Divinity II: The Dragon Knight Saga
DO NOT GET THIS
I'm serious. Worse than Superman 64. I would even rather play Shaq-Fu on the Genesis than play this abomination. DONE
Really a great game to play.
Well if I really had to tell someone what I thought about it I would say, it is a great game which offers a very diverse way of coming about quests and missions along with a good amount of equipment to use and a pretty good storyline. o The gameplay was almost perfect because the combat was good, loading was not to bad, and my Xbox only froze up once and probably was not caused by the disc. o Now the graphics were very good though I know some people really like it if the graphics are excellent but I don't care about it that much but really diverse layouts and unique maps. o The sound was good though I had to turn it up and down alot at times so make sure to keep your volume remote handy ( just in case. ) o The replay value I think is pretty good because you don't have to do all of the same things the next play through and you can do battles differently ( which is the main thing. ) Overall it is a great game!
RPG with real depth.
I was looking for a decent RPG to immerse myself in and this blew me away!
My favorite feature off the top. I loved how I had to EXPLORE. Not by just walking by an item and it lights up getting my attention. No, I had to use the small target circle to actually hunt and search. The tiniest of buttons on a wall for a hidden door, or perhaps a stone.
The game mechanics are diverse enough to really keep you guessing. This is not a series of repetitive motions asked to do over and over. There is thought, attention to details, remembering things written in books, Mind Reads, and a change in scenery dependent on each of these things.
The combination of puzzles, riddles, Jumping acrobats, changes in camera, ... the amazing diversity in how the game reveled itself Kept me very entertained.
What I mean by all of this is... When playing many games in the past there is a set way to find a secret door, or a hidden and important item. You get to know the mechanics of the game and use them to easily find items and secrets. Not so in this game. If there is a locked door or maybe a chest that lock pick will not open, it does not necessarily open with a key. It might open with a lever, hidden button, quest, death, special item, or unlucky you used the key already on another door.
This game kept me hunting, wondering and always appreciating the finds.
Not only is the story fantastic with imagination and depth, it is entirely enhanced with audio. Add to it a log book that you can go back and reread (unless you just reloaded from a save). On top of this are the twists in the story. You might just turn out to be the bad guy!
The amazing graphics, Audio, Crafting, variety of skills and builds.
I ran across only a few. One was a Door I ended up jumping over and getting permanently stuck behind. Reload from a previous save game was required.
A solid game with solid fun and several hours of solid absorption. Definite Recommend.
Good Game, Awkward Autosave, Bugs
I really like this game, however, even after using two different copies of the game I have noticed a tendency for graphical errors as well as having the game freeze at inopportune times. Plus... I'm not really sure what thought went in to the autosave, sometimes it pops up when I wouldn't expect it and it doesn't when I would have liked it to. For instance, towards the beginning of the game when you first become a dragon knight and have your little chat with the wizard. It was a major plot point I continued on to my next destination and found myself a little over my head and surrounded by npcs. I died just under an hour after that scene. I realized however that the last autosave point had not been that scene, but rather quite a bit before it. I had to re-do nearly 1.5-2 hrs worth of progress. Similar problems when the game would freeze up. Since I've learned to save, save, save. It would be nice however if it autosaved at all major plot points and whenever you leave one area and enter another.
Underrated RPG, very open-ended and long
I'm very amazed that this game slipped past my "RPG Radar".... I've been known to look for a few diamonds in the rough in my day and I'm quite happy I found this one. Now some disclaimers: this is not a game for casual gamers. It might not even be a game for an occasional-RPG player. This is an older-school RPG where you have hundreds of different weapons to find, hundreds of pieces of armor, tons of neat little items, books, etc. This is one of those games that when you go to a blacksmith you MUST read all of the little notes on each weapon to decide which to use. It is what I've always referred to as a "thinking man's game." You have something like 10-15 "equipment slots" allowing you to use rings, necklaces, gauntlets... all sorts of stuff in addition to your basic "left arm, right arm, helmet, and armor" slots. A loot-lovers dream. (and tons of places to buy/find/steal the aforementioned equipment).
The gameplay itself is somewhat unique in the RPG world. The combat is much more "Kingdom of Amalur" than "Dragon Quest 8", you have 8 quick-slots that you can put any combination of melee attacks, special attacks, spells, healing or mana-related items, and combat is in realtime. It isn't perhaps as detailed or exciting as Fable 2 or God of War's combat systems but it does follow along the same formula, albeit with RPG-related damage/healing/buff and debuff numbers popping up at appropriate times.
You kinda pick a "class" in the beginning but your character is free to pick skills from each different "class" each time you level up. Priest skills involve summoning and healing, Mage skills are your typical offensive magic, Ranger skills are long-range bow attacks and Warrior is your hack-and-slash specialist. You are free to pick skills from any class as you level up and you are also offered a skill-tree called "Dragon Slayer" that has more miscellaneous skills as well as your melee techniques (One handed, Sword-and-Shield, Dual Wielding, and Hand-to-Hand.) There are tons of places to go and TONS of sidequests, most of which you can handle in any way you see fit. Example: A lady asks you to deliver a message. If you deliver it to the blacksmith he gives you a discount at his shop. If you open the letter and discover it is an adulterous love letter... you can give it to the jilted husband and he'll reward you himself (but the blacksmith will RAISE his prices and the lady will be quite upset.) The writing of the game is VERY funny and talking to the hundreds upon hundreds of random people is half the fun.... I laughed out loud many, many times which is quite rare for videogames or really any medium.
The graphics are very nice and immersive. The music is wonderful and the voicework, mostly done in British-Isle accents, is quite well done and humorous.
For the under $20 you'd pay for the Dragon Knight Saga you'll get over 100 hours of deep, funny, well-done RPG goodness. The Atlus company that made this game (They've made many other good games... I believe they did the Disgaea series and the Shin Megami Tensei games) deliver a great product and this game is no exception. If you pick this up PLEASE give it some time. Like most longer RPGs it takes a little while to get going... but at least up to the point where I am in the game it has been well worth getting through the slow beginning. $20 is a rather small risk compared to the potential upside of this game if you are a hard-core RPG lover.
i loved the gameplay
this game has lots of potential. I really enjoyed it, now if only other RPG's would take the time to do a good job on their games as this one..not naming names (Arcania: Gothic 4)
I was Entertained
Not on the level of Skyrim or Dragon Age Origins but its still a pretty solid RPG and I do recommend getting it..
Bugs, bugs, and MORE BUGS
Ok, before I say ANYTHING else, let it be known that I WANTED to enjoy this game a lot more than I actually did. I played Ego Draconis, was mildly amused, but the bugs kept pulling me out of it too much. Now that I heard they fixed a lot of the issues with Dragon Knight Saga, I figured I'd give it another shot. Sure enough, it does run a bit smoother than Draconis did to some degree, however, now I can't even get as far as I did in the original because the game literally won't let me. Every time I load up the game, graphics issues make the game unplayable for me. Sometimes the screen becomes blank white, sometimes the models are too dark or don't load correctly, and sometimes it just doesn't load an image and tells me it's there. I tried to download this game to my hard drive, but for some reason it keeps saying there is an error with the disk, and that it is damaged or scratched, which is very disconcerting as I bought the game brand new. I am going to give this game another shot, but as of right now, I'm very disappointed. I like the premise, the story comes together nicely, but it's almost like the game doesn't WANT me to play it, which is a rather baffling concept.
Turned Out Great
I ask myself how did i miss such as great RPG. Maybe I was caught up in Dragon Age 2 or just lost time. I began to play RPGs here recently and started to get a good feel and great taste for the games as Call Of Duty is so played out and not long enough to enjoy. Lets say you get about 100 hours in this game and still want more. 3 primary classes to choose and play and tons of fun and scaving to be done. I wasn't to happy with the graphics but this is a must get for you RPG fans, a great game to play hours at a time and do not be surprised to look at the clock at 3am as time will fly most certainly when you play this RPG.
you will never now wat to do.
thiers to many puzzles and you never now wat to do it had some good things but i played for 2 days and it made me want to throw up dont get the game.