






Features
- Dual 1440 x 1600 LCD displays with full RGB per pixel and ultra-low persistence backlight (0.330ms at 144Hz).
- Supports framerates of 80, 90, 120, and 144Hz for smooth visuals.
- Features a double element, canted lens design for enhanced optics.
- Offers a wider field of view with optimized eye relief, surpassing HTC Vive by 20º.
- Includes ergonomic adjustments for head size, eye relief, IPD, and speaker positions, with a 5m tether and various connection options.
Product Description
This product has been repaired, restored and tested for functionality. Product may have noticeable cosmetic blemishes (such a light scratches). Any defective modules identified in testing are replaced. Each item undergoes a final inspection prior to being sold as a Refurbished item.
MORE DETAILS:
- Displays - Dual 1440 x 1600 LCDs, full RGB per pixel, ultra-low persistence global backlight illumination (0.330ms at 144Hz)
- Framerate - 80/90/120/144Hz
- Optics - Double element, canted lens design
- Field of View (FOV) - Optimized eye relief adjustment allows a typical user experience 20º more than the HTC Vive
- Inter-pupillary Distance (IPD) - 58mm - 70mm range physical adjustment
- Ergonomic Adjustments - Head size, eye relief (FOV), IPD, speaker positions. Rear cradle adapter included.
- Connections - 5m tether, 1m breakaway trident connector. USB 3.0, DisplayPort 1.2, 12V power
- Tracking - SteamVR 2.0 sensors, compatible with SteamVR 1.0 and 2.0 base stations
- Audio - Built-in: 37.5mm off-ear Balanced Mode Radiators (BMR), Frequency Response: 40Hz - 24KHz, Impedance: 6 Ohm, SPL: 98.96 dBSPL at 1cm. Aux Headphone Out 3.5mm
- Microphone - Dual Microphone Array, Frequency response: 20Hz – 24kHz, Sensitivity: -25dBFS/Pa @ 1kHz
- Cameras - Stereo 960 x 960 pixel, global shutter, RGB (Bayer)
Features
- Dual 1440 x 1600 LCD displays with full RGB per pixel and ultra-low persistence backlight (0.330ms at 144Hz).
- Supports framerates of 80, 90, 120, and 144Hz for smooth visuals.
- Features a double element, canted lens design for enhanced optics.
- Offers a wider field of view with optimized eye relief, surpassing HTC Vive by 20º.
- Includes ergonomic adjustments for head size, eye relief, IPD, and speaker positions, with a 5m tether and various connection options.
Product Description
This product has been repaired, restored and tested for functionality. Product may have noticeable cosmetic blemishes (such a light scratches). Any defective modules identified in testing are replaced. Each item undergoes a final inspection prior to being sold as a Refurbished item.
MORE DETAILS:
- Displays - Dual 1440 x 1600 LCDs, full RGB per pixel, ultra-low persistence global backlight illumination (0.330ms at 144Hz)
- Framerate - 80/90/120/144Hz
- Optics - Double element, canted lens design
- Field of View (FOV) - Optimized eye relief adjustment allows a typical user experience 20º more than the HTC Vive
- Inter-pupillary Distance (IPD) - 58mm - 70mm range physical adjustment
- Ergonomic Adjustments - Head size, eye relief (FOV), IPD, speaker positions. Rear cradle adapter included.
- Connections - 5m tether, 1m breakaway trident connector. USB 3.0, DisplayPort 1.2, 12V power
- Tracking - SteamVR 2.0 sensors, compatible with SteamVR 1.0 and 2.0 base stations
- Audio - Built-in: 37.5mm off-ear Balanced Mode Radiators (BMR), Frequency Response: 40Hz - 24KHz, Impedance: 6 Ohm, SPL: 98.96 dBSPL at 1cm. Aux Headphone Out 3.5mm
- Microphone - Dual Microphone Array, Frequency response: 20Hz – 24kHz, Sensitivity: -25dBFS/Pa @ 1kHz
- Cameras - Stereo 960 x 960 pixel, global shutter, RGB (Bayer)
Specifications
General
Brand Name | Valve |
---|---|
GameStop Exclusive | false |