A new game based on the Japanese PopoloCrois Story comic book series, and a new entry in the wildly successful Bokujo Monogatari farming and life simulation series, now known as STORY OF SEASONS in the West. It features classically-styled turn-based combat and towns full of lively and interesting NPCs who contribute to a heartwarming narrative that veterans or newcomers to either franchise can enjoy. Ample farming and life simulation elements such as crop-raising, bug-catching, rock quarrying, item synthesis and more round out the experience.
Distinctive Classical Style of Role-Playing - Hearkens back to the golden age of RPGs, complete with tactical turn-based combat and cutscenes presented through in-engine animations as opposed to still images or video clips.
Game-Spanning Farm and Life Simulation Elements - Grow and harvest crops, catch bugs, quarry for precious gems, synthesize items, tend livestock, forge relationships with locals and more, all performed in real time throughout the adventure.
Tons of Optional Content - Extend the 25-hour main story by collecting over 600 unique items, undertaking nearly 100 quests, decorating your farm with souvenirs, challenging optional dungeons, and even utilizing StreetPass to connect with other players and earn bonus items through treasure-hunting.
A Charming Fairytale Narrative for Series Newcomers and Veterans Alike - Filled with well-developed characters, tear-jerking romance and loss, tales of personal growth, political intrigue, and more, players will fondly remember this story for a long time to come.
I bought this game about a week ago with no expectations. The start is story heavy and very linear, but after about three hours of game play, a wonderful take on a fantasy RPG opens up. The game is not unlike Rune Factory, but simplistic mechanics - maybe too simple