Resonance of Fate
Let me get started. The game itself is gorgeous. It's details are in-depth and the costumes are all rendered remarkably. The story. The story is weak. Very weak. However it adds a touch of humor to the game that's needed. The gameplay. All I can say is..... Flawless. If you play through the tutorial and do the arena and learn, it's awesome. It's confusing to start with but when it's out into motion, you feel like a demon for completing tasks. The difficulty level can be managed with a reasonable amount of skill as long as you know what you're doing. I picked this up 4 months ago and I'm still playing. It's just too good.
Amazing offbeat RPG
The game get's some criticism for it's lack of a detailed how to play, but by the end of chapter one you should have the hang of it and by chapter 3 the flow of things should be natural. in classic Tri-Ace style they divert off of the standard RPG beaten path, bringing in the need to think. Customizing guns and shuffling around who uses what is very important as your character grows off of three weapon exp trees and grinding is innevitable. I would not recomend this game to strict FPS fans, you'll be sorely disapointed, completely ignore the gun's comment on the case, this is a tactical RPG in and out.
i loved this game
i originally purchased final fantasy XIII thinking it would be fun.... it wasnt... so eventually i picked up this game when the price dropped, and played for about an hour, after dying a few times because i didnt undersand the battle system i went to the arena to do the training, after a few minutes i understood what to do and started destroying everything. the story ends up being VERY DEEP if you pay attention, and if you like customization then THIS IS THE GAME, theres clothes (shoes, shirts, jackets, gloves,hair dyes, sunglasses,golden guns.... etc.) theres easily 100's of different combinations. this has easily turned out to be one of the best games i've played all year, next to singularity that is... lol
Fighting style sucks, graphics are fantastic.
I originally picked up this game to fill the void in my heart from Assassin's Creed because I have to wait until November for Revelations and I have nothing else to play until then. I've always been a big fan of JRPG's like Kingdom Hearts and Final Fantasy (even though I can barely stand FF because I hate turn based fighting styles.) so I looked around online and found this game. It looked good, and though I knew NOTHING about it I headed over to my local Gamestop and bought it. On my way back to the car it said it was about guns or something in a steampunk kind of world. My kind of game. I put it in, blah blah, and straight off got confused with the energy hexes. It didn't even give me a tutorial. Just told me to get them. After looking around online for like an hour I saw I needed to go to the arena to learn to fight (which I did...barely.) and head over to the back alley. I looked around on the map to find the back alley and it wouldn't let me click on it. BACK TO THE INTERNET! Then I found out that all I needed to do was hover my cursor over the back alley and the monsters would come to me. So I fought and eventually fixed the bridge or whatever and then I found a decent walkthrough telling me what to do because the game failed to tell me where to go next. I did a few more missions, blah blah, and went to the first dungeon. I barely knew how to fight, I hadn't saved in hours, and I was getting my (uh, apparently I can't use profanity in this.) butt kicked constantly. I think that kinda ruined it for me. I love a good challenge but I also like being able to play the game I bought. The game is amazing other than the horrible fighting style....and the 40 year old guy with a bowl cut towards the beginning. He was just creepy.
Really phenomenal RPG.
I've had this game for about 2 weeks now and it is phenomenal. The gameplay is really fun and this game goes back to the golden days when a game was difficult and made you think. Not like today's games who appeal to the lazy gamer that doesn't want to get better at the game, but have the game dumbed down to the point they can play on par with the best players. You must think, it is clear the people who hate on this game don't or cant. Scratch damage is needed to win, don't do what most people and see scratch damage and direct damage, and presume scratch is unneeded, you'll find that is where a lot of the unwarranted complaints come from. Don't always lead with scratch and break the enemy's gauge if it's going to be a hard fight. Don't spam hero actions and be made defenseless because you ran out of hero tokens. just cause you can dual wield doesn't always mean you should ( I see this mistake all t he time). Ammo box ftw. You have to think and strategies or even a common, and pretty easy, mob can kill you.
The graphics are beautiful, music is very good, voice acting is perfect, very witty humor, and the cutscenes are usually hilarious.
Speaking of cutscenes, the story. I hear all the time, "the game has no story so it sucks!" this is wrong. there is a story, it is about the daily lives of the three hunters (mercenaries is a pretty good perspective) doing various jobs. Then I hear, "but it isn't an over arcing plot.", True, but then your over arching plot is in the background. There is a plot in sense of something shady going on, but that is in the backseat and developes really slowly until towards the end. This game isn't the cliche, teen hero wakes up late for his date with girlfriend who gets abducted every 3 min. looks at a soldier wrong and must now ban together with various nutjobs, freaks, and scantily dressed women to save the world and become the legendary heroes. Ignoring the actual gameplay mechanics, the story is pretty believable in the fantasy-to-reality sense(maintaining the understanding that obviously we don't have little gremlins running around).
Once again this is for the really hardcore RPG fan that loves challenges, I would say the game is difficult, but it isn't that bad. People make a big deal but if you sit back, think, and strategize every move it's pretty easy. And when all else fails, your machine gunner with ammo box will usually solve aka full charge shot plus ammo target is weak against, or if they're a real baddy armor piercing rounds.
If I had two complaint it would be the story is told in the 3rd person perspective, when I believe this game may be so much better if it was told in more of a first person narration, though that would be difficult since there is no one main character, the 3 party members are all equally important to the plot. Then again there is no narration so it really isn't an issue to the average, nay, even the avid gamers. The second would be that there is no good tutorial. They show you basic stuff, but all the things that will make the game easier, possible in some cases, you have to learn by actually playing. I'll do you all a service and tell you that when customizing guns when you select and item to place, you can move the gun on the grid with the right stick, you can only get the best customization this way for some guns. Don't pay too much credence to the hate, it's unwarranted in most cases because it is "too hard".
Different but still lacking
The story-line was the main thing about this game that got to me. It had so many holes in it and it left you at the end with a bunch of unanswered questions. I went to Wiki and read the storyline and finally figured out what happened. The graphics were good, I liked being able to change clothes on the characters and it kept it during the cinematic parts. The sound and music were descent, a lot of it gets repetitious unfortunately. The game play was easy to master and as soon as I figured out how to properly level, advancing through the chapters was a breeze. The most unique thing about the game was the game-play and how guns came into play and how you can charge and do heroic leaps through the air. Not for the casual player in my opinion due to the need to level your characters high enough to deal with junk mobs and bosses.
Think, Think, Think
This is a rare kind of RPG. This JRPG utilizes strategy, free movement and interactive combat sequences in order to win. Before I get into that, I'm going to point out two things. The voice acting in this game is REALLY amazing and the world map music is really great. However the dialog in combat can be repetitive. Second, each of the characters are different with their own emotional stories. You're bound to really like the characters in the game. One more thing, I'm about 80% done with the main story right now and I can say this: Every cut scene is funny. The cut scenes give the player a joking perspective of the game, which in turn does makes the player forget how serious the game could be sometimes. With that out of the way, lets move on to a topic that needs to be stressed, the combat system. The combat system of this game is REALLY difficult the first few hours you play this game, but once you understand it, you can make up your own. With that being said, there's a lot that you need to keep in mind. If you're going for the unique and very effective Tri-attack, you're going to have quite some fun. What you're going to want to do is make sure everyone is as far as possible from each other and also pass each character in between the other two characters. It's one thing to read this, it's another to actually do it. Also there's also the unique hero attack. What it does is that at the cost of a bezel charge (the "energy" in the game) you're able to run in a linear line towards the area where you selected. At the same time you can choose to jump literally 40 feet into the air doing acrobatic flips and spins while shooting your handguns or submachine guns, raining bullets upon your enemy. All in a time span of roughly 10 seconds if you know what you're doing. Sounds difficult? Try doing that for the rest of the game. By the time you're done with the fifth chapter of the game, your reflexes are probably 3 times better than what they once were, and your IQ has probably increased by 50 points.
A review from a non JRPG fan
I have to admit I don't like Japanese RPG's very much. But this one peeked my interest. A combat system with people flying in the air with guns blazing? That's just crazy. Even so I thoroughly enjoyed this game. It'll keep you fighting for a while. Mostly because this game is so hard. I got to a boss and I could barely scratch him and was forced to level my party up several levels and I just barely beat him. I enjoy a challenge but this game is harsh. Plus it took me an hour to learn the combat system, tutorial isn't very helpful but at least there's a guide at the start menu. The game looks very pretty overall but lots of the environments look the same. I really liked the music in the game, pretty catchy. The game is about 40 hours long. But you can double your play to 80 hours because you can replay the whole game with all your equipment, it would make the game super easier but it's having fun that matters. Resonance of Fate has lots of humour, interesting story, awesome gameplay and replay value. I recommend it to hardcore gamers and rpg fans in general, you'll get a kick out of it. I did and I don't even like jrpg's in general.
this game may have you pulling out your hair
This game is by far one of the hardest yet most thrilling RPG's i have ever played. Yes granted the storyline is a little forgetful but the gameplay and graphics are wat make this game. This game isnt one of those games u pick up a controller and be a master at. No it takes a lot of trial and error and time to beat this game. I believe this game teaches people to plan ahead before you go into battle. yes this game is tough but you wont regret playing it
this game is not worth time or money
This game is number 3 of the worst games i had ever played. there truly is no story its all game play which would be fine if it were fun nothing changes the weapons abilities nothing well there clothes thats it . its secrets all look the same to this game is not worth your time or money.