Rise of the Argonauts
For 6 bucks this hack and slash has both storytelling and in depth characters. Build your team and travel to hades itself. The complex upgrade system based on the gods of greek mythology may be to much for younger gamers or stupid people to grasp. If you know the history join the fight you won't be disappointed.
great greek mythology game!!
I was pretty hesitant about buying this game because I am not really a fan of rpg games.but, I bought it and tried it anyway.i like it a lot.its actually fun and has a very good story to it and the gameplay is good too. overall great game.
Underrated but awesome
I didnt expect much from this game, however once I played the game engrossed me into its world characters and story, the combat can be really fun the only complaint I really have is that the graphics can be buggy here and there and theres alot of backtracking, also if you prefer story over gameplay then this is the game for you
rise of argonauts
with the famous characters' of greek mythology, a great storyline, also a enjoyable experience this is a great game just not for the hardcore gamers' my first review was longer and came from my experince of the game but i messed up sorry
most underrated game ever.
simply put, beautiful, imaginative, and cut from a different block than all of the generic over-done fodder on the market. the voice acting, design, and story telling is fantastic and blew me away.
if you are interested in *opening chests* and getting new armor, and completing random little quests, you will be disappointed. the BEST thing about this game is that is is very simple in gameplay. it is VERY good at being what it is.
the only fault imo is that it is too short. :)
This was a great game. End of story. It had fantastic graphics, great combat, it ha personalized decision making based upon the aspect of a god or goddess, and it was fairly in depth. It is a short game, and to replay it you must start over, but i played this game 4 to 5 times and never got sick of it. If you aren't a super hardcore gamer then you would like this game, because there is a set plot and it has the ability to change difficulties, very easy to moderately hard (based on what i found the lowest and highest difficulties to be) It is a great game if you like storyline play with an aspect of roleplaying decision making. The voices were also good for this game, and Jason, your character had the perfect voice, strong but not overpowering, kind but stern. The voice of a leader. The voices in a game can really make or break the game. But this was great. So again, great game.
ok game but to short
the graphics were awesome, and the story quite well worth buying it used, so too was the sound worth it but this game just dont last its good for a weekend rental if your gonna play it nonstop.
i have restarted this game several times since i got my xbox and this around wednesday last week, its monday now and last night at like 1 am, ok this morning but still i did the first bit of the game (iolcus, the first time your tyhere, and most of mycenae) then all day today after i woke up sat and played through everything else till getting baclk on iolcus and now only have to make it in the room where your dead wife is to save her, this game took no time at all to beat.
however the centaur boss was tough the first time i fought him, so far he is the toughest boss ingame, and that includes being tougher than he was in the underworld in my second battle with him.
simply put, coulda been a great game but to much running around talkin, not enough action, and no real replay ability other than wanting to get all the god powers to try once and the story is so short that its hardly as good as it should have or could have been
awesome games ROCK just like cod and halo reach but this game rocks
Rise of the Argonauts is a compelling Action-RPG that takes artistic liberty with the classic story of Jason and the Argonauts in order to achieve an engaging storyline. The entire premise involves Jason pursuing the Golden Fleece in order to resurrect his lost love, Alceme, who is assassinated in the opening minutes by a member of the Blacktongues, followers of the fallen titaness Hecate. The game takes Jason & The Argonauts from Iolcus, to the Oracle at Delphi and onward to Mycenae (Kingdom of Ares), Saria (A jungle wilderness of centaurs and satyrs), and Kythra (City of Athene), as well as Tartarus itself. The game plays akin to any hack & slash action game, and you work through the game wielding three basic weapon types - the sword, the spear, and the mace. Combat is very basic, with usage of heavy attacks, fast attacks, dodges, counters, blocking, and use of powers granted to you by the Gods. Enemy types consist of enemies with shields, enemies without shields (fast movers), and magic user types. Each weapon type lends different characteristics, such as the mace being incredibly powerful for smashing an enemy's shield, while the spear is useful for all-around combat, and the sword is useful for intense, fast combat. It is not a necessity to switch between the weapons depending on enemy. The controls are very responsive, but do not expect any extravagant combo system such as The Force Unleashed or others - this game makes no mistake about it being heavily storyline-driven. Customization of Jason takes place in the form of equipped items and worship of 4 specific Gods. Throughout the game, weapons and armor can be found/won and are interchangeable either on the Argos itself, or instantly after acquisition. All weapons and armor have 1-2 additional effects, some replicating a trait of the Gods or something unique entirely (increased health, knockback, etc). The Gods aspect of customization takes place with devoting deeds to one of the four storyline Gods - Ares, Apollo, Hermes, and Athena. Each God has a specialty, with Ares corresponding to brute combat and the mace, Hermes to graceful roguish combat and the sword, Athene to the element of lightning and the spear, and Apollo to defense, either through healing abilities or various shielding powers. As the player commits deeds within the world via the mainquest or various sidequests, these deeds will be added to the Gods' screen and you can dedicate each deed to whichever God you want. Each deed dedicated rewards experience onto a radial dial, and when filled you receive a point to put into 7 or so tiers of skills. Within one playthrough, it's possible to reach the final tier of 2 Gods, possibly 3. There is no interface. Or rather, the interface is generally hidden. In combat, a health bar will pop up and an icon is beside it to show which weapon is currently equipped, but generally speaking, there is no interface. This is, in my opinion, a flaw of the game - without any overmap or waypoint system, the player will find themselves pausing many times to look at the map/objectives to get their bearings. This could've been simply averted with the addition of a compass and small overmap on the core UI. This is, honestly, my largest gripe with the game. The sound and graphics are absolutely stellar. Graphics are higher end for this generation, and stunning. The use of shadow, bright colors, and inventing imagery works to reinforce the mood of the storyline. The sound is constantly looping, background music that sets the mood for each area wonderfully. The game is inverted in its difficulty. While there are difficulty levels to select from, the hardest is locked until after a playthrough. Further, due to the character customization setup, the game is actually vastly harder at the beginning than it is at the end. After a grasp of the mechanics of the game and your power-ups, the game is downright easy when you're closer to finishing simply because you've figured out how
solid game plagued by technical issues
I loosely followed this game before the release and it slipped by me at release but I recently corrected that oversight. only to be left greatly disappointed. The game itself is quite solid in my opinion: * good storyline that pulls you in that doesn't totally hijack the well known tale * abundance of side quests to keep you busy * the ability to make options & win favor of multiple Greek Gods. * enjoyable combat system * friendly AI rarely gets in your way * constellation system is quite fun... I wish more games would try to incorporate this aspect somehow. Gave me the sense I was actually accomplishing something throughout the game. In fact the only real downsides of the actual game is: * no matter how many options you get there are not multiple endings. * whole lot of talking way too little action for the majority of the game. Now to the disappointing part of the game... it's all in the programming & coding: * frame rate drops for no reason at all. * animation is poor for next gen * needs a mini map or objective marker on screen. * Map clearly shows areas that appear to be reachable but are not so I kept getting the feeling I was leaving something undone. * Game audio is horribly unreliable & out of sync (assuming it even decides to play, turn on the subtitles for your own good) * Save system is pointless... you'll save & the game basically makes a duplicate of the last autosave with a new time stamp. nothing that was done since the last autosave is actually saved. Even skill placements have to be redone. * Game actually runs 10x times better playing it from the disc. Apparently the game has many issues with freezing for no reason with many people. I automatically install games to my 360's HDD to let them run smoother & load quicker and I was always having my game freeze. The only thing worse than having your game freeze just after a boss battle is it freeze during an autosave & you lose 2.5 hours of grind missions b/c the game freezes DURING an autosave & we all know what happens if you interrupt a saving process... it gets corrupted & you gotta scrap that & pray that you;re not set back too far if not have to restart everything over again. Overall it was a good game & I enjoyed playing it. If you like Jade Empire or Mass effect I recommend this game to you if you can deal with the technical issues.