Rated 0 out of 10
by Genjio23 Can't Wait
I enjoyed FEAR 1&2+ Reborn greatly. I hope FEAR 3 will pull a Mass Effect and the sequel utterly out matches the other installments. I enjoy each game FEAR 1 had better scare tactics while FEAR 2 had a more sophisticated AI in combat (for the most part >_>). But all in all I can't wait for this game to come out. And to use The Hammer on some enemies :P
Rated 8 out of 10
by Genjio23 Great but not the best.
Fear 3 was an overall nice game. The graphics were indeed slightly dated but that is an easy thing to overcome depending on how you rate a game. This review will contain spoilers from Fear1-3 so if you do not wish for certain aspects of the game to be revealed then skip the story section of the review.
Story: For those confused why Paxton Fettel is working with Pointman is the fact he wants their family to be complete again. He does not hate his brother even though *spoiler from Fear 1* Pointman put a bullet in his head. Pointman has conflicted emotions through the game although he does not talk the can be conveyed through scenes and generally facial expressions (what few he makes lol). Another mistake this game made was the fact Alma is dying. Alma a woman so powerful it even remarks in the second fear that her influence can affect an entire conteneint (Only one city ingame it seems). You go through all 3 games waiting for the ultimate showdown of good and evil and get a very subpar ending in the third. The grading system while playing co-op was a total blindsight. While playing with my friend not once did we believe the points would decide the outcome of the game, so we shared all corpe bonuses and rotated on Alma dolls. If we had known it was suppose to be a competition we would have all out abandoned each other ingame and tried to rack up the most points. The AI in this game is also fairly down graded from the one in Fear 2. Beckett being another problem i had with this game, he spent the whole second game rocking everyone and survives 9 months in almas company (Gone basically insane) and he gets killed by paxton? I could have accepted this if you were able to fight Beckett first. You know? Pointman vs Beckett to see some true FPS action going on. But instead Beckett is posses by Paxton and blown up upon paxton leaving him. This was very poorly executed. The final confrontation with Alma is also a big disappointment. Not only are you graded to see who wins but there is no fight. The gave soul king in multiplayer the powers of Paxton basically so why not have an epic 1v1 fight Pointman vs Paxton in an all fight to see how winds up beside Alma in end. Then comes the birth of the child, you could go with that the child absorbed all of alma's power (long stretch though). In Pointman's ending he takes the child and Alma sheds tears as she fades away. This ending while not satisfying is good enough, could have been better. So it could be said that Pointman will raise the child as his own and teach it to be good i suppose. Paxton's ending is very lame. Takes the baby then eats alma to gain her power. There could have been alot of changes made to this game but as it stands the story was good enough.
Gamplay: As stated by others the regenerating health bar makes the game too easy when combined with Reflex. You can stay in reflex a max of 2 minutes gunning everything in a 360 down before it runs out. Paxton is severely weaker than pointman in the game. If the player cant possese someone their score will decline greatly. In the end my friend playing paxton had the highier score due to me having to actually stand back and wait for him to get a body and kill 2-3 targets before entering combat. With Slow-mo an enitre room can be taken out with ease. The multiplayer is fun except for soul survivor and you know the other. Contractions and Soul King are funnier than most FPS multiplayers.
Graphics/Sound: Graphics were degraded, the graphics look like they cam about some time between Fear 1 and Fear 2. The sound was done nicely. As far as the scare tactics go there were 1 or 2 that were even notable as appose to the first and second game.
All in all it is worth buying and playing a few times. The multiplayer has potential if they add more maps and potentially new modes and maps.
Rated 5 out of 10 by Thegamersentientbucket The good, The okay, The mundane, Fear
Fear was a great game and holds up well to this day, it was able to mix fun combat with good scares while most horror games have to chose one or the other. Fear two "the okay" while not as scary or well paced still had some great moments and the combat was still fun. Fear three "the mundane" is a bland shooter with little to no emphasis on the Fear part of F.E.A.R. and suffers the same fate as most good gaming franchises ,appealing to a wider audience by tearing out what made the original great and shoving in whatever`s popular at the time, just look at the modern gaming industry and companies like EA or Ubisoft insistence that Horror is dead or linear games can`t sell or a game has to have multiplayer, in other words fear has fallen greatly from the tree.
Rated 2 out of 10 by Quakerterian Unfortunate
I loved the first game and the second game was fun, but this one just upset me. You can't just make nonstop action that is unnecessarily difficult and then go 15 min. of shaky pipes and shadows jumping (sounds better than it is). Nothing came to fruition and i just ended up getting bored halfway through the game. The graphics were good, but that can't sell a game anymore. I guess I'm a bite of a snob when it comes to games but I had it for a month and just didn’t want to play it ever. Just rather wait for another expansion pack for COD Black ops.
Multiplayer was a huge let down since you can only play with 3 other people. I prefer to play with a big group of people I don’t know, broaden my horizons, and this just forces to get to know every kid with a microphone that thinks he can yell whatever he wants. None of my friends bought the game so I didn’t play the coop which i guess could have been a saving grace but like i said before, I just didn’t care.
Rated 8 out of 10 by justchilin94 A fitting climax but is the game itself ?
Day 1 did a goodjob of handling the shooting mechanics and the level design. Im sure Monolith was proud. Great music, levels, ending, coop, and gore. Yet the game itself is quite short unlike the other 2 and takes away illusions that the other games had and replaces it with shadows on the wall. The shooting and combat is just as good as the other games but with 20 ranks and great story room I dont understand the shortnest as a F.E.A.R. fan that was dissapionting. Coop was great and I love that part im sure we'll see another game nothing ends in 3 anymore I just hope they go with a longer campaign. As a F.E.A.R. game its great but to be the end of a terrifying story that (trys to scare you in a paranormal story just without using paranormal events like that makes any sense i miss the flying chairs and tables of the other 2) its a letdown except for the final mission which makes up for the shortness by giving us a F.E.A.R. kinda ending.
Rated 10 out of 10 by Rylian Everything I hoped it would be
This game is thoroughly creepy. Creepy enough to make me have to put the controller down after half an hour of play just so I can relax my hands from their iron grip on the controller. It is, at times, brown-trousers scary. More than once, I'm staring at the door I know I need to go through to progress and I'm thinking to myself "I really don't want to go through that door. No, I REALLY don't want to go through that door."
It's gory and dark, and the team really did a masterful job of creating the ultimate horror game. The atmosphere and ambiance, they just nailed it perfectly to ratchet up the tension. The music by turns complements the eerie, frightening environment and the action-packed, run-and-gun combat sequences so well that they set the mood in ways which only some of the best movie scores have done.
Seriously, don't play this at home alone in the dark. You'll be jumping at every sound during your long, sleepless night in bed.
Rated 10 out of 10 by Denimatron Perfect. In each and every single way possible.
F3AR...Where to start, where to start....oh yes! Alright, as hard core fans of the FEAR series may recall, Paxton Fettell was killed by his brother, Pointman (You), in the first game (Obviously FEAR First Encounter Assault Recon) and had the revelations that you were...her son. In FEAR 2, if you recall, You plkayed the role of Seargeant Beckett-the man who took on the world, and came out a shell of his formerself....well...when she...(Word omitted) you, she got pregnant (of course) and has been forseen to have been having a third demon spawn. Of course, this means bad news for the universe, or does it? Find out in the thrilling adventure, F3AR. I personally loved this game so much...I just cant find words to describe how good this was! The graphics were very realistic, and adding the co-op gained major points in my gaming experience (Even though It's only been out for a few hours) and I would recommend this to any of my friends, and anyone in general who wanted a fun game while at the same time a horror game. Get this. You Will NEVER regret it.
Rated 10 out of 10 by FEARFOREVER Not disappointing at all
Release was pushed back so many times that I thought about not buying it. I was really worried the delayed release was just a sign the game was terrible. I was wrong. I was not disappointed at all. Interval 09 needed some work. The ending was cheezy, anti-climactic, and not really the epic ending you would expect after working through a game like this (but this seems to be the usual ending to the games in this franchise). I guess the FEAR is in the battles and gettting to the end. I have no complaints about getting there. Each Interval was original, surprising, and fun. The AI is all over you. The music is perfect. I couldnt ask for anything more from the graphics. There is a lot of talk about the first two being scary - - I never agreed with that. But I had to turn the lights on while playing parts of two different intervals with this one. That's saying a lot. I would (and have) suggested this game to others. I highly recommend it now. I cant believe it hasn't crossed the 9.5 rating mark yet. It will. 'Til then I'm patiently waiting for F.E.A.R. 4!!!!
Rated 0 out of 10 by Darksol7 A Return to the "Point".
I think that by returning to Day 1 Studios, who did the first F.E.A.R. and giving them a "second-chance" (F.E.A.R. 1 was definitely rushed to be released within the first year of the 360 having been dropped Nov. of 2005), we should expect to see Day 1 and Monolith Studios give us the best of the series with 3. I wasn't super impressed with the 360 release of F.E.A.R 1 as I was with the PC version. The PC version seemed more polished and time managed. In other words, not rushed. F.E.A.R. 2 releases on the 360 and it was everything many wanted F.E.A.R. 1 to be on the same system. The graphics were a lot more polished. The physics engines were re-tweaked and improved. The overall scare factor was turned up a few notches and definitely made noticeable. Monolith has no need for redemption, but a need to try and out-do itself. I'm am very excited for F.E.A.R. 3. Pre-Order when you can!!!
Rated 7 out of 10 by 2k12Phenom Not what i expected
This game is not at all what i expected. I finished the second one and was very impressed. At the end of the second one you kind of know what to expect for this third one. But why would you not try to absolutely bring fear into the eyes of your players. If your gun make a game named fear. Then make it scare people. I didnt get the slightest bit of fear out of that game except for when my house was empty and i had all the lights off and was in the electronics of the mall section in the game. The first fear game was scary. It wouldnt be today cause it so out of date. But for its time i was scared. Fear two was ok. But fear three i was hoping to have my pants scared off. But no. I was a little let down. But i will say i like the idea of finally going outside, In the other fear games you barely seen the outdoors. It was like you were in a neverending building.