Having pre-ordered this title, I really wanted to like this game, You'd even think the Wii was designed specifically for this type of game. However, after thirty or so minutes of trying to play the game, I was ready to put my Wii remote through my TV screen. The game itself is deceptively similar to it's earlier incarnations like SimCity 4, but lacks any stability in the controls that would be needed to make this game playable on the Wii. For example, when you first start laying out the zones that will eventually decide your city, the very moment you try laying down the accompanying roadways, you end up with parts of your carefully marked zones becoming de-zoned due to the roadway being ever-so-slightly offset by enough pixels to overrun the area. And this is using the "straight road" tool. There is simply no option to snap your construction elements to a grid, forcing the user to eyeball it on the fly, hoping they don't make a mistake in layout. And, god-forbid, you do make a mistake, there is no built in undo function once you release the A button on the Wii remote, meaning, you then have to go in and bulldoze everything at a cost to your city budget. Get used to doing this a lot. Overall, whoever designed this game should be ashamed for ever releasing it without having addressed the nature of the Wii in terms of precise movement. While the Wii may be great at handing general motion on several levels, it just can't handle the near pixel-by-pixel precision requirements needed to make this game playable. If you can tolerate the control issues though, the game itself is pretty to look at, but chances are, you won't get far enough into it to really see it in action before turning it off.
No: I don’t recommend this product