Great but not the best.
Fear 3 was an overall nice game. The graphics were indeed slightly dated but that is an easy thing to overcome depending on how you rate a game. This review will contain spoilers from Fear1-3 so if you do not wish for certain aspects of the game to be revealed then skip the story section of the review.
Story: For those confused why Paxton Fettel is working with Pointman is the fact he wants their family to be complete again. He does not hate his brother even though *spoiler from Fear 1* Pointman put a bullet in his head. Pointman has conflicted emotions through the game although he does not talk the can be conveyed through scenes and generally facial expressions (what few he makes lol). Another mistake this game made was the fact Alma is dying. Alma a woman so powerful it even remarks in the second fear that her influence can affect an entire conteneint (Only one city ingame it seems). You go through all 3 games waiting for the ultimate showdown of good and evil and get a very subpar ending in the third. The grading system while playing co-op was a total blindsight. While playing with my friend not once did we believe the points would decide the outcome of the game, so we shared all corpe bonuses and rotated on Alma dolls. If we had known it was suppose to be a competition we would have all out abandoned each other ingame and tried to rack up the most points. The AI in this game is also fairly down graded from the one in Fear 2. Beckett being another problem i had with this game, he spent the whole second game rocking everyone and survives 9 months in almas company (Gone basically insane) and he gets killed by paxton? I could have accepted this if you were able to fight Beckett first. You know? Pointman vs Beckett to see some true FPS action going on. But instead Beckett is posses by Paxton and blown up upon paxton leaving him. This was very poorly executed. The final confrontation with Alma is also a big disappointment. Not only are you graded to see who wins but there is no fight. The gave soul king in multiplayer the powers of Paxton basically so why not have an epic 1v1 fight Pointman vs Paxton in an all fight to see how winds up beside Alma in end. Then comes the birth of the child, you could go with that the child absorbed all of alma's power (long stretch though). In Pointman's ending he takes the child and Alma sheds tears as she fades away. This ending while not satisfying is good enough, could have been better. So it could be said that Pointman will raise the child as his own and teach it to be good i suppose. Paxton's ending is very lame. Takes the baby then eats alma to gain her power. There could have been alot of changes made to this game but as it stands the story was good enough.
Gamplay: As stated by others the regenerating health bar makes the game too easy when combined with Reflex. You can stay in reflex a max of 2 minutes gunning everything in a 360 down before it runs out. Paxton is severely weaker than pointman in the game. If the player cant possese someone their score will decline greatly. In the end my friend playing paxton had the highier score due to me having to actually stand back and wait for him to get a body and kill 2-3 targets before entering combat. With Slow-mo an enitre room can be taken out with ease. The multiplayer is fun except for soul survivor and you know the other. Contractions and Soul King are funnier than most FPS multiplayers.
Graphics/Sound: Graphics were degraded, the graphics look like they cam about some time between Fear 1 and Fear 2. The sound was done nicely. As far as the scare tactics go there were 1 or 2 that were even notable as appose to the first and second game.
All in all it is worth buying and playing a few times. The multiplayer has potential if they add more maps and potentially new modes and maps.
I enjoyed FEAR 1&2+ Reborn greatly. I hope FEAR 3 will pull a Mass Effect and the sequel utterly out matches the other installments. I enjoy each game FEAR 1 had better scare tactics while FEAR 2 had a more sophisticated AI in combat (for the most part >_>). But all in all I can't wait for this game to come out. And to use The Hammer on some enemies :P
best game ever better than the other F.E.A.R. games.
Co-op is underused by game companies
I love that this game will have co-op. I have a friend in a wheelchair and sometimes I'll go to his house to chill and we like to play Xbox but there aren't many games we can buy one copy of and play together. I think the co-op looks amazing in this game. Its nice to play on Xbox live but the experience isn't nearly as good, when you are sitting right next to your best bud and it's you two verse the world. A good co-op experience with a close friend tops 9.9/10 of the experiences you can have on Xbox live. Not enough games utilize the possibility of co-op in games. Two thumbs up to the makers of Fear 3. It looks amazing and I'm so happy a mainstream game is going to include co-op in its game.
You WANT Scary - Don't use the Flashlight!!!!!
I've played the game enough to know that it's a fun game, well worth $20.00 easy. But then again I've only played through 5 levels. If your looking for a horror game, this is probably the best one on the market, believe me....I've been looking for one for a long time. I guess this generation of Scary is based upon let's say Sci-Fi "Jason X" for example...yeah he's bad & looks cool, nobodies gonna mess with him type of scary. I want Scary as in Wes Craven or Stephen King Scary, a real thriller. I wish I could create a truely amazing Experience with my own game & technology. I got off topic there, But the point is If you are wanting a scary experience, that game has not come out yet...so do what you can to spice up the "scariest Game out there" by either Adjusting the screens brightness - darkness level & sound, & just try to be in the game.
I loved the first game and the second game was fun, but this one just upset me. You can't just make nonstop action that is unnecessarily difficult and then go 15 min. of shaky pipes and shadows jumping (sounds better than it is). Nothing came to fruition and i just ended up getting bored halfway through the game. The graphics were good, but that can't sell a game anymore. I guess I'm a bite of a snob when it comes to games but I had it for a month and just didn’t want to play it ever. Just rather wait for another expansion pack for COD Black ops.
Multiplayer was a huge let down since you can only play with 3 other people. I prefer to play with a big group of people I don’t know, broaden my horizons, and this just forces to get to know every kid with a microphone that thinks he can yell whatever he wants. None of my friends bought the game so I didn’t play the coop which i guess could have been a saving grace but like i said before, I just didn’t care.
Not disappointing at all
Release was pushed back so many times that I thought about not buying it. I was really worried the delayed release was just a sign the game was terrible. I was wrong. I was not disappointed at all. Interval 09 needed some work. The ending was cheezy, anti-climactic, and not really the epic ending you would expect after working through a game like this (but this seems to be the usual ending to the games in this franchise). I guess the FEAR is in the battles and gettting to the end. I have no complaints about getting there. Each Interval was original, surprising, and fun. The AI is all over you. The music is perfect. I couldnt ask for anything more from the graphics. There is a lot of talk about the first two being scary - - I never agreed with that. But I had to turn the lights on while playing parts of two different intervals with this one. That's saying a lot. I would (and have) suggested this game to others. I highly recommend it now. I cant believe it hasn't crossed the 9.5 rating mark yet. It will. 'Til then I'm patiently waiting for F.E.A.R. 4!!!!
A fitting climax but is the game itself ?
Day 1 did a goodjob of handling the shooting mechanics and the level design. Im sure Monolith was proud. Great music, levels, ending, coop, and gore. Yet the game itself is quite short unlike the other 2 and takes away illusions that the other games had and replaces it with shadows on the wall. The shooting and combat is just as good as the other games but with 20 ranks and great story room I dont understand the shortnest as a F.E.A.R. fan that was dissapionting. Coop was great and I love that part im sure we'll see another game nothing ends in 3 anymore I just hope they go with a longer campaign. As a F.E.A.R. game its great but to be the end of a terrifying story that (trys to scare you in a paranormal story just without using paranormal events like that makes any sense i miss the flying chairs and tables of the other 2) its a letdown except for the final mission which makes up for the shortness by giving us a F.E.A.R. kinda ending.
I have gotten every fear game on its release date sense the first game!!! Every time I have played it I jumped, yelled ran, etc... I own all of them FEAR FEAR Files and FEAR 2! I am looking forward to another game by Monolith. My only worry is that the Co-op will take away some of that horror, do to the fact that there is some one else there to go around the corrnor or engage the horror from the ceiling! Thats one of the biggest reason why this game is so scarry your alone! Regardless I am sure this is going to be a insanely scarry, fun and epic game!!!!!
Everything I hoped it would be
This game is thoroughly creepy. Creepy enough to make me have to put the controller down after half an hour of play just so I can relax my hands from their iron grip on the controller. It is, at times, brown-trousers scary. More than once, I'm staring at the door I know I need to go through to progress and I'm thinking to myself "I really don't want to go through that door. No, I REALLY don't want to go through that door."
It's gory and dark, and the team really did a masterful job of creating the ultimate horror game. The atmosphere and ambiance, they just nailed it perfectly to ratchet up the tension. The music by turns complements the eerie, frightening environment and the action-packed, run-and-gun combat sequences so well that they set the mood in ways which only some of the best movie scores have done.
Seriously, don't play this at home alone in the dark. You'll be jumping at every sound during your long, sleepless night in bed.