9 years ago
Castlevania Judgment trades the series' signature hack and slash gameplay for a 1 on 1 fighting formula...but don't get too excited. It's a good concept, really--but everything about this game feels like a missed opportunity. The combat is VERY simplistic, resembling more of a competitive action game than a true arcade fighter (think Power Stone or Super Smash Bros., only much less polished). Battles quickly devolve into pressing the same button 3 or 4 times, then tacking on a simple finisher to perform the one effective combo each character has. The inclusion of special items in the stages offers a little variety, but they're not particularly useful in a heated match.
Most of Castlevania's mainstay characters are here in some shape or form, but good luck recognizing them (Simon has been reduced to a skinny emo guy, Grant looks like a mummy, and Death is now some sort of robo-skeleton). To make matters worse, the story and spoken dialogue are awful...and the load times between matches aren't too fast either. On a positive note, the soundtrack is excellent--full of redone versions of classic Castlevania tunes.
As a long-time Castlevania fan, I really wanted to like Judgment...but it's a sub-par effort at best. If you do decide to give this one a try, I recommend using the Classic controller--which IS supported here, thankfully--as the standard controls involve shaking the wii remote continuously to attack, which can tire your wrist quickly.
No: I don’t recommend this product