Divinity II: Ego Draconis
GREAT GAME BUT HARD
this game is great, but sometimes it can be hard to play, some missions are just to hard so good luck. before starting a mission or side quest or entering a cave be sure to save the game because of the load problem that this game has if you died sometimes it would load the game correctly or it wont at all and your only solution is to go to the dashboard. also save frequently because sometimes the game freezes. always try to be as the same level as the enemies or higher. its a long game. one thing i didn't like was that you get to morph into a dragon almost more than half way of the game, it should have been sooner in my opinion. and be prepared for the last mission which in my opinion it is the hardest of all the game. be wise when choosing your skills. although you can reset them later in the game if you didn't like the skills that you have but the catch is that you have to pay the trainer so it can reset your skills. personally this is a great game if you like RPG'S games but it is hard so if you dont like hard games i would recommend you to rent it before buying so you can try it out. also the game has a twisted end
An old gen RPG with added dificulty
Divinity 2 reminded me of the original Xbox which is'nt a bad thing, but i don't want to play an old gen game on a next gen console. Divinity 2 is a surprisingly difficult game, with enemies always a higher level than you and thus, they're more powerful, tougher, and to add to it, they attack in large groups leaving you in a helpless position throughout the entire game. The quests live up to their title with each one lengthy and challenging and sometimes they don't give any clues as to what your supposed to do. Games controls are easy to get the hang of and quick mapping makes it easier. The graphics are that of old gen consoles, The gameplay is very difficult even on the "easy" setting, The character custimization Lacks, The story is'nt anything new, and even morphing into a dragon is'nt fun. If your looking for an easy going, fun, RPG Divinity 2 is NOT what your looking for.If your looking for a game of extreme challenge and a Headache that lasts weeks Divinity 2 is your game.
Took a risk buying but glad I did!
Note to self.. don't believe all reviews you see. I picked this game up because I needed an RPG fix until the blockbusters come out this fall. I have to say that I can't stop playing this game as it has some great gameplay mechanics. It's a little bit like a classic Sega Dreamcast title Record of Lodos War but with less Diablo more 3D movement. The game is hard for the first 12 levels but after that it becomes alot easier so just hold in there a little longer. A big surprise was the ability to control a dragon later in the game and a mage tower to call home. The game animation frameskips a little during cut scenes but after installing the DVD to the xbox 360 drive this all went away. You won't regret picking this title up to get your RPG fix
Played the demo last night...
The demo became available yesterday for XBL gold members, so I downloaded it and gave it a go. It looks like it will be interesting, that's for certain. Something I didn't care for were the exaggerated movements done by characters when you're talking to them. I can't describe it better than saying exaggerated, it just doesn't look anywhere near natural. Gameplay seemed to be ok. I didn't invest a lot of time into the demo last night, as I'm so far into Dragon Age, I don't want to be away for too long, but I did enjoy playing what I played. I don't know if I'll pre-order this or not, but I definitely plan to add it to my collection at some point. Oh, and for the person that said Dragon Age is too short, did you do anything other than the main campaign? Short is not a word I'd use for DA, since I've been on my current play through for over 80 hours, and still haven't finished. But then, I also do the side quests and as much other stuff as I can.
i was surprised about this game i didnt think it would be that great but this is a very addictive game. there is so much to do in the game, it has a lot of side quests that keep you busy. the only thing is i wish that you could change into a dragon sooner that part takes a while but it makes the game fun when its longer. one thing that is good in this game is how you can have many skills in what ever you want and can carry several weapons. i like the dual wielding and how you can use any weapons to do this with as long as they only take on hand. the only thing they need to fix is there is a little problem with saving when you save you can pick a new slot so its not always on auto save but if you play the game a lot then you happen to die sometimes it wont let you start off where you saved but all you have to do instead of playing back from auto save is to go to your dashboard on your 360 and then start the game back up. seems like a pain but its better than starting all over and trying to get everything you found with is hard to do.
Excellent Game - Plagued by Problems
This is a great game however it is plagued with alot of issues that make the game feel dated and mediocre at best. This game is very difficult which is both a good and a bad thing as it can be annoying. It has alot of exploration as well as secret passages, hidden items and more. I'm not sure about the PC version.. but the XBOX 360 version of this game has horrible character and monster animations in comparison to other games like DAO. All enemies and characters seem like they are missing a few frames and the animations feel last generation and almost choppy. The music and sound is mediocre, the cinematics are mediocre and the graphics overall feel very dated. The game does have excellent character customization and is a lengthly game. The UI is bland and feels last generation as well. If you can look past the flaws in this game it is worth playing, but if you feel that graphics and animation is important then you should probably look elsewhere. I have also noticed that there seems to be a few bugs when saving/loading games as well.
Great game for that open-world RPG fix!
I played all the way through the XBL demo, and I wasn't expecting it to be so HUGE with content! And yeah sure the graphics are pretty average at best, but the gameplay more than makes up for it. The transformation into dragon form and flying around battling as a dragon, limited as it may have been in the demo, was still pretty fun, and the dragon battle cutscene at the end was pretty cool. I like how it does little things that no RPGs have done before, like reading the minds of NPCs for hidden quest info or to get merchants to drop prices, or giving severed monster parts (with various attributes) to a necromancer to design a customizable creature that you can summon to fight with you. Sure, the game probably won't be winning any awards, but it's still pretty fun if you're looking for a good, solid RPG fix. I've had this pre-ordered for a while now and the demo just reinforced why I'm so excited for this game!
Very Fun Game
Very fun game. I don't know why everyone is putting it down. It runs great on my Xbox 360. Good graphics, lots of things to do. I have never played the other Divinity games before so its all new to me. The character customization lacks but I never cared much about how you look when you start out. You get a helmet and some gear and the char looks different. I think its a great challenge but the interesting thing is you can combine all your sills. You can be a part of everything. Necro, mage, ranger, warrior and dragon knight. I have a ghost that I conjure up and he helps me fight. I blast with fireball, shoot arrows etc while my ghost throws fireballs. There is so many different options you can fight with. One problem is there is a but when you load it doesn’t seem to always to load properly. This happens only once and a while, I just exit the game and then load and its fine. You can save anytime you like
It was a Good game.
It may have not been the best game ever, their are a few flaws. The one major i do not like is the fact you can not depend on the save half the time, you die, and you could be a hour back in the game and "have too" start all over again. The other flaw that is defiently annoying is the fact that when you go into a fight, if you are not the same level or above that level of your emeny you "will die." The only objective they should fix in a update, is those two problems. I would really prefer this game to anyone, but i do have to tell you, remember to save wherever you go, because if you do not, you can die and end up being really far back into the game, which will make you very mad. Though all together the challenge of the game is great, and the story line is fantastic. This may not be my favorite RPG of all time, which my favorite is Oblivion. The graphics are good and i do not think that game could possibly have the worst graphics ever as Risen. Sound is great, and I have to say if they pushed it a little bit more, this could possibly been one of the greatest RPGs of all time.
Fun, challenging, flawed.
I'll start this review by addressing the alleged glitchy-ness of Divinity II, as that was the make-or-break aspect of the game for me when I decided to buy it. This game has been criticized for having a TON of glitches ranging from save game corruptions to missing doors and levers. However, I'm assuming that a patch was released for this game soon after its release; I never experienced any truly game-crippling glitches. The worst thing that has happened to me was an instance where I wasn't able to un-pause my game. My Xbox didn't crash, the game was simply stuck on the pause screen. Thankfully I had saved my game not too far back, so this wasn't an issue. Other than this, I've had no issues with game-ending bugs. If you have an online connection and are able to download the patch (which will download automatically when you first boot up the game), you should be good to go.
Now, onto the game itself! I personally love the feel of combat in Divinity II - it's much like in Dragon Age, where you press an action button and then wait for your character to perform said action. In fact, I actually think that combat feels a bit better than in DA. It's surprisingly satisfying. You can choose one of three classes at the start of the game - warrior, archer, or mage - but after choosing an initial stat boost in one of these categories, you can mix and match classes as you see fit every time you level up. The leveling-up system feels a bit unbalanced because there are a TON of perks to choose from, and there's no way you can completely level up all of the ones you want by the time the game ends. It's a bit overwhelming, though it does feel like you're creating a totally custom character. If you like to get creative with character creation a la Morrowind, you should feel right at home with Divinity II.
The game CAN be very difficult at times, and this is largely due to the fact that enemies don't respawn. Once you kill an enemy, it's dead for good. If you want to level up a bit before facing a boss, you may find yourself scrounging around for enemies to kill. Also, unless you have a long-range combat playstyle, enemies can be VERY difficult to defeat if they're more than a level or two above you, but you can spam them with magic and bow attacks and they'll eventually go down. Be aware, however, that there is a boss early on in the game that is a pushover at close range, but that has a long-range magic attack that will demolish you in an instant. As an archer, I had to get creative with that boss, and coming up with a unique strategy and defeating him after several tries felt incredibly rewarding.
Divinity II's story is surprisingly good, if not very memorable, and the best character in the game is your own. You usually have several dialogue options in conversations, and some of them are absolutely hilarious (not hilariously bad; they're intentionally funny). It's a shame, then, that the world doesn't feel more vibrant. The game is open-world, but you can't seamlessly walk from one end of the world to the other; rather, the world is split up into several large sections, and while each area is unique and huge, it doesn't offer the same sense of scale as, say, Oblivion. The developers have still managed to cram some fairly epic scenarios into the game, though; the part of the game where you acquire your battle tower feels big enough to qualify as a suitable finale. Oh, and you can turn into a dragon, which is freaking awesome. You can't attack ground enemies while you're in dragon form, but this is actually a good design decision; if you could attack any enemy as a dragon, you'd destroy everything with little effort and the game wouldn't be nearly as challenging.
The game isn't without its flaws; the graphics are a bit too "shiny" for my taste (in other words, surfaces reflect more light than they should), and the game's engine struggles to keep up with the world (lighting effects in dungeons are actually really cool though). Though character animations are smooth, the framerate feels oddly sluggish at all times, though after playing for a few moments you'll hardly notice it. Add in the fact that the difficulty is uneven and at times very unfair and you have a game that's truly a love / hate affair. However, if you can look past the game's flaws, you'll find a deep, colorful RPG with a TON of content for only twenty bucks, with excellent (if repetitive) music to boot.