XCOM: Enemy Unknown
The most terrifying experience of 2012
ignore the MW3 newbs and no lifes, Xcom Enemy unknown is one of the most terrifying experience`s of 2012. Firaxis has resurected one of the defining strategy games. it was the game that made RTS games. the game can get terrifying, literally, the game will make you feel like a bug fighting against a shoe. but with the right tactics, you can make it out alive. playing this game, i knew firaxis treated this with devotion to the original. there is no right or wrong in xcom, you just have to find the way to get through the hardships of the forked road you take. here it is in a summary: Gameplay: 10/10 Firaxis made sure this game was exciting for every gamer. except those mw3 newbs that i mentioned Graphics: 8.5/10 wont win any awards, but the presentation is gorgoues. Sound: 9/10 voice acting and tense music make the game even more terrifying. Writing:10/10 Its like Hideo Kojima wrote it. Overall:10/10 every gamer has to play this game. do that as a favor for you, and for all of us.
It has been a long time since a decent turn-based tactical game that was developed by a big name studio hit the market....actually, when was the last time that actually happened? I'm not gonna say the game is groundbreaking, Firaxis has been into turn based games for a long time so you have to remember that playing a tactical turn based feels quite similar to strategy turn based. In any case, this game kept me occupied for three days straight, and I gotta tell you, I loved every minute of it. They keep ramping up the challenge factor of each level and making it interesting for you to keep developing new weapons (which rock btw). There isn't much in the way of character development, which is OK for me because sometimes you gotta let an imaginary video game character die for the cause. There are a few glitches here and there, but they don't often detract from the game. Overall I say buy this game, shoot down some aliens and then shoot them in the face with a shotgun!
I've been waiting for this for a long, long time
The old XCOM games were a pretty simple formula. Build base. Find UFOs. Shoot down UFOs. Send soldiers to crash. Kill Aliens. Bring back Crazy Laser-Death Rays. Research Crazy Laser-Death Rays. Mount crazy Alien Death-Rays on Jets. Shoot down bigger UFO. Repeat as necessary.
Managing money, keeping countries safe so they'd keep paying you, paying researchers and engineers to keep you knee-deep in crazy plasma weapons, the tactical combat against aliens that can vaporize you in one hit..... the game was essentially PERFECT for those of us that enjoy critical thinking yet the formula wasn't repeated that much. Nowadays if an outside-the-box game does well 20 companies are all pushing out clones of that game within 2 years. I've been waiting a LONG time for a true XCOM sequel. The previews I saw for that First-Person-Shooter "XCOM" game (ironically also by 2K Games.....) made me slightly happy that XCOM was being revived but also sad that they were straying so far from the mark. We didn't like the game because we got to blast aliens. We can pick up one of a hundred games and do that. We liked it because of it exceeded the sum of it's parts.... you could have been fighting off an invasion of Intergalactic Space Chimps and as long as everything stayed the same it would still rank as one of my top 5-10 games.
The most important thing I can possibly say here: People who want strategy games for the 360/PS3/Wii need to buy this game in huge amounts. There is a tendency to think that PC People are all about nerdy strategy games and Console People just want to mash buttons and hit people with large sticks. Oftentimes when a strategy game IS released for consoles it is "dumbed down", made easier for us idiot Console Users to understand. If this game turns out to be like the old XCOMs, isn't dumbed down from the PC version, and is as good as it appears it will be, then lets show game designers with our wallets that some of us that own consoles did it because we can't afford to dish out 2 grand every couple of years to have a high-end gaming machine and we miss playing all those good strategy games. I ALWAYS buy used games and usually wait until they get relatively cheap (only exceptions being Mass Effect 3, Fallout 3 and New Vegas.... perhaps another one or two in there) but I'm going to pick up this new XCOM right when it comes out (pending reviews... need to make sure it actually can be qualified as a strategy game and not some eye-candy-button-mashing nonsense) and I hope those of you that want more RTS and turn-based strategy games will, too.
(that is all... I'm off my soapbox. figured that since nobody else had posted a preview that I'd throw this out there figuring it'd probably get read a few times.)
Too good to be true
An updated, TURN-BASED update on the stratey classic, released by FIRAXIS? Someone must be lying to me, the world is not this good.
Easily my GOTY
I never have played many Tactical shooters before, now i see what i have been missing. This is a game made for gamers, it is difficult at times, there are points where i needed to stop and just take a step back and examine what was going on. This game is simply amazing, if you pick up only a few games a year then make sure you pick this up!
Worth the wait!
This new take on an epic classic looks amazing! They have changed up some of the gameplay but so far all of the changes look like a better play experience overall. This isnt for the button mashing zombies out there. This game requires base management,(research and development, etc.) and real squad based skills.
Looks goofy but impressive
If you don't remember (or never played) the original XCOM games, this game probably doesn't appear too exciting. Sample videos of gameplay don't look as realistic as I had hoped they would, and there is a somewhat cartoonish quality to the animations. BUT the gameplay is just the same as I know and love. The aliens are identical (although buffed up), the strategies are the same, and the situations are classic ones (terror missions, civilian kidnapping, etc.). It appears extra "perks" have been incorporated into the game, and the 3D transition, although goofy looking, actually translates pretty well and retains some of the historical authenticity of the old games. Destructible environments - just like of old - give you lots of options in hunting and killing aliens. But even with all this, I wonder if the time for this kind of game has already passed; can this game capture a new audience that may not be used to this type of real-time strategy? Where will multiplayer fit in? I hope it can ... at the least so I am not the only one playing it!
Gateway drug to Turn-based Strategy Games
I've never given turn-based strategy games (or most turn-based games in general) a chance because, frankly, I considered them slow, boring, cheesy, and visually not my thing. However, I read the review in GameInformer which gave it a 9.5 and downloaded the demo because I'd seen articles here and there over the past years talking about XCOM, so my curiosity was peaked. I have to say this has shattered my stereotype for these types of strategic games and I am hooked. The gameplay is amazing, the maps are beautiful and the story behind it is intriguing. I just can't get enough now. Renaming and customizing your squad is a blast, especially when you use all of your friends names. :-)
Once you get around the interface it's a great strategy game. Increasing difficulty, very linear or you can do side missions to boost squad experience.
Xcom is back!
I played the original and I have to say that this true to original. If you like turn based strategy games then this is for you!