Assassin's Creed: Altaïr's Chronicles is the direct prequel of the critically acclaimed console title Assassin's Creed, where players discover more about the protagonist Altaïr and his deep history. The game features a fully realized 3D world in which players will travel and battle through four cities of the Crusade's Middle East, using acrobatic moves and exhilarating combo attacks that mix sword skills and high-flying kicks.
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Developed specifically for the DS by Gameloft
Master swordfights, stealth assassinations, combo attacks, and a variety of weapons
Pull off amazing acrobatic moves and explore a fully 3D-rendered medieval world
Assassins Creed Altairs Chronicles is rated
3.9 out of
Rated 2 out of
Better on IPodI bought this for the IPod and thought it was really cool. The controls were perfect the gameplay was fun and i liked it. But then I bought it on the DSi. The graphics sucked really bad ( even for the DS ) the controls were wonky and it sucked. To anyone who wnats this game buy it Ipod and save some $
Date published: 2011-09-03
Rated 4 out of
Not the Most Exciting AdventureThe game is good on the most part. It was appealing from the beginning and it kept a good story. The graphics could've been better, and there should have been more stuff to do, but it was good overall. For those of you who have an iPod Touch, it is also available there.
Date published: 2011-08-11
Rated 5 out of
cool cool cool cool!!!!!!!!!!!!!!!!!!!!!!!this game is one of the best game on earth !!!!!!!!!!!!!!!!!!!!!
Date published: 2010-09-26
Rated 4 out of
Alien Queen 124 from
Actually very funWhen I got this for X-mas I was very exiceted.I read a ton of reviews before I had my parents get it for me.When I first started to play it, I was hooked.It is half of the time like the console version to the PS3 and the 360 at times.The graphics are like other DS games.I have not beaten the game yet so I say that it is actually fairly long.The combat system I got used to very easly and the controls came along easy too.The sound was okay but sometimes was very annoying.You can replay each mission you beat but in sections or in other words chapters.T^hey did put stealth assinations but only with the main people you must kill.The game isn't very only challenging so that ruins alot of the game. The camera gets in the way a lot of the time but can be moved easly.I don not suggest this game to many people, only those who are Assassins Creed fans.
Date published: 2010-04-02
Rated 3 out of
Fun the first time throughAssasin's Creed: Altair's Chronicles was fun for the first couple of hours,but other than new weapons and abilitys,it gets old quick.Levels don't really have much exploring.Half of the jumps you either go to far or not as far as needed. Assasination targets don't run or put up a fight.The biggest challange is getting Altair to do the combo you want him to.Theres an annoying auto targeting which make you attak one person when you want to finish another. For a ds game the graphics are great!!! you fight the same type of enemys over and over.The story:your after a chalice...whopty-do.The pressure-point mini-game can be agrivating,but the picpocket game iskinda fun.The sound consist of two sound tracks: non-combat and combat .And then we come to the length: Its kinda short, I beat it in two days.Over all its o.k. if your really bored, and looking for something to do.
Date published: 2009-10-04
Rated 4 out of
Very Nice!!!!!!!!!!I got assassin's creed for ds because they did not make one for wii :( and i did not feel like getting it for my computer. When i started playing it i was impressed with the graphics but a little bit dissapointed with the gameplay but as i progresesed through the game i began to start enjoying myself and have a great time playing it. The move combos when your fighting are cool but there are not many and you fight the same enemys all the time (which i don't really mind because im not a pickey gamer). Playing through the storyline left me a bit confused but it was ok and the ending left a opening for a sequel. The sound in the game was the thing i liked least about the game because there were only two music tracks: the none combat music and the combat music. Anyway to conclude i really enjoyed this game and you should get it. But if you are a pickey gamer and everything has to be perfect for you, you might not enjoy this game as much as i did.
Date published: 2009-08-31
Rated 2 out of
Teixeira fanatic from
This is a waste of moneyI would not recommend this game. i got it as a birthday present and i ended up selling it back to gamestop (lol). the graphics are ok and the fighting is realistic, but it has some major glitches that made me turn it off and get stuck on a part. its also almost impossible to get the upgrades because there arent enough blue orbs to collect. its really a bad formatted game and i wouldnt recommend it to anybody. it would be a good game if followed up on the PC or another game on the DS. Overall, this game would be a borderline game that has about 30 minutes of fun in it. if you're stubborn enough to go out to the store and buy this game, don't be suprised on how disappointing it will be. to fill up the rest of the characters, a con is the failure to have sufficient blue orbs to satisfy the large amount of orbs requested to get a sub-par upgrade on your weapon or defense.
Date published: 2009-06-14
Rated 3 out of
Good but buggyAltairs Chronicles is a fun game for a little bit. Its length is okay, but you will find yourself wanting more out of it. Its controls are touchy, like when you want to jump across some ledges, if you don't jump perfectly, Altair will plummet to his death and you will have to retry from the last checkpoint. fighting is fun, but you find yourself getting bored of having to do the same combos over and over. Items like the crossbow and bombs are okay. Your main upgrades include wall jumping and getting blue orbs to up your health and weapon, but there's a glitch where if you restart your game the blue orbs disappear and you get no upgrades. The storeline is not great, but the graphics are one of the best for the DS. overall this is an okay game, but its glitchy and touchy controls don't make it enjoyable to go back through.
Date published: 2008-04-21
Rated 3 out of
Short and EasyVery repetative and easy all around. I eventualy just turned the sound off cause I was tired of the same music over and over and over again. I kept hoping to further the combat combos but your limited to all of 3 moves and really have little control of wich Altair chooses to use when your playing. The story was alright and the pick pocketing mini game type thing was kind of neat cept when they made it absolutly inpossible to achive it perfectly. The 3d graphics were nice to see on the ds and achived well cept for the jagged lines and hidden walls. I was hoping for a more interactive map and maybe even a few more indepth levels all were short and unchallengeing especially the few and far between boss battles wich were just rediculous. Overall this game was fun for about an hour then I was just bored and dissapointed.
Date published: 2008-04-12
Rated 3 out of
A Poor SubstituteCONCEPT: Journey with Altaïr through a lackluster prequel to last year’s console release. GRAPHICS: An impressive attempt at 3D on the DS involves some hefty load times and plenty of jaggies. SOUND: Music from the original console game is repeated a lot, but it is nonetheless of high quality. PLAYABILITY: Unresponsive controls and a protaganist that seems to have a mind of his own during combat really hurt the experience. ENTERTAINMENT: An interesting diversion, but this doesn’t do justice to its parent game. REPLAY: Once is all I need! Guh! This is not Assassin’s Creed. It is a shambling handheld homunculus – a poorly crafted and twisted form of its namesake. Instead of exploration, you get awful platforming. Instead of story, you get nothing. Every aspect of the control scheme, from navigation to combat, is so imprecise that it feels like you’re just giving Altaïr suggestions, not commands. As if being flagrantly unplayable doesn’t soil the franchise enough, there are numerous technical glitches, like being able to trigger checkpoints immediately before death. The whole mess is insulting to gamers in general, but most specifically to fans of the real Assassin’s Creed. Altaïr is one of my favorite new video game characters, and I’m all for Ubisoft expanding the fiction around their fledgling star. However, a move to the handheld space doesn’t mean anyone receives a get out of jail free card on gameplay. While Altaïr’s Chronicles makes some ambitious attempts to try something new on the DS, many of the mechanics and moment-to-moment interactions in this prequel game fall woefully short. Altaïr needs to find a chalice. There’s your story. While there are several steps to this process, few are memorable enough to elevate into your conscious thoughts. Sure, you can plan to run across some rooftops, kill some Templars, and climb some buildings. However, it all feels like a LEGO set that hasn’t been put together into a shape you can recognize or care about. The three-dimensional game world is basically linear, but a brave attempt to add verticality adds some scope. There are a number of stages scattered across the Holy Land, and each one hides unique traps and varied encounters. The later levels of this relatively long game are in particular filled with cool challenges. Unfortunately, the potential of that game world is hamstrung by several major technical and design problems. Blind death drops abound as you leap into offscreen areas that the camera hasn’t yet revealed. An overly touchy jump mechanic has you leaping too short or long all the time, with unsurprisingly disastrous results. An auto lock-on during combat often sends you reeling towards an enemy you had no intention of attacking. Checkpoints are poorly placed, sometimes even triggering right before a guaranteed death – time for a level restart. Put it all together, and the game is kind of a mess, but at least it’s trying to do something more exciting than the glut of me-too DS games on the market.