BlueFangGames' World of Zoo has similarities to the sims, the mii channel, and the company's own zoo tycoon franchise. It's both rewarding and just nice to look at. It's laid out as a hub-world of the zoo with every animal class in a different exhibit. You earn money to get new toys and buildings for the animals, unlock new animal classes as you progress, and manage different exhibits. Unlike the developer's zoo tycoon franchise, world of zoo largely ignores the financial and economic part of the zoo and instead focused on making interaction with the animals special and memorable. Graphics: Definitely unique. A very freeform look is present, and presents a mix of realism and cartoon styles. There is nothing that looks remotely like world of zoo. Nothing in the game looks real, but it all acts in a true form. Sound: The quality of your speakers is going to play a huge role in how you determine the sound. Played on good speakers, different elements and beats can layer onto each other and flow to toy with emotions and the setting. On sub-par speakers, a person might hear one or two layers mix but seem like something's missing, and new beats can be unnoticeable. The antelope area is a prime example. Gameplay: A mix of the mii creator, a hub-world from which you travel to different parts of the zoo, and sims-style customization of exhibits and playing with the animals. All the animal classes have very different attitudes and distinct AI. The monkeys are smart and curious, and the alligators are cautious and slower-moving. There's a lot of fun stuff you can do and it's hilarious to watch it play out on screen. For example, you can hand an umbrella to a panda bear, watch it grab a hold, and have it float up and away to fall back down later. In the penguin exhibit, one can upgrade all the slides and customize the water and ice areas of the pool have the penguins do different things as they slide. The Magic Moments, where the animal seemingly pops out of the scene onto a black background and does a signature act, is underwhelming when taking the hype into account, but it's a special moment the first few times that's hard to forget. Controls: This is no shovelware. While the controls aren't perfect, it's rather standard and is simple to remember. If you flail the wiimote around you'll never get anywhere in any game, but a normal person can easily get used to it. It's not as rewarding and doesn't give the same sense of pride as motion control does in other games, (shaking the wiimote to spin around in super mario world, for example), but it works well. It all depends on how much you put into the game, but World of Zoo is a must-have for any animal lover, any simulation fan, and a great but largely unnoticed addition to any gamer's library. By no means is it only for kids.
yes: I recommend this product