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Halo 5: Guardians Limited Edition by Microsoft

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$59.97

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  • Blood
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Halo 5: Guardians Limited Edition is rated 1.8 out of 5 by 16.
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  • Platform: Xbox One
  • Publisher: Microsoft
  • Developer: 343 Industries
  • Category: Shooter

Special Edition

Halo 5: Guardians Limited Edition

  • Lock and load with the Halo 5: Guardians Limited Edition which includes the Warzone REQ Bundle - 14 Premium Requisition packs to enhance Spartan combat. The Limted Edition also contains:
  • Halo: The Fall of Reach - Animated Series
  • Guardian model by Metal Earth®
  • Uniquely-designed Spartan themed SteelBook®
  • Spartan Locke's Classified Orders
  • Dossiers on Blue Team and Fireteam Osiris
  • Xbox Live Gold 14-day Trial - perfect for playing with friends

Product Details:

A mysterious and unstoppable force threatens the galaxy, the Master Chief is missing and his loyalty questioned. Experience the most dramatic Halo story to date in a 4-player cooperative epic that spans three worlds. Challenge friends and rivals in new multiplayer modes: Warzone, massive 24-player battles, and Arena, pure 4-vs-4 competitive combat.*

Limited Edition Disc Art and Packaging

Guardian model by Metal Earth®

Uniquely-designed Spartan themed SteelBook®

Spartan Locke's Classified Orders

Dossiers on Blue Team and Fireteam Osiris

Hunt the Truth

A mysterious and unstoppable force threatens the galaxy, the Master Chief is missing and his loyalty questioned. Experience the most dramatic Halo story to date in a 4-player cooperative epic that spans three worlds. Challenge friends and rivals in new multiplayer modes: Warzone, massive 24-player battles, and Arena, pure 4-vs-4 competitive combat.*

Your Team is Your Weapon

Choose how to achieve objectives while playing solo with AI teammates or with friends in a 4-player cooperative experience using your Xbox Live 14-day Gold trial.1

Warzone

New, massive-scale multiplayer mode that supports 24-player battles with both friendly and enemy AI dropping in. It's nonstop action when you confront Spartans, Covenant, and Forerunners while trying to complete a variety of objectives.

*Online multiplayer features require Xbox Live Gold membership (sold separately).

1Offer cannot be transferred, redeemed for cash, or combined with any other offer. Offer is not valid on prior Xbox Live Gold membership purchases. After 14-day trial, online multiplayer features require Xbox Live Gold membership (sold separately). Monthly Updates from December 2015 through June 2016. Download from Xbox Live; ISP fees apply. Dates and content subject to change.

Important Information:

If you are a fan of the Halo franchise, check out all the latest Halo 5: Guardians games and accessories available for the Xbox One.

Rated 3 out of 5 by from No Season Pass I was disappointed that this game did not have a Season Pass in it. 343 Industries made all the future maps free. Sure, I got some nice stuff, but I don't care too much about it, though the animated series, the Fall of Reach, looks interesting. Don't get me wrong, it pains me to make this review, since I am a hardcore Halo multiplayer fanatic.
Date published: 2015-12-14
Rated 3 out of 5 by from Could Have been better... Like many others I'm a big Halo fan; I've played all the games fps and other, and have read most of the books. I even thought 343 did a good job on Halo 4. That being said, I think 343 dropped the ball on this one. I really wanted to like this one, but it has some major drawbacks. Notes about Limited addition: Before I do the game itself there are a few things about the Limited addition you should know. I didn't want to pay an extra $150 for a statue, so I got the Limited Edition not the Collector's Edition. Limited has everything but the big statue. - Metal Earth statue comes in about 50 pieces you have to assemble yourself, which you wouldn't know unless you visit their website, as none of the game descriptions will tell you. -Halo "Fall of Reach" seems to be only 3 parts (20 min each). The first is free to everybody with the other two available for Limited and Collector's editions. And no, it doesn't actually show anything about the fall of Reach. It is a good origin story for Blue team however. -Dossiers aren't anything you couldn't look up yourself. Summary: If your a Halo fan you probably will and should get this game. Though it feels like it was rushed so that there would be something for the holiday season. Much like Halo MCC was last year. -As a game it's fun; as a Halo game it feels more like Spartan Ops season 2. -The new multiplayer modes are really fun. -Campaign and story aren't very satisfying. -New Spartan abilities are pretty useful -REQ system is overly complicated. -No local multiplayer or coop of any kind. PROS: -Graphics are good, though you won't notice a difference from Halo 4 unless you take the time to look. -The beloved characters Fred, Linda, and Kelly are finally in a game. -New AI can be pretty helpful -Arena Breakout 4vs4 is really fun and helps you hone your skills if your someone who dies a lot in Slayer mode. -Warzone is crazy, but fun. Kind of a relaxed version of slayer with AI opponents you can kill for points. -New Spartan abilities are great and add a new dynamic to the game (you actually get to use some Spartan "umph" rather than just shooting things). -New clamber system is great: you no longer have to get a running jump to make it up to that ledge you wanted. -Revive system can be helpful at times. CONS: -If you didn't play through Spartan Ops in Halo 4 then you probably won't know what's going on. The story seems to leave out a lot of information, but so have previous Halo titles, which rely on books to give greater detail. Maybe some of the newer books have answers to the gaps in the story, but I'm not sure. The story itself is okay, kind of reminds me of iRobot and terminator though. Big cliff-hanger ending (expected but still makes you feel like he next game should be titled Halo 5 the sequel). The story doesn't answer a lot of questions from Halo 4, and has plenty of its own. If you watched the Chief/Locke trailers, the new cinematics at the beginning and end of Halo 2 anniversary, and the cinematics at the start and end of Halo: Fall of Reach, then forget you watched them: they're all basically teaser trailers that don't actually fit in with the Halo 5 story at all. The comments about the Chief being a traitor in Hunt the Truth may fit into the story line as those events aren't actually in the game. The whole Locke versus Chief thing lasts about 3 missions, and really isn't anything like what the trailers lead you to believe. -Speaking of missions, the game was advertised as playing both Locke and Chief, but you only play Chief and Blue team in a whopping 3 missions out of 15. Basically this game is to introduce you to Locke and Fire team Osiris, so you like them and Microsoft can make more games about them in the future ( I personally think Spartan Thorne would have been a much better choice than Locke, bu that's just me). Of the 12 missions you play as Osiris, 3 aren't actually missions: you talk to two people before departing on the next mission (I'm not even exaggerating). Overall, most of the missions seem really short compared to previous Halo games, even Halo 4. Besides not knowing where your going and difficulty, you could easily do most missions in under 5 maybe 10 minutes max; compared to previous titles that had missions that took between 15 to 25 minutes even if you did it fast. -Revive system doesn't allow you to crawl like GOW does; your stuck until someone revives you or your revive time runs out. -AI isn't all that helpful for reviving you: they usually get themselves shot trying to revive you and everybody dies. -Spartan Ground Pound seems hard to aim and is under powered for the time it take to activate it. Spartan charge can be annoying of you trying to run up behind someone and assassinate them: you'll usually charge past instead or just glance them. -The REQ point system is overly complicated: you buy card packs that have random weapon drops you can use in warzone or random armor pieces; a pain if you actually want to get something in particular. Halo 5 has jumped on the band wagon of paying real money for game money or in this case REQ points. So if you let your kids play this, hopefully you've set their accounts to be unable to make purchases. -My last critique may not be a big deal for some, but there are enough of us that I hope someone from 343 reads this. I was excited for a new halo game on a new system and thought that maybe with the XB1 being more powerful that they could finally do 4 player campaign split screen, since they already did 4 player local Slayer etc. But they went the other way instead and eliminated any local multiplayer/Co-op. Every Halo fps until now has had splitscreen and they decided to make the game look a little prettier instead. I've enjoyed playing through the Halo games with friends and doing custom matches. I was looking forward to playing through the Halo games with my kids when they were old enough, but I guess we'll have to skip Halo 5. Hopefully this can be remedied with a patch later on, but I'm not holding my breathe.
Date published: 2015-11-13
Rated 3 out of 5 by from Could have been better... Like many others I'm a big Halo fan; I've played all the games fps and other, and have read most of the books. I even thought 343 did a good job on Halo 4. That being said, I think 343 dropped the ball on this one. I really wanted to like this one, but it has some major drawbacks. Notes about Limited addition: Before I do the game itself there are a few things about the Limited addition you should know. I didn't want to pay an extra $150 for a statue, so I got the Limited Edition not the Collector's Edition. Limited has everything but the big statue. - Metal Earth statue comes in about 50 pieces you have to assemble yourself, which you wouldn't know unless you visit their website, as none of the game descriptions will tell you. -Halo "Fall of Reach" seems to be only 3 parts (20 min each). The first is free to everybody with the other two available for Limited and Collector's editions. And no, it doesn't actually show anything about the fall of Reach. It is a good origin story for Blue team however. -Dossiers aren't anything you couldn't look up yourself. Summary: If your a Halo fan you probably will and should get this game. Though it feels like it was rushed so that there would be something for the holiday season. Much like Halo MCC was last year. -As a game it's fun; as a Halo game it feels more like Spartan Ops season 2. -The new multiplayer modes are really fun. -Campaign and story aren't very satisfying. -New Spartan abilities are pretty useful -REQ system is overly complicated. -No local multiplayer or coop of any kind. PROS: -Graphics are good, though you won't notice a difference from Halo 4 unless you take the time to look. -The beloved characters Fred, Linda, and Kelly are finally in a game. -New AI can be pretty helpful -Arena Breakout 4vs4 is really fun and helps you hone your skills if your someone who dies a lot in Slayer mode. -Warzone is crazy, but fun. Kind of a relaxed version of slayer with AI opponents you can kill for points. -New Spartan abilities are great and add a new dynamic to the game (you actually get to use some Spartan "umph" rather than just shooting things). -New clamber system is great: you no longer have to get a running jump to make it up to that ledge you wanted. -Revive system can be helpful at times. CONS: -If you didn't play through Spartan Ops in Halo 4 then you probably won't know what's going on. The story seems to leave out a lot of information, but so have previous Halo titles, which rely on books to give greater detail. Maybe some of the newer books have answers to the gaps in the story, but I'm not sure. The story itself is okay, kind of reminds me of iRobot and terminator though. Big cliff-hanger ending (expected but still makes you feel like he next game should be titled Halo 5 the sequel). The story doesn't answer a lot of questions from Halo 4, and has plenty of its own. If you watched the Chief/Locke trailers, the new cinematics at the beginning and end of Halo 2 anniversary, and the cinematics at the start and end of Halo: Fall of Reach, then forget you watched them: they're all basically teaser trailers that don't actually fit in with the Halo 5 story at all. The comments about the Chief being a traitor in Hunt the Truth may fit into the story line as those events aren't actually in the game. The whole Locke versus Chief thing lasts about 3 missions, and really isn't anything like what the trailers lead you to believe. -Speaking of missions, the game was advertised as playing both Locke and Chief, but you only play Chief and Blue team in a whopping 3 missions out of 15. Basically this game is to introduce you to Locke and Fire team Osiris, so you like them and Microsoft can make more games about them in the future ( I personally think Spartan Thorne would have been a much better choice than Locke, bu that's just me). Of the 12 missions you play as Osiris, 3 aren't actually missions: you talk to two people before departing on the next mission (I'm not even exaggerating). Overall, most of the missions seem really short compared to previous Halo games, even Halo 4. Besides not knowing where your going and difficulty, you could easily do most missions in under 5 maybe 10 minutes max; compared to previous titles that had missions that took between 15 to 25 minutes even if you did it fast. -Revive system doesn't allow you to crawl like GOW does; your stuck until someone revives you or your revive time runs out. -AI isn't all that helpful for reviving you: they usually get themselves shot trying to revive you and everybody dies. -Spartan Ground Pound seems hard to aim and is under powered for the time it take to activate it. Spartan charge can be annoying of you trying to run up behind someone and assassinate them: you'll usually charge past instead or just glance them. -The REQ point system is overly complicated: you buy card packs that have random weapon drops you can use in warzone or random armor pieces; a pain if you actually want to get something in particular. Halo 5 has jumped on the band wagon of paying real money for game money or in this case REQ points. So if you let your kids play this, hopefully you've set their accounts to be unable to make purchases. -My last critique may not be a big deal for some, but there are enough of us that I hope someone from 343 reads this. I was excited for a new halo game on a new system and thought that maybe with the XB1 being more powerful that they could finally do 4 player campaign split screen, since they already did 4 player local Slayer etc. But they went the other way instead and eliminated any local multiplayer/Co-op. Every Halo fps until now has had splitscreen and they decided to make the game look a little prettier instead. I've enjoyed playing through the Halo games with friends and doing custom matches. I was looking forward to playing through the Halo games with my kids when they were old enough, but I guess we'll have to skip Halo 5. Hopefully this can be remedied with a patch later on, but I'm not holding my breathe.
Date published: 2015-11-12
Rated 2 out of 5 by from Halo aint Halo anymore So many changes and problems with online gaming is unreal, and reqs are unreal you have people buy them like crazy and your shooting like crazy and they hit you with 2 shots and your out...The reqs must go.....Trading my Halo 5 in for Blk Ops 3
Date published: 2015-11-08
Rated 4 out of 5 by from A step in the right direction Halo 5 can be largely defined as a step in the right direction for the series. In fact its quite similar to Bungies second installation which only makes me even more excited for Halo 6.
Date published: 2015-11-01
Rated 5 out of 5 by from Best halo yet Best halo i have played yet! don't know why it has such a low review, probably because everyone has been so spoiled by the new gen games that they expect all games to be perfect and have everything they want in them. but this halo has grabbed my attention before launch and has me completely stunned at how amazing it is.
Date published: 2015-11-01
Rated 4 out of 5 by from Pretty good overall Now let me get started by saying this game isn't perfect. In fact it is NOWHERE near perfect. The game has some features missing such as split screen & big team battle. The game also has some story telling problems. Its a pretty good game, but after a few days of owning it I'm starting to feel a bit bored with it at times.
Date published: 2015-11-01
Rated 1 out of 5 by from Halo 5? After playing this game for all most a week. I Beaten the campaign & play some multi-player. The graphics ok kind of poorly made. When the enemy is in the back shooting, you can see how choppy it is until you get closer, then it starts to smooth out. I Did not like the Multi-player. The maps I really don't like. They did not place the pass maps from the other halo games. No one talk's in game and every one dos what ever. No team work. The warzone mode not that great. The campaign game play is nice and adds a fast pace and a jet pack to the mix just like Call of duty.
Date published: 2015-11-01
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