I didn't have extremely high hopes for this game, but it still disappointed me in some ways. I thought this game was going to be more of an open world in which I could steal almost anything, but this was not the case. A lot of the items that you are able to steal are similar, so it gets repetitive and I lost interest in it over time. The storyline is forgettable as well as the side characters. It all feels pretty generic. The control scheme is a bit tricky, too, and it took a little while to get used to it. The game includes things like lock picking, wirecutting, and things of that nature, but it just doesn't have the lasting appeal. After having finished the game, there were side missions that I could complete for some extra coin (provided by Garrett's friend Basso), but I wasn't interested in doing the tedious jobs. This game has potential but it turns out to be pretty boring and bland in the end. Save your money; don't buy this game new or used.
Fillin my pockets
Thief is one of the greatest games ever created. The premise is simple, you Garrett, former keeper, master thief with the metal eye. As a "first person sneaker" you must be wary of light levels and the sounds you make in order to remain undetected. There is never a set path, they will just throw you in a situation and you have to figure it out. Its been about 6 years since the last thief game but if you wan't the original experience you gotta get 1&2 from steam. Garrett isn't Robin hood by any means. More like he tries to make a living and people keep dragging him into things. "I've always equated "feelings" with "getting caught"...they both get in the way of my money. Unfortunately not everyone is as committed to their work as I am." "Huh! This proves it...going legit is more trouble than it's worth...." Beware of pagans
Okay! I had to write a review. I do not do this often. From the first time I had watched the preview for this game I was enthralled. I just had to have it. I went out and reserved it. I thought about Garrett constantly. Ryse and Tomb Raider kept me satisfied. Thief was gonna be better Right>? I mean it was gonna be Epic>...........Wrong.....Controlling Garrett is like controlling a dog on a leash who doesn't want to go in the same direction. The combat is awkward. Garrett is very limited in space. There is a white flash that crosses your vision repeatedly (I do not know why). I was bored within the first mission. The controls are sloppy and NOT user friendly. This game has been the biggest epic fail in my gaming career. I am 34 years old and have been playing for a long time. I now have a game and guide that are useless. I could go on and on in a more inappropiate manner but, I will not. Also you continue to steal the same items over and over, Candle holders, Knifes, rings, mask, gears, magnifying glass.......There is no free roaming. I felt like I was in a box. Everything is tight and cramped. I just had to write a review,,,,,,My first review ever.....I am still so depressed.
Thief by Square Enix/Edios Montreal is once again doing it right. This game has a lasting appeal. I knew I would want to try Thief since I played Tomb Raider by the same people. I love the graphics, sound of the city and the massive map. You can go anywhere on the map and play the objectives as you see best. You have three options on every objective to either be a ghost, opportunist, or a predator. With completing the objective you are rewarded if you meet the assignments according to what option you have choose. The game tracks your actions to how you react with the surrounding environment thus it determines which option (ghost, opportunist, or predator) you have chosen to become. The sounds of the city are as real as you could imagine. There are so many ways to play this game and so many decisions to make as you make your way through the city trying to steal everything you can. It is in first person, I normally do not like that, but I do enjoy it with this game. Thief is absolutely a game to add to the Xbox One vault in your home.
Don't waste your money
First I would like to say that I am a fan of different styles/genres of games and I have been playing games since the late 70's. So games have been part of my entire life. I don't want people to think I am just bashing a game as a first time game-player. The previews of this game looked amazing but once you play it all you do is sneak in shadows and loot cabinets. Literally thats all you do. You will also get an uncontrolable avatar that jumps from sneak point to sneak point. It is very annoying especially when you are trying to go undetected. It is also not a free roaming game as most of us define free roaming. I could deal with the no free roaming, bad sound track, and poor story if you did a bit more than just loot people houses. This game is perfect for you if you want to be told where to go and like to just loot items from cabinets for the life of the gameplay.
Most dull game I've ever played. Does nothing to get you interested in the story or game play. Returned it within the first few hours. DO NOT BUY THIS GAME.
I saw the trailer for this and it totally hyped me up. I played the PC game back in the day and loved it. This however was a flat out disappointment to me. The graphics are last gen and not new gen. The controls were horrible and the game-play was sub par. The world was boring, flat, and hard to navigate. Missions were not special either. I understand it is called Thief and you're suppose to lurk in the shadows, but could it have been any darker? Couldn't see obstacles, doorways, pathways, or pretty much anything. The combat was clunky and lack luster as well. I played through the first few levels and then shut it off and traded it out for Watch Dogs. At least I got my moneys worth from that game!
Pass this one up.......
Looting to your hearts content
Thief is a game that has been around since 1998 it is NOT like ARROW or DISHONORED so if your a true fan you will not say this Thief has never disappointed and they always have a good story to follow so I don't want to hear "Seems Familiar" it was out before dishonored or arrow (but not green arrow) Arrow is more about vengeance and justice Garett is not Arrow or Corvo Attano He is a criminal who wishes to remove corruption who always had a want to kill the Baron
Destroying a series
I had high hopes when Eidos Montreal said they were making this game I had high hopes this is the company that did Deus Ex: Human Evolution which was a beautiful game. There are some minor problems with this which I can deal with but when you add them up it starts to feel like they just didn't care about the franchise that they were making. (1) The voice acting in the cutscenes was average but when half of the times the lips and the voice move off key and it looks like a English dubbed Chinese movie. (2) The characters in the story are so boring they have no appeal to the story and they are very forgetful. (3) the load point between parts of the city were stupid crawling in between boxes and lifting a log at the end was to generic they could of changed up the animation to different parts. P.s also I've only ever had motion sickness once in gears of war franchise when you run, and this game was making me sick I had to play in 1 hour runs. did this happen to anyone else? I would recommend maybe a rent but don't buy this and you won't be disappointed.
As a fan of the earlier Thief games I was very happy that someone has decided to continue on with the IP, but all in all I was less than impressed. It's like they took the antiquated gameplay from over a decade ago, and just updated the graphics. The mechanics and overall feel of the game are as if the developers had never even heard of games like Assassin's Creed, Splinter Cell, Hitman, or Dishonored. The world isn't very open, paths to take are quite linear, and loading screens before each new area completely destroy any effort they made to be immersive. I found the audio to be frequently quite aggravating, as guards tend to mindlessly repeat the same handful of phrases, and the volume doesn't seem to vary well with distance - so even if a guard is on the other side of the room, he's just as loud as if he were standing right next to you. Shadows are not always well defined, and object interaction is limited and repetitive. So you get no real sense of depth. I really think they could have done so much better with this game, but it's still worth a play through, if only for nostalgia's sake.