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Arx Fatalis by Dreamcatcher

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$5.99

$5.39

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M
  • Blood and Gore
  • Violence
  • Platform: Xbox
  • Publisher: Dreamcatcher
  • Developer: Arkane Studios
  • Category: Role-Playing

Product Details:

This is a preowned video game. It is guaranteed to work on your XBox video game console and may not include a box or instruction manual. Arx Fatalis is a first-person RPG, which plunges the player into an amazingly complex fantasy world. Arx Fatalis combines intelligent storyline with impressive medieval surroundings. The user-friendly interface allows the highest interactivity possible. Arx Fatalis creates a state of intense immersion that allows the player to feel that all his actions have a direct consequence in the Arx game world. The goal of the game is to destroy the secret cult of Akbaa: the god of devastation and chaos, and thereby prevent his return to the physical world. Should the player fail, the demon is bound to impose his reign of terror upon Arx. The player, assuming the role of the potential hero, fights inside an underground fortress using wooden clubs, swords and magical items to defend himself against creatures including goblins, trolls, ratmen and other vicious opponents. But, brute force is not always the best way to succeed and the player has at his disposal the innovative new "onscreen gesture based magic system" to assist him in his progress through the game. Using the mouse, burning runes can be drawn in mid-air. A series of these gestures combine to create powerful magic spells that will protect the player or empower him to defeat his enemies and pursue his quest. In addition to the struggles against demons and monsters there are numerous opportunities for interaction with the creatures and objects inside the fortress helping the player to rediscover his memory, solve puzzles and fulfill quests. Collecting experience points enables the player to appropriately craft his hero's skills and abilities and to develop his overall persona. Dare to enter the world of Arx Fatalis. Explore underground cities, secret temples, lost civilizations, dwarf mines and discover the magic of Arx Fatalis...

The goal of the game is to destroy the secret cult of Akbaa: the god of devastation and chaos, and thereby prevent his return to the physical world. Should the player fail, the demon is bound to impose his reign of terror upon Arx. The player, assuming the role of the potential hero, fights inside an underground fortress using wooden clubs, swords and magical items to defend himself against creatures including goblins, trolls, ratmen and other vicious opponents. But, brute force is not always the best way to succeed and the player has at his disposal the innovative new "onscreen gesture based magic system" to assist him in his progress through the game. Using the mouse, burning runes can be drawn in mid-air. A series of these gestures combine to create powerful magic spells that will protect the player or empower him to defeat his enemies and pursue his quest.

In addition to the struggles against demons and monsters there are numerous opportunities for interaction with the creatures and objects inside the fortress helping the player to rediscover his memory, solve puzzles and fulfill quests. Collecting experience points enables the player to appropriately craft his hero's skills and abilities and to develop his overall persona. Dare to enter the world of Arx Fatalis. Explore underground cities, secret temples, lost civilizations, dwarf mines and discover the magic of Arx Fatalis...

Story:

With a glitter in their eyes and full of anticipation the children came closer to the old man in hisdirty clothes and gray hair sitting on the chair.

Some of the younger lads whispered and laughed at the shaky old fellow - but this all ceased when as he began the story in his scratchy old voice...

"Well children..." the old man coughed. "The world as you see and know it today has not always been our world. A long time ago, this is what the tradition tells us, all people lived outside this fortress onthe surface of the earth. They had something called a blue sky with crystal white smoke called clouds floating around above their heads."

The incredulous murmurs of the children made the old man pause for a moment.

"You better believe me! Back then we had a beautiful sun warming everything with its magical beams. People were able to grow crops without the use of magic but only with the help of soil and sun. Sure there were also goblins, trolls, dragons and demons but everything lived so far apart that one rarely encountered any of these. The thing that really hit our civilization was how the sun suddenly vanished and died. From one day to the other it was just gone. The shadow of the night came and stayed forever. Since that damned day, the icy hand of frozen death reigns on the surface. All living things either froze to death or retreated into the womb of mother earth, just like our folks did in the old days. This ancient dwarf mine was the home to all those refugees from then on. The dark age began."

Cries of astonishment and disbelief had accompanied the tale of the old man so far. The story teller paused and gave his audience some time for his words to sink in, then he went on.

"From that fateful day on, only the traveler guild has been bold enough to set foot on the surface again and to travel the surface in constant search for other refugees out there. Down here everything kind of settled with the years. Each race occupied certain areas of the mine for themselves. Today we grow food only with the help of magic and without that we would have already wasted away a long time ago.

Some levels below the goblins and the ratmen survive only by eating the nastiest things and stealing from us humans. Everyone down here has found his or her place by now. Lunshire the Just is a good and rightful king to us; protecting us from all the evil lurking behind the walls of our fortress. You are raised here and are happy with your lives since you do not know better. Hear me now and imagine how beautiful a life would be in an outside world with light from the sun instead of tunnels and caverns lit by flickering torches or magical spells!"

As if on cue, all the torches suddenly flickered and their glow crept up the walls towards the ceiling of the room. Frightened by the flickering lights, the children moved closer to each other looking up to where this strange surface was supposed to be.

"There is a way that we can escape all of this!", the old man suddenly screamed aloud. "A mighty god who holds the power to change our pitiful existence by returning the sun to us." With a sigh his voice calmed down again. "But this is a story for another time. I am tired now, leave me alone you little rascals, hush, hush..."
* Arx Fatalis is the first real RPG combining an intriguing story, a deep environment, a high level of interactivity, all combined in a user-friendly interface.

* Arx Fatalis offers a number of interactions with objects and NPCs, realistic action fights, a unique real-time spell casting system, character creation, dialogues, puzzles and exploration in an underground atmospheric world.

* Explore real cities, underground lakes, natural caves, lava openings, lost civilizations, secret temples, crypts, city sewers, Goblin encampments, Dwarf forgeries and other mystical magic sites.
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