Rated 4 out of
I love the game. I was totally consumed by it. dark theme and good strategy concept. my issue was the bugs. here and there I hit parts that I couldn't pass without restarting because key elements of the game were not there. Had to google to find out I was not The only one. still, a ready great game.
Date published: 2017-01-09
Rated 4 out of
Better than expected
I played the original thief on the PC and am now playing this version on the 360. In short, I love the game.
Lots of options
Love the summary at the end of each chapter
Also love that you can restart the chapter if you didn't find everything
Cons (mostly minor)
I would have preferred to be able to search more 'containers' as opposed to them being part of the scenery. More a bit more like Skyrim
Also, when knocking out a guard, or anyone, anything that is on their person is taken by you but it happens to fast to be able to know what you got....
Obviously, I really like this game. It'll keep me busy for awhile. Not near as long as Skyrim but it was well worth t he money (I bought used at a GameStop store).
As for the average reviews everywhere else, I take into account that most gamers don't get the stealthy part of the game....all they want to do is shoot and kill in a game like this, but this type of game is far more challenging. And I like that it goes as slow as you want it to go...
Perfect and hoping for more...
Date published: 2015-01-06
Rated 3 out of
Not what I expected
Overall, this was a decent game but I was expecting a game based on exactly what the name implies: thievery. Something sort of realistic with a great number of ways to get around the city in an open world format. However, the supposed 'open world' seemed far more linear in that you usually only had one path you could go to get to almost any objective. Because of this, it was difficult to recall the exact route you were supposed to take to get to every single spot and there was no fast travel. The map wasn't particularly helpful because of how you sometimes had to go through hidden paths to get to a location.
Despite these issues, I was still enjoying the game but it becomes increasingly clear that it is not a realistic setting that you are in. It seems like they couldn't decide on if they should go for realism or fantasy when creating this game.
Once I finished the storyline and side quests, I had no desire to replay any of the missions. It just doesn't have any replay value whatsoever. I wouldn't recommend buying this game but if you can rent it or borrow it from a friend then it is worth the play. However, I would say you shouldn't buy it unless it's on a huge sale.
Date published: 2014-09-27
Rated 4 out of
I love picking locks, pick pocketing, knocking out people and sneaking around in this game. I got it last night and I am already really far in because I cannot stop playing. BUY THE GAME!!! Hope u like it
Date published: 2014-06-14
Rated 4 out of
The master thief meets survival/horror.
When I think of this game's flaws, none immediately come to mind. This game, for me at least, excels in almost every aspect. Although the free-running doesn't always work the way you want it to, you can have a lot of fun if you use your thieving tools the right way. Another (extremely small) issue I have is that the enterable windows are not clearly labeled to tell you if it leads into a house full of loot, or another part of the city. If you play, expect plenty of creepy creatures (they first appear near the end of the asylum mission) near the end of the game, which are created by primal stone exposure. If you remember the regenerators from Resident Evil 4, they look like those, but a lot skinnier. Overall, I absolutely loved this game, and even the prologue was excellent.
Date published: 2014-06-10
Rated 3 out of
Thief - You'll be lost in the city often
Thief is a bland, dark gray and gloomy first person adventure in a somewhat open world. You basically can run around the hard-to-navigate city doing side tasks and looting, but the core story events are in specified places that you must find your way to. I find the storyline only somewhat interesting, because it really just isn't that drama-driven and doesn't spark a whole lot of interest, although there is a couple bigger events that might almost make you care. There tends to be a lot of talking about the same thing, and guards around the city literally only use like three lines that you will hear over and over again. Maybe they'll get lucky after their shift though.... (play the game, you'll understand this statement). Gameplay actually is pretty fluent but you have to know where you're going or you'll get yourself in a bad predicament. If you plan on trying to climb somewhere, you better make sure you have a rope arrow or two and possibly a few tools to help deal with traps. You can actually move around pretty swiftly though and avoid danger so long as you don't make a sound by stepping on broken glass or scaring birds or dogs. Throughout the game you gain coins for every item you steal, and they can be spent on supplies or upgrades if you find a merchant somewhere within the city. You also gain focus points throughout the game which can be spent on advancement of your skills. I was able to complete the story mode without any side missions in around 9 or 10 hours, and I did it without killing a single person. (There's an achievement for it.) This game takes a bit of problem solving and thinking to get through, and I was happy to have it finally completed. After the story was done, I then went back to do some side tasks within the city and since I had completed the no kill achievement, only then began to slaughter people in my way. There is no multiplayer in this game, just side tasks to do during the game and a custom challenge setting to make a replay of the game harder.
+Game can be done without a kill
+Multiple path options around objects
-Lots of load screens
-Terrible lip syncing
-City is horribly hard to navigate
-Very dark, can be hard to find things
Final verdict. If you're a patient person and are up for a dark and gloomy stealth challenge in a hard to navigate city, this is the game for you.
Date published: 2014-06-06
Rated 2 out of
Not worth the time
I had pre-ordered this game on the 360 and picked it up the day it came out expecting a quality game from Square Enix. What I instead got was a buggy, half finished game, with poorly developed characters. The first cinematic cutscene wouldn't play without skipping and lagging every few seconds - to the point where I completely replayed the opening of the game hoping it was just a one time thing, but nope, that's just how it plays. I even had the disc installed to my system and even that couldn't help the cutscenes and even the in-game dialogue from being completely off from the characters mouths. The gameplay can be fun at times, but is terribly simplistic. By the end of the game all I was ready to do was take the disc out and trade it in before the price dropped too low. I would not recommend this game to anyone, if you are looking for a fps stealth game - stick with Dishonored.
Date published: 2014-05-17
Rated 3 out of
Well, where to begin? When I first heard about this game I had no idea it was a remake and just thought it looked cool. After playing it I have a new view on the game. While the graphics and voice acting is done very well, I couldn't get past the linear levels and how everything looked the same. I get its supposed to create a dark setting and feeling, but everything thing almost felt gray with some black mixed in here and there. The story wasn't bad, but I didn't feel like it really captured you in the beginning. I mean you just watched your friend go into a vortex of doom and not 5 minutes later in the game you act like you aren't even phased. While the gadgets are cool there wasn't much else I cared about. Honestly it just felt like a thief version of Dishonored and I wasn't a fan of that. So in the end this felt like a game more for the fans of the original than the newcomers, but keep in mind the storyline doesn't last that long.
Date published: 2014-05-01