Choosing from six available characters, players will be able to explore the Village Hidden in the Leaves and the world of Naruto as you roam across forests, fields, rivers and mountains. Along the way players will encounter bosses and enemies that they must use their special techniques to defeat.
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6 playable characters
Encounter all your favorite ninjas from the TV show
Unique time-based combat system emphasizing tactics and strategy
Original game for North America, never seen before here or in Japan
Touch-screen action mini-games for added replay value
Naruto Path of the Ninja is rated
3.8 out of
Rated 4 out of
Excellent gameThe game is very entertaining and it follows the storyline almost perfectly. The game is hard so you will play it for a while. There is still much to do after you beat the game. The graphics could be better
Date published: 2015-06-20
Rated 4 out of
Turn-Based Naruto RPG==========
It should be noted before I begin this review that this game is a port despite the claims up top about this game being original and exclusively for the U.S. This game was originally released for the GBA in Japan and had a few changes made to it for the U.S. release. So, I'll be judging this game as if it were a GBA game for the most part.
The story of this game largely follows the story of Naruto from the bell test to the climatic final battle between Naruto and Gaara at the end of the Chuunin exams. The game does make a few changes to the story, though if those are good or bad changes is up to the player to decide.
The characters are in character for the most part. Though, there are a few times when characters feel out of character and other times when they feel out of place due to changes made in the story.
Naruto: Path of Ninja is a turn-based RPG. It is almost entirely traditional in its gameplay for the most part. The game does offer a few mechanics to make things interesting, but they feel under utilized for the most part. Many attacks in the game area area of effect attacks, but you can't target them on any area in the field of combat. You have to place the attack on an enemy. This prevents you from attacking all of the enemies on the field unless they are gathered up in specific setups.
The game also introduces a distance aspect to damage. A character that is closer to the enemy will do more damage then one that is farther away, and the difference between being close or far away is rather noticeable. Though, this does come with a trade-off since you take more damage from attacks when you are closer to the enemy as well. Though, damage from special attacks seems to be the same no matter your distance from the enemy.
And this leads into another issue with the game itself. Many of the character specific special attacks are underpowered. They tend to do less damage then the general elemental attacks early on, and they consume far less chakra. This makes many of the character special abilities feel underwhelming.
Outside of combat there is little to do, but to explore the few areas in the game. Exploration is rather limited at first since you can't break rocks, walk on water, or climb mountains until after specific events in the game. This makes the game feel highly limited in terms of exploration, because you'll have to revisit almost every area if you want to collect all of the treasure chests, and at one point in the game it forces you to go back and explore previous areas.
Graphically this game is clearly a GBA title. The sprites are nicely done, but they don't utilize the power of the DS at all. The backgrounds are rather colorful, but nothing you wouldn't expect.
The soundtrack in this game does feel like it was based on selections from the show for the most part. Though, this songs tend to sound like they are being represented by midi files. Though, once again the game was originally a GBA game so this isn't all that surprising.
On the downside, some of the audio clips used in the game are rather quiet and sometimes difficult to hear even with the sound turned all the way up. And certain characters never seem to shut up during combat.
This game has little to offer in this area. There are a few secrets you can uncover after beating the game, but for the most part they aren't needed since the game doesn't offer any secret bosses or anything to fight after you beat it. The game is pretty much over after the credits roll.
Lasting Appeal: 5
Date published: 2012-08-16
Rated 4 out of
This is a good game.I think this is a good game for people who like naruto because it follows the original story line and its just a good game to naruto fans.
Date published: 2012-02-05
Rated 1 out of
WARNING!!!!! NOT 4 KIDSThis game is not 4 kids at all. one part shows naruto transform in to a nude woman with 2 very small clouds that dont cover much. Dont get your kids or u this game.
Date published: 2011-10-24
Rated 3 out of
Not for people like meThis game is nothing but average. I wouldn't play this if you like simple or ton of characters games. But if you like Naruto games then you should get this. it's cheap, a little annoying, but other than that it's good. And that's my review.
Date published: 2011-08-07
Rated 4 out of
Naruto RPG.This is the first ever role-playing game, based on the manga/anime series Naruto. It is good for a first attempt. The story is actually really long and it goes, from the start of the series to the Shukaku Battle. There's also some stuff altered/added to the story but, it does not affect the fun factor, at all. The graphics and battle system are, what you'd expect of a typical Super Nintendo RPG, with some slight differences such as, the ability to perform Jutsu using the Touch Screen. This game is awesome. If you are a true fan of Naruto, you need this game, whether you play a lot of RPGs, or not! The only reason I gave it an 8 was that there are just 6 characters and not very much new stuff after you beat it.
Date published: 2011-07-31
Rated 3 out of
Good, but could of been much better.I decided to try this out since I am both a Naruto fan and a turn-based RPG fan. While the gameplay was definitely fun, the storyline was absolutely butchered to the point where parts of it didn't even make sense. They stuck with the storyline from the series, which is good, but they decided to do some of their own "redesigning" of it. They cut parts of the storyline out, then added something they came up with to replace those parts. They didn't even start at the beginning. Most of the major points of the series (Sasuke's mark, Shukaku, Jiraiya, etc) were not explained very thoroughly at all, and the fact that Lee is even playable is of itself a butcher. The fact that you unlocked new abilities as you went through the game that you could use in earlier levels to get loot was nice, until you were required to do it as part of one of their own additions mentioned above. Oh, and they really really could of done without the "Believe it!"s from Naruto (something he NEVER said in the actual version of Naruto). Anyways, if you like turn-based RPGs and don't mind a complete mess of a storyline, pick this up. The gameplay was fun and addictive, to the point where I could almost ignore the obvious problems with the storyline. Only down-side to the gameplay is the fact that there is, at least in my opinion, very little replayability aside from leveling Neji, Shikamaru, or Lee, because the sidequests are pretty much done by the time you finish the game.