One of the best tactical RTS games in stores.
Anyone who doesn't like this game has never played RTS games in my opinion this game takes the ultimate amount of skill in tactics even people who spam experimental units the entire time won't win the match if someone there against is far more skilled then they are in tactics as such as base size as well. But I would surely recommend this game to friends for the aspect of good strong gameplay. Large amount of units. Large scale warfare insanely large maps for hosting such battles. Then the 3 campaigns which make everything even more great and perfect for what lies around the corner.
Honest Truth, Please read
The Bad: The interface is horrible. The interface means that when you play online the game tends to lag a lot or slow down. When you are playing a multi-player game, the graphics and game speed is horrible. For the xbox 360, this game has a very small fan base. It takes on average ten to thirty minutes to start a multi-player game. The wait sometimes becomes unbearable, when you join a game and the host tries to start it, but to be shocked by the warning: "cannnot establish connection to all players." It's like the xbox's "ring of death" scenario.The Good: The most dynamic game play seen to date. Beautiful tactics created by pre-teens and adolescents introduce a new kind of warfare never seen before. Each race has there own unique KINDS of unites. But at the same time seem to be on equal scales. You are never fully defended enough. Never. There is always a way to win, and always a way to lose. This game is the creation of everything a RTS game player desires. 10 for 10 in my book. I'm addicted to a unusual degree.
Just plain epic
Supreme commander is the game for the gamer who wants to go into hardcore as this game has the largest learning curve of any game I have ever seen. I have played this game since it came out. I have played WELL over 2000 hours in the game. Gone through 5 discs including a melted one in my 360. I have never had so much fun in a 360 game... We have a large community of players on the 360 who play supreme... The only downside of this game is that there has NEVER been a update in the game, and it can be hard for a new player to it. But there is nothing more satisfying then having a war that lasts for quite some time. p.s. folks don't rush unless you use t1 light assault bots on a t1 transport... I am willing to help anyone in the game who wants help... name is Hillhulk Smash. Ask me for help and I will help. There is the most versatile amount of warfare here. I am looking for another disc right now as my newest one broke... 5 discs THAT should tell you something on just how epic this game is... P.S. turn your fx down in the game or you will blow your speakers :D
bunch of haters
I LOVE this game. yes the interface needs some fine tuning, and it is a bit massive for a console. those things aside this game blows c&c 3 out of the realm, and rethinks how you SHOULD look at an RTS. PROS: excellent gameplay - just like any new game you get you need to get used to the controls. once you do youll have an easy time issueing orders, setting ques and Blowing shit up. - HUGE - This game truly is massive. you start off with a small map ( a little dissapointing), but you soon realize thats not all of it. as you complete objectives the map size increases untill the map is huge. and you need to set new defensive lines. - BOOM! - battle size is amazing. by the time youve reached you unit limit there are so many units on the battlefield you dont really know what to do with them all. i learned fast that you need to give orders as your units are produced. - FAST - For an RTS this game progresses very quickly if you commplete obj. as far as unit production speed, thats up to you. the interface allows you to control multiple unit production buildings from one queue. the set that queue on repeat, and with the assistance of a couple of engineers youve got a leigon of units to start the destructionin a matter of minutes. There are also tons of different units in this game. probally 20 land 20 sea 20 air units are available for three different factions. CONS: due to the scope of this game it runs a bit slow on the 360. its freezes frequently. The graphics are not top of the line but also not horrible. The real Major problem is the sound needs adjustment. when zoomed out theres too much sound to single out any one battle. BUT!!!! If i had to do it again I would buy this game for PC. But im definately not dissapointed with this title. with a little tweaking this could make an EPIC sequel
It is a large scale epic warfare game in the RTS real time strategy genre play as there factions UEF Cybran Nation or the Aeon each have different and unique units with there own attributes perfect for strategist again loved it!!!
Supreme Commader on the Xbox 360
Supreme Commander is a game that needed a lot of fine tuning. While the maps are very unique and the game play being very interesting, the controls as well as several other things just seemed to be out of balance. While Command and Conquer and Universe at War have a very simple interface as well as commands Supreme Commander just seems to go over broad with all of the little things you can do. Whether it's having a structure aiding another or combining power plants with other things to make the efficiency better, it's just too much. The makers of the game had some pretty good ideas, but they're just not necessary. Another thing I would add is there is a noticeable imbalance between the power of the structures and the units. Due to this problem I had an extremely difficult time beating the first level. Whether it's due to this imbalance or my inexperienced game play I will probably never know because I don't think I can play this game much longer. I'm not saying it's a bad game but it's just a little too challenging for me. I would suggest that if you see it, you should definitely check it out.
i dont suggest even looking at it!
This game is by far the worst RTS game I have ever played. The missions take about 2 hours or more to beat. The controls are way off from any other RTS such as Command and Conquer, Universe at war and Lord of the Rings Battle for middle Earth 2. I personally think they should try and stay with similar if not exact controls as some other RTS games. The graphics could use some work, and so could the storyline. The thing I hate about this game the most is the camera view. The sensitivity is set really high, and I hate the auto angle, it resets your camera so you're always looking at one angle of the map, and I for the love of god could not find a way to turn it off. All in all, this game sucks and should stick to the PC and stay away from 360, ps3, and heck even the PC. If you ever get this game as a gift I suggest you smash it with a sledgehammer and then burn it. And yes I really do mean that.
Maybe it is just me, but I have been leaning toward games that many stay away from. Or maybe I am just picking up these games long after their release. I have both Supreme Commanders for the 360. And while I am fairly new at the RTS genre, I know a good game when I see it. Supreme Commander is a good game. So is the second. They are very solid overall but they do have some flaws that I believe exaggerated their negative vibe due to online play on both and complicated controls on the first. The online play is not good because there is not a big fanbase for this series and genre on consoles. It really shows on the first. Supreme Commander has too much going on in a match for it to be overall effective online. It can take forever to find a match and that match will eventually get laggy due to the huge amount units one can build. It cannot keep up. Also, the controls are very complicated. There is a learning curve. How steep depends on one's patience. One is given a vast amount of options and commands one can utilize. This in part can also contribute to the not so pleasant online play. The campaign and offline skirmish modes are solid. There are three factions one can choose from in both installments and they each have their own campaign. While the story is half-cheesy, it still grabs one's attention nonetheless. The offline skirmish mode is great. It can freeze time to time, but a much better experience the playing online. It also features some flexible customization and a fair amount of game modes to keep it fresh. The AI plays it part in that customization as one can customize the difficulty of the AI and to a degree, how the AI plays. One can set up the AI to heavily rush, turtle and almost everything in between. Both Supreme Commanders have Tutorials which I suggest completing. Now with that being said and despite the flaws, I still think Supreme Commander is solid and worth the buy if one wants a challenge. Now if Supreme Commander is too large and rough around the edges, consider the second smaller and more smoother. Supreme Commander 2 better corrects the major flaws of the original by reducing and simplifying. It caters to a much better but still not perfect online experience, gives a certain agree of attractiveness to new gamers while keeping most of the elements that made the first solid. While the first is good, the second is much improved and better suited for online gameplay. So if one wants a solid RTS game that is challenging and demanding, I suggest one goes with the original. If one wants a more simplified and stremlined RTS game that is still challenging and wants to take it online, then I would suggest Supreme Commander 2. Both good, but have significant differences. I like both. And they are well worth their price.
Supreme Commander? Not very Supreme...
For a game from 2007, the graphics and facial animations are good, and the plot is laid out perfectly, but there are quite a few problems with the game. It takes a long time to load, getting to the "build objects" menu requires a lot of patience(while holding the right button on the d-pad, push the down button on the d-pad), and the only time my Xbox has frozen is on this game(I don't know if it's just on the Slim or not). Not to mention if you have more than 20 vehicles selected, the game lags majorly. The entire game moves slowly, and it is very easy to die, and hard to kill your enemies. The game is challenging, but not in a good way, more like a pull-all-your-hair-out-in-frustration way. The vehicles are pretty 20th-century for a game set in the 3300s. If you are willing to pay $10 for an okay game, go ahead. I'm going to GameStop today to trade it back in.
Great on PC, Skeptical on 360
Headline says it all. It's a great game on the PC, the only real downsides being the steep learning curve and the massive amounts of time necessary to finish a match. A good match on a bigger map can take several hours, only ending when players resort to multiple nuclear launches and cheap assaults. Controls are certainly going to be a problem, as far as I can tell. Micromanaging 1000 units (the overall cap on the PC) is hard enough with a mouse and keyboard, not to mention hotkeys. I can only imagine the nightmare it could become with a controller.