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Turning Point: Fall of Liberty by Codemasters

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  • Violence
Turning Point: Fall of Liberty is rated 2.8 out of 5 by 36.
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  • Platform: Xbox 360
  • Publisher: Codemasters
  • Developer: Spark
  • Category: Shooter

Product Details:

What if Winston Churchill had died on December 13, 1931 after he was struck by a cab while crossing 5th Ave. in New York, and wasn't alive to rally the Allied forces to confront the Nazis? Turning Point: Fall of Liberty uses this 'what if' idea to create a fast-paced Action/FPS game set in an alternate history where Winston Churchill is killed in 1931, England surrenders to Hitler in 1940, Pearl Harbor is never attacked by the Japanese, and America is not drawn into the war until the German Wehrmacht (war machine) lands on the U.S. east coast in 1953.

Not another typical WWII game set in the European or Pacific theatres, Turning Point: Fall of Liberty sees history take a catastrophic turn for the worse as the game opens with the German invasion of the U.S. via New York. Taking the role of Dan Carson - a reluctant New York City construction worker turned resistance fighter, gamers must survive the initial invasion before regrouping with other resistance members to take the fight back to the Nazis. Always outmanned and outgunned, players must use guerrilla tactics and hand to hand grappling combat as they attempt to stop the world's most notorious war machine.

In development at Spark Unlimited - no stranger to the WWII shooter genre, Turning Point: Fall of Liberty features a 'film noir' visual rendering that allows the studio to indulge in a very stunning and unique art style, depicting a war torn New York City, Nazi occupied White House, and other overrun historic landmarks. Turning Point: Fall of Liberty is being created using the Unreal 3 Engine to deliver proven FPS gameplay, frantic multiplayer action, and top-notch graphics.

  • A Unique Twist on WWII History - The story for Turning Point: Fall of Liberty is based on a single change, or, turning point, in history - that being Winston Churchill's death in 1931. With nobody to inspire the Allied forces to fend off the Nazis, Hitler overruns Europe and Russia, technically advances the German military forces, and thus sets the stage for the inevitable invasion of the United States in 1953.
  • This Time It's Personal - Nobody likes to lose, especially when they have home court advantage. With Turning Point: Fall of Liberty's story taking place in the U.S. instead of the standard WWII European or Pacific theatres, the game is sure to draw out feelings of pride and perseverance from gamers as they stave off the occupying German force. The game's plot spans the U.S. resistance to the invasion of New York, the U.S. attempt to uproot the Nazi occupation of Washington D.C, the rise of the resistance in London, and more.
  • The Underdog - Turning Point: Fall of Liberty puts gamers on the other side of war where they're not part of the invading global superpower trying to save the world. This time around gamers play as a reluctant member of the resistance, always outmanned, outgunned and with limited resources, wounding their ability for large-scale countermeasures and attacks against the occupying Third Reich.
  • World War II Evolved - With nobody to stop Hitler from overrunning the rest of the world, not only did the Germany advance their position to take a foothold in the U.S, but Hitler also advanced their technology along the way. Playerswill come across updated and hybrid versions of advanced WWII weapons, munitions and vehicles, including troop carrying zeppelins, dual cannon super tanks, multi-barrelled rocket launchers, MP-50 machine-guns and more.
  • A Refreshing Look and Feel - With such a unique story at its core, Turning Point: Fall of Liberty's visuals are set to strike a chord with players. Everything from the historic landmarks over run by the Germans, the innovative use of the camera and the new hand-to-hand combat grappling system, to the technologically advanced German weapons and vehicles will consistently remind gamers that this is a different WWII experience than they're used to.
Rated 2 out of 5 by from A great idea sadly doesn't mean a great game. Turning Point: Fall of Liberty is just one big question: Why isn't as great as it's able to be? First thing I want to mention is the copyright year, which says on the disc is 2006. However, there are some sites that say that it was originally released in 2008. So, for the sake of being nice, I'm going to assume this game was published originally in 2006 I'm also going to spoil quite a bit because, spoler alert, this isn't a good game. STORY: It's hard to tell completely what's happening. At first, it briefly talks about former Prime Minister of Britain, and how he survived being hit by a car. This game takes place in an alternate universe where Churchill died from the accident and now the United States is being invaded. The one issue I had was that the enemy flags weren't shown in the first cutscene, but later on in the first mission. This doesn't seem like a huge problem, but for one who didn't know better, I honestly thought the figher planes were British forces taking revenge on the U.S. over one tragic mistake. Soon it slowly makes sense as you're a citizen named Carson who used to work in construction to suddenly being in the military to combat the invasion along with other citizens who were immediately recruited. Later on, the U.S. president suddenly resigns and the president who replaces him publicly announces surrendering to the enemies. Then Carson and the gang go to the White House to kill the president who surrendered and blow up the White House. Okay. After that, things feel hard to comprehend. Apparently, from what I could gather, Carson then goes to Germany to eliminate the source of the enemies and rescues a scientist trapped in lab while doing so. The story ends with an air ship containing a deadly bomb meant to be dropped on U.S. soil exploding before it could reach its target by being set off early by Carson, who dies in the blast. One thing that bugged me about the story were the characters. You know in some games there's a sign somewhere to guide you somewhere? Well, that's what the human soldiers were like. Just meant to tell Carson what to do. Except those signs in those games can usually be read again while the soldiers in this game die within 30 seconds after giving instructions (I don't know if it's funny or sad that soldiers who supposedly had training aren't as skilled as some random citizen). Overall, the story was uninspired with a plot that starts to become hard to follow, characters that leave roughly no impact on the player, and an ending that felt anti-climatic. VISUALS: There's not too mcuh I can really say. It feels like it's from 2006. Lots of the visuals look kind of jagged and blocky while there are times where you can see it has a bit of a realistic feel. You won't be impressed nor disgusted by how the game looks. GAMEPLAY: One thing I appreciated was that bullets aren't as easy to obtain unlike other shooters, so you'll need to be more focused on conserving bullets. Other than that, the game isn't a whole lot of fun. There are times where you switch from first-person to third-person while performing puzzles, but they aren't super thrilling. If you can get close enough to an enemy, you're giving the option to attack from close. The cool part is that in this mode, you have 2 options: kill the enemy or use the enemy as a shield for a certain amount of time. That was nice of the game. The big issue is that most of what you do isn't super fun. You shoot enemies, which doesn't feel too exciting. You tend to get lost on where you need to go/ what you need to do, which is frustrating. And at times you're not really sure what to do, and you end up in a situation where you can't complete a level (there's the option to restart from the last checkpoint, but I shoudln't have to depend on it in order to beat the level). One thing that felt awkward was how the levels ended at times. Sure sometimes the level end appropriately, but there are times where the level suddenly ends such as that one level where the scientist you rescued is walking to somewhere, and the level ends while the guy was still trying to go somewhere. The level ends with a "Level Complete" message while the game stops and you see the scientist frozen almost in the middle of the room. One thing that bugged me was that before the final cutscene, you're shown a screen telling you that the extras were unlocked. It just makes that accomplishment feel not as important. In other games, this announcement of unlocking extras is shown after the credits, which makes it feel more special. Overall, the game doesn't have much to offer when playing the missions. There's a multiplayer mode, but I couldn't try it out as I only have one controller. END RESULT: Turning Point: Fall of Liberty offers very little to invest the player. My advice? Check out Call of Duty 4: Modern Warfare. That game has more interesting gameplay, characters you'll remember, and a story that' much easier to follow. As for Fall of Liberty...if you're really, really into trying it out...seeing a Let's Play on YouTube would possibly give you the best experience.
Date published: 2016-12-29
Rated 1 out of 5 by from Horrible It was horrible. I mean, it felt like any other WWII shooter and it was difficult to play through. I thought I could pick it up and play it, but no it was horrible. I didn't like the graphics and it was just sad. If I recommended to anyone they'd question my sanity.
Date published: 2015-05-21
Rated 4 out of 5 by from Decent game. they could have done better with the graphics . The gameplay was okay, but that could have also been better. The game is okay.
Date published: 2013-03-30
Rated 3 out of 5 by from It Kinda Sucks This game took an idea that nobody has ever used before, so I will give them credit for trying. However, it fell flat on its face. The graphics are pretty bad. The gameplay sucks (very, very, very glitchy) and sometimes enemies will just freeze in place. The sound is alright, but it is only average. As for lasting appeal, there isn't much appeal and it doesn't last long at all. The only good thing (besides the game being a new idea), is that there are some cool takedowns here and there. Overall, this game is pretty bad and not worth the money (even though it is 2 bucks).
Date published: 2013-03-28
Rated 5 out of 5 by from good game thees game is a fast pace game with allot of good levels i love the first level when you kick the guy of the building
Date published: 2012-07-15
Rated 4 out of 5 by from break out of the cycle great game that came out with a solid story line and super game play. opening cutscene makes you feel like yeah now it on. i still play this game today after buying it a year and a half ago. this is one of the better overlooked games for x-box 360.
Date published: 2012-02-23
Rated 4 out of 5 by from ok i have this game and its ok i mean i got it free from a buy two get a game free but its just really ok i thought this game was cool because the story line seemed acually cool with the germans taking over new york and you join a resistaince but its very glichy and you die pretty easily and at the end sorry to ruin it for you but you try to defuse a atom bomb but your guy sits down looks at it and it has 5 seconds left on it so the bomb was in a huge blimp that the germans use as transportation and it shows the blimp blowing up and game over so overall ok
Date published: 2011-12-05
Rated 2 out of 5 by from mediocre game great idea This is a great example of how a good idea was slowed done by mediocre gameplay and terrible graphic. I was lucky enough to avoid the poo storm by just renting it and not wasting money on it, and this is my experience. When i played it i noticed how laggy the game got on big set pieces while cool where just hampered by the graphics and frame rate. The graphics are muddy and ugly to look at but they are not bad enough you cant stand to look at them. The shooting is ok it works but it doesnt feel clean. This game is a huge disappointment i was really hoping to like it but so many things held it back.
Date published: 2011-10-29
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