I love the Warioware series, and with much experience I can definitely say that Smooth Moves is one of the series' greatest hits. With countless stages to play, tons of different poses, nigh endless microgames and minigames (separate!), great music, several entertaining multiplayer games, and fun stories for each character, this entry in the series has everything you'd expect and even more.
As in every other Warioware game, gameplay involves playing through rapid-fire 6-second (roughly) "microgames" with different themes depending on the stage (each stage hosted by a different character), and using whatever control gimmick is the focus of the game—here, the Wii motion controls.
The game has different "poses" representing different ways to hold the Wii Remote (which it calls the "Form Baton") when you play—over your head, sideways, upright, at your waist, etc. Before each microgame, a card pops up telling you which pose to use for the next microgame, which is handy.
The microgames themselves are honestly kind of hit-or-miss sometimes. Most of them are intuitive enough, or at least with the preceding caption\command thing, but in others, it's almost impossible to figure out what the heck you're supposed to be doing. With those, you'll usually eventually get it after playing it a couple times (or having a friend try), but in others, it's almost impossible even when you do know what you're supposed to do. Thankfully, these are pretty rare, so if you can just pass all the other games without too many misses (4 misses\lives per stage playthrough) you can give yourself a 2-3-life buffer in case you run into it and still beat the stage.
Oh yeah, and every once in a while when you beat a stage it unlocks some kinda minigame you can select from the main screen, like a can-shooting game or a block-stacking game or something. They're usually pretty simple but they're not bad to pass time if you're sick of microgames. I'm glad they brought these back, as they were in the GBA original (not sure about Twisted) but absent from the DS games.
As for the main stages, there are a lot of them, with many microgames for each, but it really doesn't take that long to beat all of them. Honestly, you could "beat the game" in like, a day, or maybe just a few hours. The replayability is in discovering all the microgames and minigames, and playing multiplayer with your friends.
The multiplayer games can support from 2 to 12 people depending on what you play. Some involve playing the various microgames from the main game, and passing around a single Wii Remote between players (to allow for more people, and also so you don't need to buy more remotes). Others still only need one remote, but also use the Nunchuk for 2 players to play at once (attached to each other!).
TL;DR—Great game if you like having fun.
Length of ownership: 1 week
yes: I recommend this product