Challenging but fun.
When I first got this game I thought it was going to be easy, I was wrong. This game really makes you think. The graphics are awesome the game itself is very fun as you progress through challenging levels. The sound is great but I cant stand the sound of garret when you attack, but you have the option to turn off garrets voice, "I wonder why". Its a very fun game but you need to get good at it. So overall its a great game and I recommend it to most gamers.
Fillin my pockets
Thief is one of the greatest games ever created. The premise is simple, you Garrett, former keeper, master thief with the metal eye. As a "first person sneaker" you must be wary of light levels and the sounds you make in order to remain undetected. There is never a set path, they will just throw you in a situation and you have to figure it out. Its been about 6 years since the last thief game but if you wan't the original experience you gotta get 1&2 from steam. Garrett isn't Robin hood by any means. More like he tries to make a living and people keep dragging him into things. "I've always equated "feelings" with "getting caught"...they both get in the way of my money. Unfortunately not everyone is as committed to their work as I am." "Huh! This proves it...going legit is more trouble than it's worth...." Beware of pagans
I didn't have extremely high hopes for this game, but it still disappointed me in some ways. I thought this game was going to be more of an open world in which I could steal almost anything, but this was not the case. A lot of the items that you are able to steal are similar, so it gets repetitive and I lost interest in it over time. The storyline is forgettable as well as the side characters. It all feels pretty generic. The control scheme is a bit tricky, too, and it took a little while to get used to it. The game includes things like lock picking, wirecutting, and things of that nature, but it just doesn't have the lasting appeal. After having finished the game, there were side missions that I could complete for some extra coin (provided by Garrett's friend Basso), but I wasn't interested in doing the tedious jobs. This game has potential but it turns out to be pretty boring and bland in the end. Save your money; don't buy this game new or used.
Best Game In A While
The storyline in this game is really intriguing. The gameplay and combat is incredibly fluid. The only problem I've had is that some of the cutscenes have been kind of skippy, and the graphics are acceptable but not fantastic. Unlike some other stealth games (ahem, assassin's creed) it is not impossible to use stealth successfully not necessarily all the time but as a useful strategy in certain spots. I was excited for this reboot, and it has certainly not been a disappointment. We'll worth the money.
Okay! I had to write a review. I do not do this often. From the first time I had watched the preview for this game I was enthralled. I just had to have it. I went out and reserved it. I thought about Garrett constantly. Ryse and Tomb Raider kept me satisfied. Thief was gonna be better Right>? I mean it was gonna be Epic>...........Wrong.....Controlling Garrett is like controlling a dog on a leash who doesn't want to go in the same direction. The combat is awkward. Garrett is very limited in space. There is a white flash that crosses your vision repeatedly (I do not know why). I was bored within the first mission. The controls are sloppy and NOT user friendly. This game has been the biggest epic fail in my gaming career. I am 34 years old and have been playing for a long time. I now have a game and guide that are useless. I could go on and on in a more inappropiate manner but, I will not. Also you continue to steal the same items over and over, Candle holders, Knifes, rings, mask, gears, magnifying glass.......There is no free roaming. I felt like I was in a box. Everything is tight and cramped. I just had to write a review,,,,,,My first review ever.....I am still so depressed.
Thief by Square Enix/Edios Montreal is once again doing it right. This game has a lasting appeal. I knew I would want to try Thief since I played Tomb Raider by the same people. I love the graphics, sound of the city and the massive map. You can go anywhere on the map and play the objectives as you see best. You have three options on every objective to either be a ghost, opportunist, or a predator. With completing the objective you are rewarded if you meet the assignments according to what option you have choose. The game tracks your actions to how you react with the surrounding environment thus it determines which option (ghost, opportunist, or predator) you have chosen to become. The sounds of the city are as real as you could imagine. There are so many ways to play this game and so many decisions to make as you make your way through the city trying to steal everything you can. It is in first person, I normally do not like that, but I do enjoy it with this game. Thief is absolutely a game to add to the Xbox One vault in your home.
Destroying a series
I had high hopes when Eidos Montreal said they were making this game I had high hopes this is the company that did Deus Ex: Human Evolution which was a beautiful game. There are some minor problems with this which I can deal with but when you add them up it starts to feel like they just didn't care about the franchise that they were making. (1) The voice acting in the cutscenes was average but when half of the times the lips and the voice move off key and it looks like a English dubbed Chinese movie. (2) The characters in the story are so boring they have no appeal to the story and they are very forgetful. (3) the load point between parts of the city were stupid crawling in between boxes and lifting a log at the end was to generic they could of changed up the animation to different parts. P.s also I've only ever had motion sickness once in gears of war franchise when you run, and this game was making me sick I had to play in 1 hour runs. did this happen to anyone else? I would recommend maybe a rent but don't buy this and you won't be disappointed.
Looting to your hearts content
Thief is a game that has been around since 1998 it is NOT like ARROW or DISHONORED so if your a true fan you will not say this Thief has never disappointed and they always have a good story to follow so I don't want to hear "Seems Familiar" it was out before dishonored or arrow (but not green arrow) Arrow is more about vengeance and justice Garett is not Arrow or Corvo Attano He is a criminal who wishes to remove corruption who always had a want to kill the Baron
I wanted this to be a great game and it simply fell short of all expectations. The stealth mechanics are excellent, some of the best I have experienced. The graphics and overall game play, however, are not very good at all. This feels like a PC game, not an XBox One (console) game. Climbing and jumping down are horrible. You can never really tell when you are able to jump down off of a ledge and often you simply can't. Stealing things is often an exercise in patience, as you (slowly) open a cabinet, (slowly) pick up a goblet, and (slowly) close the door again. Try doing that before the guard returns and more often than not, you don't. Voices are often disembodied, or worse, come from the wrong direction. I finished the first two chapters without even discovering where to purchase (or craft) arrows that I need to stealth properly. This is the kind of game that you either like or don't. If you do, then more power to you. If you don't, then faults abound. Looks like I will add this to the shelf of "rainy day" games when I am bored out of my skull. Yet another disappointing release.
As a fan of the earlier Thief games I was very happy that someone has decided to continue on with the IP, but all in all I was less than impressed. It's like they took the antiquated gameplay from over a decade ago, and just updated the graphics. The mechanics and overall feel of the game are as if the developers had never even heard of games like Assassin's Creed, Splinter Cell, Hitman, or Dishonored. The world isn't very open, paths to take are quite linear, and loading screens before each new area completely destroy any effort they made to be immersive. I found the audio to be frequently quite aggravating, as guards tend to mindlessly repeat the same handful of phrases, and the volume doesn't seem to vary well with distance - so even if a guard is on the other side of the room, he's just as loud as if he were standing right next to you. Shadows are not always well defined, and object interaction is limited and repetitive. So you get no real sense of depth. I really think they could have done so much better with this game, but it's still worth a play through, if only for nostalgia's sake.