After this game was released, I was fairly hesitant on buying it, hearing all the talk of a Super Smash Bros take off, but eventually I gave in. Despite the fact it plays like a Smash Bros game, even with the near exact controls as Brawl, the Turtle touch to it makes it all worth it. Being a fan of the "old" 1987 and 2003 series, this game had a lot to offer me: a Turtle game that was based off of its history (one of the spots it completely failed to take advantage of), a solid game to break off Brawl, and overall a better challenge. The game opens up similarly to Brawl, as in you're presented with several modes, all based off of something in Nintendo's fighter. You have your main mode, a sorta story in which you choose from the Turtles, Splinter, April, and Casey, to participate in a tournament against each other. After you complete several battles (yes, it's eerily similar to playing Classic Mode in Brawl) you're about to recieve a reward when the Fugitoid (our alien robot friend from the 2003 cartoon) is captured by Shredder, and the Classic expands until you face Shredder. Aside from that, there's your basic party fight, and some missions, plus a lot of unlockables. The major flaw I found in this game was that, for a TMNT 30th anniversary game, this one lacked a whole lot of content spreading 30 years of the Turtle. A couple references are made to the 87 and 03 TV shows in a pair of hidden stages, and a reference here and there, but the 2007 TMNT movie is where the game gets ALL its inspiration from. Character models, stages, the stuff that could have made a lot of fans smile, was missed, such as alternate looks instead of the goofy side costumes that are given. Only one reference is made. Perhaps '87 looks? Maybe an '87 Shredder and voice would look goofy, but seeing it would have helped. Where's Bebop and Rocksteady, anyhow? Krang? Again, the TMNT have enough of a history to put together a real show like Smash Bros. Brawl did. Aside from the lack of references, this is a sweet game to play. For a Smash pro, it's nearly exact in terms of moves. Little things like wall jumping and guarding (sheilding for SSBB players) are made similar and are exemplified in Smash-Up. Despite the lacking roster of TMNT characters, Ubisoft made a rather humorous addition of their own to the lineup by having three variants of their Raving Rabbids into the game, plus several other unlockable characters. In a gaming perspective, TMNT Smash-Up covers the bare necessities for a fighting game of its calibre: good controls, good flow, enough options to play with, and even giving an online mode. Unfortunately, it pales in comparision to what Nintendo did almost 2 years ago in Super Smash Bros. Brawl, and the reason is simply because there wasn't enough to allow TMNT Smash-Up to compete. Nintendo got people curious by adding so much from its illustrious past, with trophies and references galore. The Teenage Mutant Ninja Turtles have had enough history on their side to make such a game as Super Smash Brothers Brawl did, but unfortunately, failed to provide enough to give it a big enough chance. It's worth playing, and I'd recommend it, but if you're on the fence between this and Brawl, Nintendo's game is worth having first.
yes: I recommend this product