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Assassin's Creed Syndicate by UbiSoft

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  • Blood
  • Drug Reference
  • Strong Language
  • Violence
Assassin's Creed Syndicate is rated 3.7 out of 5 by 7.
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  • Platform: Xbox One
  • Publisher: UbiSoft
  • Developer: UbiSoft
  • Category: Action , Adventure

Product Details:

WELCOME TO THE FAMILY - London, 1868. The Industrial Revolution fattens the purses of the privileged while the working class struggles to survive - until an Assassin emerges from the underworld to rally to their defense. Rise to lead the world's first organized crime family. Conquer the streets of London. Bring the ruling class to their knees. Make history in a visceral adventure unlike any game you've played before.

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Assassin's Creed Syndicate

Rebuilding The Brotherhood
by Joe Juba
Concept:

A satisfying fusion of new ideas and legacy concepts from the franchise's past


Graphics:

Maybe London is just a dingy city, but the visuals (while still excellent) aren't as impressive as Unity's


Sound:

A nice ambient soundtrack, though I wish the period songs weren't relegated to tucked-away taverns


Playability:

The zipline has a tendency to latch where you don't intend, and the carriages can be frustrating to control. Beyond that, navigation and combat are responsive and work well


Entertainment:

Whether you're reclaiming the city from gangs, killing Templars, or searching for hidden secrets, this is an example of the Assassin's Creed formula done right


Replay:

Moderately High

After the troubled (to put it politely) launch of Unity, some gamers might be cautious about their enthusiasm for Syndicate. I was too, but the team leading development at Ubisoft Quebec decisively addressed the major gameplay problems from Unity. The lock-picking minigames are gone, the leveling system is rewarding, the combat is enjoyable, and the gross ties to exterior companion content are no more. Even co-op is absent, leaving a purely single-player experience. I can't say that Syndicate is glitch-free, but its technical anomalies (A.I. issues, stalled objectives, wonky collision) are in the same tier that fans have seen since the series' inception. That doesn't make them less annoying, but outside of an occasional cutscene or checkpoint, they don't mar the experience significantly.

The Assassin's Creed series has been running for eight years, and that kind of longevity doesn't happen without taking a few risks. To combat fatigue, each entry attempts to punctuate the familiar with new elements. Not all of these experiments pay off, but successful ideas might get folded into the core formula. Assassin's Creed Syndicate is the result of this process at its best; it removes outdated mechanics, refines the best concepts from other installments, and still makes its own contributions to the series' evolution. It can't be everything to every fan, but Syndicate is the most fun I've had with an Assassin's Creed title since Brotherhood.

For the first time since Ezio, I'd like to see the story of these heroes continue in future installments. Evie and Jacob Frye star as twin Assassins who attempt to retake London from the Templars in 1868. As the heads of a street gang called The Rooks, the twins hunt down the kingpin Starrick, eliminating his lieutenants along the way. The narrative is straightforward, but I enjoyed how it addresses the consequences of your actions; the void left by killing powerful people in a major cultural center can be just as dangerous as leaving them in control. During all of this, Evie and Jacob don't stray far from their archetypical personas. She is a calculating professional, and he is a brash rogue. Though their clashing natures often produce predictable interactions, they are both confident, capable, and entertaining.

You can play as either Frye as you explore the city, switching between them freely. Jacob and Evie have their own tailored story missions, but the bulk of the open-world activities can be completed as either one. Using two protagonists works surprisingly well, since they share important resources like money and experience. Anything useful you gain as one sibling can be used by the other. I conquered practically every corner of London as Evie, but switched to Jacob for fight clubs and races. Evie is the more likable of the pair; her measured demeanor and preference for stealth lines up better with my perception of an Assassin, especially compared to Jacob's more violent and impulse-driven philosophy. Despite their defined narrative roles, Jacob can still sneak and Evie can still fight, though their aptitudes are based on how you develop them.

The progression system has improved significantly since Unity, surprisingly borrowing from traditional RPG mechanics. Whether you're doing missions for the ridiculous parade of historical figures or pursuing the array of collectibles, your activities result in a steady flow money, materials, and experience, which you funnel back into your characters and gang. The process seems daunting initially, but it's not too complicated. You do the missions and activities that look interesting, earn experience, then spend your skill points on new abilities (which feel like upgrades, not just skills you should have had from the start). Buying skills also results in gaining levels, and higher levels mean you can equip more powerful gear. This satisfying gameplay loop surrounding your gradual ascent conveys a sense of growing power and influence, and ensures that no time you spend playing Syndicate is wasted.

See the rest of the Review at Game Informer


Features

TAKE OVER THE LONDON UNDERWORLD

With Jacob as the leader, gamers can establish Great Britain's fiercest gang, the only force that can challenge the elite and defeat rival gangs to bring freedom to the oppressed masses. Enemy strongholds can be infiltrated by using an arsenal of weapons to dominate London's underworld. From robbing trains to rescuing child laborers, players will stop at nothing to bring justice to London's lawless streets.


THE FIRST ASSASSIN AT THE BIRTH OF THE MODERN AGE

As the brash, rebellious Jacob Frye, put up your dukes and take on your enemies. Use improved stealth tactics to elude your enemies and unleash your arsenal of weapons, including the kukri knife, brass knuckles, and sword cane. Utilize new technology like the rope launcher to scale buildings in seconds and take your enemies by surprise.


TRAVERSE THE FAST-PACED WORLD OF INDUSTRIAL LONDON

From Buckingham Palace to Big Ben, fight and triumph across the massive open world of Victorian London. Parkour across moving vehicles to track down enemies or escape after a daring raid, hijack carriages to engage in a no-holds-barred street race, or blaze a trail of destruction aboard steamboats along the River Thames.


DEVASTATE YOUR ENEMIES WITH CLOSE-RANGE, BRUTAL COMBAT.

Hold nothing back as you unleash lightening-fast multi-kills and counter-moves, with an offense-heavy combat system. Approach each fight the way you want, whether it's with new weapons or using the environments around you to execute unique, creative takedowns.


MASTER THE ART OF STEALTH AS EVIE FRYE

Play as Jacob's twin sister Evie, a relentless Assassin who has perfected the silent, swift, invisible strike. Parkour across London's immense open world using your status in London's leading crime syndicate to change the city for the better.


Characters

Jacob Frye

"ESCAPE PLAN? WHEN NO ONE'S LEFT, WALK OUT THE FRONT DOOR." - Jacob Frye


I've changed since the years of lessons from my father and my sister Evie pushing me constantly to improve. Now, I'm strong enough to run free and wild through the streets of London. And run wild, I will.


Evie Frye

"THE DEADLIEST PREDATOR IS THE ONE YOU CANNOT SEE." - Evie Frye


My father taught me every intricate detail of the Assassin heritage. While my brother was off wasting time in the streets, I honed my skills. If we're to take this city, it will be by my blade.


Important Information:

If you are a fan of the Assassin's Creed franchise, check out all the latest Assassin's Creed: The Ezio Collection games and accessories available for Xbox One and PlayStation 4 now.

Rated 2 out of 5 by from Worse AC game ever As a hardcore fan of the AC games, I was highly disappointed in this latest. Not only was it simple to play, finished within a month or just playing on weekend, I was sorely disappointed in the overall story-line. Graphics were awesome, but this simplistic do over of their previous games has probably been the last in the line that I will purchase.
Date published: 2016-05-27
Rated 4 out of 5 by from Another Great Game !! I like the changes (how much easier The Leap Of Faith is !!) It's a solid game and lots of fun !! I do hope We get another Black Flag style game in the future !! Good job again guys !!
Date published: 2016-04-30
Rated 5 out of 5 by from Best AC since ACbrotherhood If you scared to buy this game because of unity don't worry head to gamestop to buy this game right now its amazing and is sure not to disappoint
Date published: 2016-01-24
Rated 4 out of 5 by from True to the AC formula, yet fresh All in all, Syndicate is just another AC game. It is better than Unity and Rogue, but this is because it returns to its roots, not because of revolutionary changes. Although it makes some notable additions, such as having a second playable character and the inclusion of the groundbreaking rope-launcher, it succeeds because it doesn't try to over complicate things like Unity did. This game gives AC a firm footing from which to jump onward. It is definitely worth playing.
Date published: 2015-12-10
Rated 2 out of 5 by from Why $60 with no online? Game designers need to get off there money rich high horse. me and my friends loved unity. its online. worth $60 to the day. then this comes out. all friends happy. until we see a $60 price tag on a game that has no online play. no game is worth $60 with no online. its worth $40 or lower. I don't care if it is a great game. bc someday we will be laying $100 for games with no online bc they seen us pay $60 for this. the game is great. best one I've played. love that its in a different area of the world. also game play is similar to unity. no I don't have to learn many more moves, keeping it simple.
Date published: 2015-12-04
Rated 5 out of 5 by from best AC since AC:Brotherhood!!! Assassins Creed: Syndicate is such a detailed game which is based in London,1868, during the industrial revolution. you can play and switch between two assassins, who are twin brother and sister. this game is just awesome in every way possible. the fighting is mostly hand-to-hand combat, but you do have other weapons too; guns, throwing knives, etc. overall great addition to the series.
Date published: 2015-11-09
Rated 4 out of 5 by from A return Let's face it, after Unity most of us were skeptical of any AC game regardless of time period or such. I had high hopes for this game as it was a different branch of Ubisoft and one of the writers from AC 2 wrote this game. While there are still a few bugs none really affect gameplay all that much. They refined the movement from Unity and the combat is smooth and fast paced finally. London, similar style to Paris, is actually done well and fun to explore, however, runs a lot smoother than Paris did in Unity. The new added features of carriages and the rope launcher add new gameplay which is fun and easy, but the rope launcher is the stand out feature by far. It just makes getting around easier now especially with tall buildings and wide gaps. No more trying to climb for a good 15 minutes (unless you want too) and no more going down than back up just to get to the other side, now its a direct path. The customization isn't as extensive as Unity was, but thank god too! You were able to get the best items in Unity more quickly where here its level based so you got to work for it. There is a simple upgrading system which adds a little bit to the gameplay, its nice having to work for things in games instead of being handed everything. This time around the pistol is more dominant than any other game adding cool takedowns, but not making you so over powered that its all you use. A feature that makes this game so much better is the ability to switch between Jacob and Evie. While both have almost the same upgrades (give or a take a few for each on specifically), but have different outfits and stats. The story in this game is actually good, mixing lore of the time period with the classic AC story arcs, but this time adding different was to take out targets and playing as 2 characters. Some missions require either Jacob or Evie and others you can play as either, but you see their personalities flourish as you play their specific missions fitting with their mindsets and such. Where the game really makes waves is the characters, the Frye twins are voiced so well and its hard not to love them. You see how they get along and their differences, but also how they play off each other and that deep connection they have. The villains are just as interesting, between the other Templars with their crazy ideas, Starrick is like a James Bond villain. He's cunning, suave and most of all ruthless. Honestly has to probably be one of the most memorable Templar leaders you've had to terminate in any AC game. The other side characters are really interesting especially if you know them like Charles Darwin and Dickens, Alexander Graham Bell, Karl Marx and more. If you don't know who these people are I'd recommend looking them up or going to school. Anyways the music is wonderful and very calming with an array of songs and such around the world from street performers. In truth I could go on and on about this game as it was such an improvement over Unity and honestly one of the best AC games in quiet awhile. If you're an AC fan or want to start in the series this would be a good game to pick up as its showing us what made us fall in love with the series from good character and story design, smooth fights and gameplay, music and just overall a full and finished game. If this game did anything, it reaffirmed to me that AC is not a dead series and they know how to fix their mistakes or listen to the fans at least. Oh and on a side note, there is no multiplayer and while some maybe upset, its actually a good thing because they were able to focus on the core elements and it really shows, especially since Unity's cooperative play, while fun, had so many issues it wasn't worth investing in.
Date published: 2015-11-05
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