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Tom Clancy's Splinter Cell Blacklist by UbiSoft

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  • Blood and Gore
  • Drug Reference
  • Intense Violence
  • Strong Language
Tom Clancy's Splinter Cell Blacklist is rated 4.4 out of 5 by 49.
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  • Platform: Xbox 360
  • Publisher: UbiSoft
  • Developer: UbiSoft
  • Category: Action

Product Details:

The United States has a military presence in two thirds of countries around the world. A group of 12 have had enough and initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating terrorist attacks on U.S. interests. Sam Fisher is the leader of the newly formed 4th Echelon unit: a clandestine unit that answers solely to the President of the United States. Sam and his team must hunt down these terrorists by any means necessary, and stop the Blacklist countdown before it reaches zero.

Game Overview: The Blacklist

The United States has a military presence in two-thirds of countries around the world. Some of them have had enough. A group of terrorists calling themselves The Engineers initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating attacks on US interests at home and abroad.

Operate Without Restrictions

Sam is back in his ops suit and goggles, and he's more lethal and agile than ever. Granted the freedom to do whatever it takes to stop the Blacklist, Sam flies from exotic locales to US cities as he races against the clock to find out who's behind this devastating threat.

- Character Bios -

Sam Fisher

Sam Fisher knows exactly what he was made to be: a multimillion-dollar weapon developed by the US government to do what few others can do. Long before Third Echelon tapped him to be the first Splinter Cell agent, Sam was operating behind enemy lines, in situations where traditional rules of engagement didn't apply. From Panama and the Persian Gulf to Bolivia, Columbia, Yugoslavia, and Kosovo, Fisher carried out missions which most American citizens would be horrified to learn about, should the US Government ever admit they occurred. A former Navy SEAL, Sam belonged to an elite brotherhood of warriors ready to sacrifice their lives in defense of America's freedoms. Combat, espionage, and constant training have defined his adult life. His tactical experience has become part of his instinct.
Now, however, he stands alone, having rejected what his service had become and the mandates of those giving him orders. Having sacrificed everything for his country - his marriage, his daughter, his reputation, and his best friend - he finished his last assignment and walked away, a human weapon gone rogue. And the funny thing is, he almost didn't become a soldier at all.

Charlie Cole

Equal parts brilliant and reckless (not on purpose - he just doesn't think), Charlie has been getting himself in and out of trouble as a hacker since he was twelve. Far from a solitary introvert, Charlie enjoys a healthy social life and has a natural self-deprecating charm that he uses to defuse tension or make light of those who take things (and themselves too seriously).
Owing to his youth and focus on tech, Charlie hasn't suffered many consequences in the real world so he's pretty cavalier about the trouble he gets in. It's hard to worry when you've been able to talk or tech your way out of any problem you've run into. It's all just a game and Charlie always wins... well almost always. And when he doesn't, well, Charlie will grow into a key member of the Fourth Echelon team but he's got a lot to learn, including how to be calm under fire and how to keep focus when all breaks loose (especially when it just might be his fault).

Grim

Anna Grímsdóttir (known as "Grim" to her friends in the NSA) is the technical operations manager at Third Echelon. Her role is to provide Sam Fisher with technical support in the field, as well as to analyze and interpret much of the electronic data. A skilled hacker, Grímsdóttir normally tries to remotely hack into an objective computer system before Fisher is inserted, or when not possible does it direct from Fisher's OPSAT connection to a computer terminal.

Vic

Victor "Vic" Anthony Christopher Coste is one of Sam Fisher's oldest friends. The two served together on SEAL Team Two in Iraq during the Gulf War in 1991. During their time in Iraq, Coste single-handedly rescued Sam from a hostage situation after he was captured by Iraqi forces during a disastrous mission. After leaving the Navy, Coste later became a private security consultant. He served as Sam's contact in Tom Clancy's Splinter Cell Conviction®, giving him vital information and equipment during certain missions. Near the end of the game, Coste reunited Sam with his daughter Sarah. In Conviction, Coste also served as the game's narrator, retelling the story in a Black Arrow PMC interrogation room. The player also took control of Victor during a flashback to the mission where he saved Sam. Following Conviction, Vic and Sam are working together for Vic's PMC, Paladin 9, taking contracts they believe in, as opposed to blindly following orders. That is, until the first Blacklist attack, where Vic is horrifically injured by a grenade when trying to protect Sam.

- Gadgets -

Tri-Rotor

A remote-pilotable flying drone that fires Sticky Shocker darts. Its rotors can be heard by hostiles if you fly too close.
Use the Tri-Rotor to: Scout out areas and Mark hostiles, or attract enemies. Upgrade to gain the ability Self-Destruct and emit sonar pulses
Sonar is unavailable in Perfectionist or near Drone Operators. Drone Operators cannot jam the Tri-Rotor's main video frequency.

Sticky Noise Maker

Use it to create an opening to slip through patrols, or lure hostiles into a trap. This tiny speaker can be thrown onto walls and surfaces to distract guards from their posts.

Sticky EMP

Sticks to walls and delivers a localized electromagnetic pulse, disabling lights and Security Systems nearby. Use it to create Shadow paths to hide from hostiles, or target Power Boxes near laser trip wires to shut them down. Hostiles are unaffected by the pulse, but will investigate when they see lights shutting off.

Sticky Camera

A remote camera that can be thrown onto walls or other surfaces to offer a second set of eyes. Use it to watch your own back, or scout from new vantage points. Once upgraded, the camera can also Self-Destruct to stun or kill nearby hostiles.

Goggles

VISION MODES: Goggles let you see things you otherwise can't. By default, your Goggles offer Night Vision mode, so you can see clearly while hidden in the shadows. Buy more advanced goggles to add Sonar Vision mode.
SONAR VISION: Sonar goggles periodically emit a supersonic pulse to detect hostiles behind walls. They can also detect Mines and Security Systems. Upgrade your Sonar Goggles to increase their range and sensitivity. On Perfectionist difficulty, Sonar Goggles cannot see through walls.

- Game Modes -

Single-Player

Splinter Cell Blacklist builds on the stealth roots of the franchise, while exploring new directions to embrace the realms of action and adventure. Players can define their personal play styles and be rewarded for those choices.
Ghost players want to remain undetected.
Assault players rely on instincts and firepower to deal with a situation.
Panther players strike lethally from the shadows in the most efficient and silent way.

Co-Op

Through the use of the Stategic Mission Interface (SMI), the lines between the Single-Player campaign and CO-OP are blurred as the narrative between Sam and Briggs is deepened. Earn in-game currency and unlock additional weapons or gadgets via specialized missions assigned by members of the Fourth Echelon.

Spies vs. Mercs (Multiplayer)

Spies vs. Mercs is a unique multiplayer experience that innovates from the roots of the Splinter Cell franchise.
On one end, you have a team of agile, stealthy Spies looking to infiltrate a location and hack terminals to gather information, all while remaining undetected. On the other end, you have a team of heavily armed and powerful Mercs that must defend their terminals and stop the Spies from gathering the data by any means necessary.
Each team has different abilities and tools that they must leverage to outsmart their opponents, setting the tone for big rivalries and very fun competitive gameplay.

  • STAY CONNECTED / ShadowNet is your access point to all Splinter Cell news, scores, and community events. Stay up to date on challenges from your friends and find other agents that might be worthy adversaries.
  • COMPARE STATS AND PLAYSTYLES / Link up to your personal SMI and keep tabs on your friends. Publicly display your bragging rights as you shoot up the leaderboards and dominate their scores.
  • JOIN A CELL / Group together with other agents that match your playstyle to enter another level of competition and cooperation. Gain Cell levels that boost your reputation and reward tons of in-game currency.
  • EXCLUSIVE CONTENT / Find out how to unlock an exclusive suit piece and earn more currency for your console or PC Blacklist experience.
  • LEARN STRATEGIES / Follow the Leaderboard leaders to learn their playstyles and view their loadouts. Hit up the forums to discuss strategies with other agents. Download Heat Maps from your SMI to find the best routes in Spies vs. Mercs.
  • YOU ARE SAM FISHER / Experience Splinter Cell on your mobile device just like Sam uses his OPSAT. Use the Strategic Mission Interface to select your mission and come one step closer to stopping the Engineers and their Blacklist attack!
  • CONTROL SPIDER-BOT / Control the most advanced infiltration gadget in Sam's arsenal. No entry point is too small and no problem is too big. Spider-Bot is truly the Mobile Sam Fisher.
  • EARN 4E CURRENCY / Earn Currency that can be transferred back to your Blacklist experience on your console or PC. Stay connected to Splinter Cell Blacklist and earn on the go!
  • EXCLUSIVE CONTENT / Unlock unique items that Sam Fisher can use in the Blacklist Campaign on your Xbox 360 console, PlayStation®3 system, or PC.
  • COMPETE WITH FRIENDS / Log in with Uplay to share your high scores and compete on our Uplay Leaderboards. Prove to everyone that you are the better spy! More Game Modes Coming Soon!

Game Overview: The Blacklist

The United States has a military presence in two-thirds of countries around the world. Some of them have had enough. A group of terrorists calling themselves The Engineers initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating attacks on US interests at home and abroad.

Operate Without Restrictions

Sam is back in his ops suit and goggles, and he's more lethal and agile than ever. Granted the freedom to do whatever it takes to stop the Blacklist, Sam flies from exotic locales to US cities as he races against the clock to find out who's behind this devastating threat.

- Character Bios -

Sam Fisher

Sam Fisher knows exactly what he was made to be: a multimillion-dollar weapon developed by the US government to do what few others can do. Long before Third Echelon tapped him to be the first Splinter Cell agent, Sam was operating behind enemy lines, in situations where traditional rules of engagement didn't apply. From Panama and the Persian Gulf to Bolivia, Columbia, Yugoslavia, and Kosovo, Fisher carried out missions which most American citizens would be horrified to learn about, should the US Government ever admit they occurred. A former Navy SEAL, Sam belonged to an elite brotherhood of warriors ready to sacrifice their lives in defense of America's freedoms. Combat, espionage, and constant training have defined his adult life. His tactical experience has become part of his instinct.
Now, however, he stands alone, having rejected what his service had become and the mandates of those giving him orders. Having sacrificed everything for his country - his marriage, his daughter, his reputation, and his best friend - he finished his last assignment and walked away, a human weapon gone rogue. And the funny thing is, he almost didn't become a soldier at all.

Charlie Cole

Equal parts brilliant and reckless (not on purpose - he just doesn't think), Charlie has been getting himself in and out of trouble as a hacker since he was twelve. Far from a solitary introvert, Charlie enjoys a healthy social life and has a natural self-deprecating charm that he uses to defuse tension or make light of those who take things (and themselves too seriously).
Owing to his youth and focus on tech, Charlie hasn't suffered many consequences in the real world so he's pretty cavalier about the trouble he gets in. It's hard to worry when you've been able to talk or tech your way out of any problem you've run into. It's all just a game and Charlie always wins... well almost always. And when he doesn't, well, Charlie will grow into a key member of the Fourth Echelon team but he's got a lot to learn, including how to be calm under fire and how to keep focus when all breaks loose (especially when it just might be his fault).

Grim

Anna Grímsdóttir (known as "Grim" to her friends in the NSA) is the technical operations manager at Third Echelon. Her role is to provide Sam Fisher with technical support in the field, as well as to analyze and interpret much of the electronic data. A skilled hacker, Grímsdóttir normally tries to remotely hack into an objective computer system before Fisher is inserted, or when not possible does it direct from Fisher's OPSAT connection to a computer terminal.

Vic

Victor "Vic" Anthony Christopher Coste is one of Sam Fisher's oldest friends. The two served together on SEAL Team Two in Iraq during the Gulf War in 1991. During their time in Iraq, Coste single-handedly rescued Sam from a hostage situation after he was captured by Iraqi forces during a disastrous mission. After leaving the Navy, Coste later became a private security consultant. He served as Sam's contact in Tom Clancy's Splinter Cell Conviction®, giving him vital information and equipment during certain missions. Near the end of the game, Coste reunited Sam with his daughter Sarah. In Conviction, Coste also served as the game's narrator, retelling the story in a Black Arrow PMC interrogation room. The player also took control of Victor during a flashback to the mission where he saved Sam. Following Conviction, Vic and Sam are working together for Vic's PMC, Paladin 9, taking contracts they believe in, as opposed to blindly following orders. That is, until the first Blacklist attack, where Vic is horrifically injured by a grenade when trying to protect Sam.

- Game Modes -

Single-Player

Splinter Cell Blacklist builds on the stealth roots of the franchise, while exploring new directions to embrace the realms of action and adventure. Players can define their personal play styles and be rewarded for those choices.
Ghost players want to remain undetected.
Assault players rely on instincts and firepower to deal with a situation.
Panther players strike lethally from the shadows in the most efficient and silent way.

Co-Op

Through the use of the Stategic Mission Interface (SMI), the lines between the Single-Player campaign and CO-OP are blurred as the narrative between Sam and Briggs is deepened. Earn in-game currency and unlock additional weapons or gadgets via specialized missions assigned by members of the Fourth Echelon.

Spies vs. Mercs (Multiplayer)

Spies vs. Mercs is a unique multiplayer experience that innovates from the roots of the Splinter Cell franchise.
On one end, you have a team of agile, stealthy Spies looking to infiltrate a location and hack terminals to gather information, all while remaining undetected. On the other end, you have a team of heavily armed and powerful Mercs that must defend their terminals and stop the Spies from gathering the data by any means necessary.
Each team has different abilities and tools that they must leverage to outsmart their opponents, setting the tone for big rivalries and very fun competitive gameplay.

Specifications:

Game Features

Number of Online Players
Online Multiplayer 2 - 10
Offline Modes
Offline Co-op 2
Sound
Dolby Digital
Voice
Voice Chat

Important Information:

If you are a fan of Tom Clancy series, check out all the latest The Division games and accessories available for the Xbox One, PS4, and PC.

Rated 5 out of 5 by from A terrific game with great gameplay and graphics. Overall a great game! Bought it thinking it would not be as good as the others. I was WRONG! This game blows Conviction out of the water.
Date published: 2014-07-23
Rated 4 out of 5 by from Fun The gameplay is smooth and the story is great. The multiplayer was pretty fun too. Overall this game is a great game to play and I would recommend to any type of gamer.
Date published: 2014-07-04
Rated 5 out of 5 by from Awesome!!! Awesome Game! I have played all the splinter cell games this by far is the best one yet I give it a 10!!!
Date published: 2014-06-24
Rated 4 out of 5 by from A Refreshing Experience Splinter Cell: Blacklist is a good game at the core. Basic game elements are alright and the sound is decent. The story follow Sam Fisher as he attempts to stop the Blacklist, which is a series of escalating attacks. Thankfully, stealth enthusiasts will be happy because Blacklist features amazing stealth takedowns and areas to clear out. Sam can utilize useul gadgets such as a quad copter and a noise maker. Multiplayer in Splinter Cell: Blacklist is not the best but it is playable. Players can be Mercs or Spies in the popular game mode, Spies vs Mercs. Unfortunately, Spies vs Mercs becomes repetitive very quickly. Overall the game is good but not GOTY. Worth a purchase at a lower price, around $35-40. If you thought this review was helpful, click the like button!
Date published: 2014-06-21
Rated 4 out of 5 by from Great Game! Now, after playing Splinter Cell Conviction, I was not really ready to buy another Splinter Cell game, but I decided to pick this up. The story is fantastic, the A.I. are overall good (playing on perfectionist currently), and the variety in the story is cool! I can go Ghost style this mission, which requires me to not get caught or lethally kill anyone through the whole mission, or go Assault mode and kill everyone on sight! The multiplayer is fun. SvM or Spies vs Mercs is very fun and balanced. Spies are in 3rd person and play like how they would in Single player but are weak and the Mercs are strong and in 1st person. Mercs play like tanks and Spies play like ninjas basically. Would definitely recommend!
Date published: 2014-06-18
Rated 5 out of 5 by from Awesome game I love shooter games but hate online multiplayer games...this game gives you the option of being stealthy or just going in guns blazing. It also has coop campaign which a lot of games have lost and sorely need to bring back. You actually want to replay this game, both the campaign and the many side challenges. I've always enjoyed Tom Clancy games and am still waiting for the new rainbow six patriots game to come out. But this game is well done and very enjoyable to play again and again.
Date published: 2014-04-25
Rated 4 out of 5 by from Worth Playing Gameplay 9/10: I like that this is like an old school Splinter Cell game. You can go in like a ninja and gain xp for that. The game is pretty difficult even on the easiest difficulty, which can be annoying if you are not well known with such games. You can also customize your character with weapons, clothing that help your character, and other cool features. The movements of the players are realistic, but also repetitive at times. That doesn't seem to be a problem though. Graphics 6.5/10: There is no justice done with the graphics here. It is not up to par with the graphics of recent games, but it's still better than the last splinter cell. Story 9.5/10: The story here is great and interesting. I couldn't wait until the end to find out what happens. Although there are no real twist or turns, you stay intrigued throughout the game. Sound 7/10: The music in the game is good, not great. The shooting is somewhat lackluster of a real gun sound. And the new voice actor is a hit or a miss whether you like him or not. He is not in the same ballpark as the previous actor, but I thought he did a decent job. Multiplayer 3/10: Don't expect to do much after beating the campaign. The online is not fun in any way. This is the main reason I am not keeping the game. Overall 9/10: You should definitely rent the game, but buying it will be up to whether you like the multiplayer at all or not.
Date published: 2014-04-17
Rated 4 out of 5 by from really good all around but should be longer need more coop play and more upgrades but nothing bad to say the leader boards where good i like how you can compete agasints friends
Date published: 2014-02-12
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