Alright this one will be difficult to explain, this is definitely unlike any other game mechanics I've played, and I've played many... There are six rules which would be far too difficult to explain here but are actually simple. All fight moves are made up of those six moves. Independently, each move would prove boring, but all together it makes for a great fight mechanism. Strategy times six, but not so much as to make the batle confusing. A map and story chains the fights together but you can also fight another person with or without another game cart, as in a lone battle, aside from the story, I don't see a difference if there is one between one or two cart battles, but the battles can be challenging.... although the screens may lead one to believe this is another gem-type puzzler, it really isn't, at least not from my perspective. How good the story is I can not say as I'm not far enough into it to make that assessment. But if all past games are any indication, this one will quickly gain a following in the same way that Lost Magic did, but with a better story. Graphics, well done for what they are. All controls are responsive EXCEPT it may take some getting used to using the stylus for swapping mens positions as it looks like it should respond ONE way but actually works another, oh it WORKS well, but it's appearance is misleading... Of course hte use of buttons for this is spot -on perfect but a but cumbersome for changing columns while in large swift battle quickly.Look, just get it, it's not just another cheesy name branding cash-in but a really unique idea in a similar vein of Puzzle Quest;Challenge of the Warlords. without being a gem-swapper.
yes: I recommend this product