting Styles: With eight Superstar Fighting Styles to choose from, playing WWE Smackdown vs. Raw 2008 will never be the same. Each fighting style has its own unique strategy with exclusive moves, abilities, attributes and more. Take the fight into your own hands and feel the power of the Superstars.
ECW Presence: The life of a WWE Superstar isn't always pretty. ECW invades WWE Smackdown vs. Raw 2008 with a variety of Superstars, arenas and weapons.
WWE 24/7 Mode: Combining the popular Season and General Manager Modes from previous Smackdown vs. Raw games, WWE 24/7 Mode embraces the intensity of the Superstar lifestyle. Multiple character developement options, stat tracking and career goals will guide players toward the ultimate achievement of becoming a Legend.
Giving Fans What They Want: WWE Smackdown vs. Raw 2008 offers numerous updates, including new rosters, more enviornmental hotspots, improved out-of-ring action, enhanced online community support and much more!
WWE Smackdown vs Raw 2008 is rated
2.5 out of
Rated 1 out of
Patrick The Moor from
Don’t buyHorrible gameplay no flexibility definitely need more freedom to move character around and perform different moves
Date published: 2019-08-17
Rated 3 out of
Tricky game playYou have to use your stylist or what ever these stick things are called to do moves but I would keep trying it out.
Date published: 2018-06-19
Rated 3 out of
good but...it is a good game but is was boring in a way with only the touch screen and choice of wrestlers and bad story lines it could have been better then it is and im a hardcore WWE fan so... get my pioint
Date published: 2014-04-01
Rated 2 out of
Smackdown vs RAW 2008This is an example about how can the touch screen could suck , this game makes the touch screen basiclly your controls in a very repetitive way in a turn battle , that really sucks , also story mode will be the same with any superstar you play with and will not change on anything , this game experience is just boring and just suck , get any single version of SvR 2008 except this
Date published: 2013-01-17
Rated 1 out of
Another example of touch screen botcheryThis was the first installment of "WWE SmackDown vs. RAW" on the Nintendo DS, and when it was announced, the renderings looked pretty good (at first). But the statement in which it would be operated by touch screen probably led to some worries. And, as expected, the game looked horrid. For starters, all the wrestlers, from Rey Mysterio to Kane, were essentially the same size and build, and therfore made things look uneven (add to the generic pre-match intro where you have the snarling guy taking on the jumping guy). Another hassle was that you were severely limited in terms of what you could do. You had to choose an icon, but it was also in real-time, which meant that you had to act quickly, lest you get punched or put in a hold. Instead of just going around the ring to set up something, there was essentially 4 spots in the entire ring the wrestlers were to be set at: the center of the ring, near the ropes, near the turnbuckle, and with one wrestler either placed on the turnbuckle or trapped in the ropes. Then there is the "Road to Wrestlemania" storyline which made no sense. If you chose a SmackDown or RAW wrestler, the idea is that you arrived and immediately get a title shot. However, if you win, you immediately are stripped and shipped over the other brand to wallow around for essentially a year. On ECW (where you had the choice of CM Punk or... Snitsky?), the idea was some sort of an "invasion" storyline that doesn't pan out. During the story, I was playing as "Hardcore" Bob Holly (the gimmick was that he was an exclusive wrestler to this version), and the lines that the wrestlers had said were essentially cookie-cutter (not a complaint given the fact that it was probably needed to do so, but...). Worse yet, there are moments where you might get stuck in a certain objective, but the wrestler wasn't coded to appear at a certain location. Therfore, you were trapped and could not advance at all. The sequals did take some baby steps, and while neither were perfect (2009 was a drastic change, but still had its own hassles), they were lightyears ahead of this version... easily one of the worst games ever on the DS.
Date published: 2010-11-18
Rated 1 out of
What's with this game.First of all why does it have to be touch screen to do just about everything. Whats the whole point of this game if you can't get extreme and you can't even get out of the ring. The wrestle can't move at all so you can only control him with the stylus. What happened to playing with the controls and being able to grab ladders and getting on the top rope to do a high flying move. The characters are bad, the controls are bad, the graphics are bad, and don't get me started on the matches. The matches are one on one and besides who would want to play 10 of the same matches every day. Story mode is so bad the the stylus does all the work and doesn't let your fingers do any of the work. Hardly any characters to play with so eventually you'll get so board that you would rather do nothing than play this. So if your a gamer that likes awesome games don't buy this because later on you will totally regret buying this game.